The online racing simulator
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evilgeek
S2 licensed
i'm sure i'll get spanked, but i'm in nonetheless.
evilgeek
S2 licensed
try softer anti-roll in the rear
evilgeek
S2 licensed
it depends.

personally, i make my setups from scratch, not by modifying inferno sets, so it feels good when i finally come up with a set that doesn't suck, and i think that people who only ask for other's setups and don't make their own are missing out on a really fun part of the game.

nonetheless, i will share sometimes.

if i'm spectating and see someone who is making a good effort, but is obviously held back by a bad set, i will ask them if they want to try my set. similarly, if i see someone i know who normally drives a different car who is trying out the car that i drive, i will offer my set.

when people ask me politely, after a race, and have done a few laps on the server to show that they aren't a wrecker, then i will usually send it to them.

but i wont respond to people who ask during a race, who aren't polite, or if they can't demonstrate at least some skill. if you are crashing at every turn, practice will help you a lot more than a different set.
evilgeek
S2 licensed
i am in no way a sexist, but i do believe there is significant scientific evidence that shows that there are differences between men and women other than their genitals, and that some of these diffeneces come into play in racing.

i can think of two main factors.

first, males are generally better at spacial relations, ie, keeping track of their own position relative to other moving objects, and this comes from our evolution through the hunter/gatherer period. spearing a charging mammoth and racing towards T1 have a lot in common.

second, as noted by someone else already, males have more testosterone. it's a powerful mind alterning chemical that when combined with adrenaline makes us do stupid things that women will tend not to do. sometimes taking those stupid risks make us crash, but other times they pay off, and we win the race.

now, this is certainly not to say that women can't be good drivers, or that all men are better than women. the differences, while real, are still small, and there is variation among the population, so it would be quite natural for some women to be pretty good drivers, and some men to be pretty bad. but at the highest levels of competition, even a small advantage is an advantage, and so even if none of the social hurdles faced by women were there, they would still have a very difficult time competing.
evilgeek
S2 licensed
i find it somewhat odd that everyone is buying the argument that so long as mclaren didn't put any ferrari technology in their cars, then everything is peachy.

if they were the underdogs, with a small budget, perhaps they would be tempted to steal, and use, another team's technology. but being as competative as they are, making an identical car wouldn't make any sense, because it would put them on equal ground. they would be much more likely to analyze the ferrari designs, looking for weaknesses, and then develop their own technology to be better in those areas. "know your enemy" and all that.

think of star wars. the rebels didn't build their own death star after acquiring the specs. they analyzed them, found a weakness and blew it up.
evilgeek
S2 licensed
+1

even cooler would be if the admins could issue a command to open/close the pit lane and exit. also, for cars starting the race from the pits, it would be cool to be able to pull up to the pit exit, and wait at the red light, instead of waiting for the "time to join" countdown from the garage.
evilgeek
S2 licensed
i'd recommend making changes by smaller increments until you zoom in on where you need to be. otherwise you can go from one bad setting to another bad setting, and miss the sweet spot.

i usually adjust balance 1% at a time, and braking force 25 Nm at a time.

if you find that even with the major factors sorted you still can't get enough braking out of the rear tires, you might consider increasing your rear rebound and/or front bump dampers, in order to reduce the forward weight transfer. but don't try this until you've got your brake balance and pressure settings nailed, and keep in mind that it will affect your corning balance too, meaning you might have to adjust your arbs as well.
evilgeek
S2 licensed
you are probably locking up the front wheels.

try watching a replay of yourself, using the overhead view, with forces turned on, in slow motion. watch for the braking forces turning from green to red, and adjust your brake balance so that the fronts lock just slightly earlier than the rears.
evilgeek
S2 licensed
i read that they are considering dropping cycling from the olympics because of all this. a bit extreme, but on the other hand, nothing else has worked so far to discourage doping in cycling.
evilgeek
S2 licensed
Quote from DrDNA :Care to expand on this a bit (regarding Canada)? My interest in motorsports came about after I'd moved away as a child so here's an opportunity to educate myself .

for as long as i've been watching racing, brazilian drivers have been popular in canada, and vice versa. even in lfs, when i join a server hosted from south america i am often welcomed warmly with comments like, "canada has a great racing heritage".

american drivers have been popular in canada too, but only when they are good. in fact, any driver who is good will be well respected in canada, regardless of where they are from.

scott speed isn't good, and he doesn't have any class either.
evilgeek
S2 licensed
lag?
evilgeek
S2 licensed
Quote from DrDNA :Well, out of the 10 races so far this year he's finished 3...

So that's 2 DNF's in 10 races that you could blame on him, which is what you really meant to say, right?

...

When Brazil starts influencing F1 popularity in the US then I might starting rooting for Massa.

Yeah right...

I'm obviously not going to change your mind, no matter what I say, but nonetheless, I will proclaim that it takes two to tango, and if you are starting at the back of the grid you have to drive defensively. You can't just drive along obliviously and then thow up your hands saying "it wasn't my fault" when someone else hits you. You have to take steps to avoid being hit. So no, I wasn't trying to say that he DNF'd twice out of 10. He DNF'd 7 times out of 10 this year, and that's all there is to it. And last year was horrendous as well.

And as for Brazil, I take it you haven't been watching F1 very long? Why on earth you care about whether Brazil has any influence on American viewers, I don't know. American racing culture is very different than most other countries. Stock cars, sprint cars, drag racing, monster trucks, etc. It should be no surprise that with all the fans of those events in the US, there isn't much interest in rally, gt, or formula racing. But both Brazil and Canada are more influenced by the European styles of racing, and have been for decades.
evilgeek
S2 licensed
Quote from Lotesdelere :And the noob of the day (read wrecker) was Heidfeld.

agreed.
evilgeek
S2 licensed
old thread or not, finer wing adjustments are definitely needed!
evilgeek
S2 licensed
good ridance!

even if the car is slow, he can't blame the team for him crashing it almost every race. i could never stand that guy.

and as for him being the closest thing to a canadian... bah! i'd rather root for a brazilian. oh wait, i do.
evilgeek
S2 licensed
Quote from Leprekaun :Thats why csimpok, thats why it upsets me because I care about racing a lot and I actually want to get into real life racing.

if you want to race in real life then do it! i have a friend who is consistently 2 seconds slower than me in LFS, but who races Solo 1 in real life (in a Porsche 911, no less), and he loves it. of course he'll probably never end up with millions of dollars worth of sponsorship, but that doesn't stop him from having a ton of fun.
evilgeek
S2 licensed
two things and then i'll get my coat:

1) a psychiatrist must have a medical doctor's degree, so you can't be one "unofficially", and furthermore, a supposed counsellor would have a lot more self control and objectivity than DieKolkrabe has

2) nobody on the "talent counts" side of the argument is trying to take anyone down. they are just being realistic, and if the truth hurts, that's just tough. Leprekaun, i checked your stats, and you are faster than me, so i definitely wouldn't say that your driving is shite. i would contend that your attitude is, however. you are faster than me because you have more talent than i have, but you are slower than bawbag, because you have less talent than he has. of course experience does matter as well, but if we all had the same amount of experience, we would still be separated by talent. to deny the truth of this and grasp at excuses for why your lap times don't measure up is quite lame. why do you care so much what people think of you? i'm slow, but my mother loves me anyway, and that's good enough for me.
evilgeek
S2 licensed
Quote from Rooble :
evilgeek : Feel free to state your opinion but if its useless and insulting then why bother posting it to begin with?

well if i thought it was useless i wouldn't have posted it, and whether people find it insulting or not is really up to them. my intention was not to insult anyone, but rather to simplify the argument. in case it isn't clear, i'm agreeing with the majority in saying that talent does matter. anyone who says it doesn't is fooling themselves, and that might be hard for some people to swallow, but such is life.
evilgeek
S2 licensed
Quote from Rooble :Jack, Sorry but your theory doesn't really prove anything other than these guys hotlap offline more then most people. Look at Sracer and his stats the guy has probably driven in total including hotlaps *guess* 35K, I'm sure I could find a handful of other hotlappers with plenty more on/offline miles that will never be as fast as him.

As for the high profile league races well the guy had to be fast to get in there to begin with, so he had even less miles at the time.



evilgeek : Lovin the out of a cereal box cliché quote, but go away.

i can't beat bawbag so i'm not allowed to have an opinion?

well, i did beat him once... when he crashed. so there!
evilgeek
S2 licensed
what a sad thread. knowing your limits is a strength of it's own.
evilgeek
S2 licensed
for the nerds in the house, here is a real big number.

assuming a controller with 8 bit resolution (which is probably a low estimate):

256 possible steering wheel positions
x 256 possible throttle positions
x 256 possible brake positions
x 3 possible shifter positions (up/down/no change)

= 50,331,648 possible driver inputs per sample


100 hz lfs clock rate
x 100 second estimated lap time

= 10,000 time slices per lap


so to test all possible lines for ONE set, the LFS physics engine would have to calculate the car position 50,331,648^10,000 times, a number that is too big for my computer to even calculate.

even running such a simulation for just 0.1 seconds would hit the physics engine 1.04E+77 times, and a longer simulation would increase the number of calculations exponentially.

if someone where to attempt it, they could save a lot of computational steps by aborting laps that are ruined by going off track, but even chopping the work down to 1/1000th or 1/1,000,000th would still leave a rediculously vast number of laps to calculate. and remember, this is just for one setup. there are millions of possible setups. to test them all would simply be impossible, even using the worlds biggest super computers.
evilgeek
S2 licensed
good point.

if i drive a steady pace with R2's my tire temps will usually rise slowly to about 105* then begin to cool off again. at the end of 10 laps they will be 85-90*, with plenty of grip.

if i push too hard, i'll start to feel loss of grip set in around 110-115*, and the temps will continue climb until i ease off. to get the temps to come down i drive very gently for half a lap or more, losing 2-5 seconds. but if your tires are too hot you are going to lose that much time and more anyway, so it's worth it.
evilgeek
S2 licensed
Quote from BlueFlame :He does know what HES talking about, just not what YOUR talking about

true, true. and he's still on about it.


mr. duckicluck. please go back to my original post and compare to your latest posts. you will see that the scenario you are describing is the one that i said wouldn't be that hard to calculate. ie, simple turns, separated by long straights, where each turn has exactly one good line, and the straights are long enough to allow you to get into position for the next corner no matter how you exit the current corner.

but there aren't any tracks like that. you can't calculate the best line through each corner without putting them in the context of the corners before and after. the perfect line through one corner might spoil your line going into the next, so the fastest line through the section will almost certainly not take the perfect line through either corner.

add to this the accumulated affect of earlier corners on tire temps and you have yet another almost impossible calculation on your hands. how you take the corners in sector 1 will affect your tire temps, and therefore affect how you take corners in sector 2 and 3. for example, you might be able to save time on a corner in sector 1 by late braking, only to lose that time in a sweeping corner in sector 2 because your tires are too hot.

what you need to understand is that when it comes to racing, the sum is greater than the collection of it's parts. this is true on multiple levels. there is more to a fast lap than fast corners, and there is more to a fast race than fast laps. why do you think quali times are always faster than the fastest lap of a race?
evilgeek
S2 licensed
Quote from Count Duckula :... stating that the calculations would be very intensive implies that playing the game there would be very intensive calculations and almost impossible to play - yet we all play quite easily with not so high end machines and it runs fine.

sorry man, but you don't know what you are talking about. when we play the game, our computers calculate our position on the track based on driver inputs we give, and the physics of the game. it's one set of calculations made my the computer, and some very different processing going on in our brains to generate those inputs.

but to find the fastest possible lap, without a human brain involved, you would have to calculate every possible combination of driver inputs, and simulate all of the resulting car motions, and even for a single setup this would be an almost infinite number of calculations. (almost infinite, and not actually infinite because computers are digital, not analog). taking into account all possible setups, the number of calculations required would be truly huge.
evilgeek
S2 licensed
Quote from saumilsingh :Yea, it's the FXR.

I can't do much about smooth throttle inputs since I play with a gamepad and that means either being on or off the throttle.
And off isn't an option in the FXR since the turbo lag destroys you

Playing with the pressure and camber settings seems to help a bit. What are some good pressure and camber values for a 10 lap race around Aston National in the FXR?

i use about 3* of camber, but in terms of tire temp, this will only affect how much hotter the inside edge gets compared to the middle and outside. if your front tires are too hot in general, then you need to balance out the amount of work being done by the front and rear tires better. pushing more of your engine torque and/or braking bias to the rear could help. less downforoce and/or higher tire pressures in the front could also help.

but none of those changes will be of any use if you are pushing the car too hard. if the tires are skidding at all, they wont last long.
FGED GREDG RDFGDR GSFDG