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Darkone55
S2 licensed
Quote from snewham :here's a pic showing it in the new patch :

http://www.4sight-racing.com/4sr/images/stories/ref4.jpg

Jup, that works too.

In CMX Viewer;
Skyovercast10_E.dds = overcast
Skysunny6_E.dds = evening
Suncloudy1_E.dds = clear
Darkone55
S2 licensed
Quote from tristancliffe :There was no definitive conclusion reached in the end. There was a theory his steering column broke, there was a thoery he bottomed out due to cold tyres, there was a theory he ran over debris and got a puncture, there wasa theory he blacked out (he used to hold his breath during really quick laps to focus), there was a theory someone shot him (okay we're into the conspiracy theories now, so I'll stop).

Well, I don't think he blacked out. I saw that onboard shot, in the Tamurello, and there he tries to steeds, but goes straight ahead. So it could be a broken steering column, or he bottomed out. I think the last one is most likely. But who am I to say that.
Darkone55
S2 licensed
Quote from Yula :Doesn't work the link :http://www.cyxian.nl/screens/SkidSoundMod.zip

Can you give the me a good one? Thx!

Yea, I deleted it I'm affraid.

Does anyone else still have it? Maybe you can PM Yula it or so, I'm sorry, but I don't have it anymore.
Darkone55
S2 licensed
Quote from spookthehamster :Looks more like he's hit a patch of sand (there's more in front of him) than wood dust, but v. nice picture.

Well, it is wood. If you look at the ideal line you see it everywhere. It tried this in GP4 btw, and there the car hits the ground on the same place.
Darkone55
S2 licensed
Quote from Frankmd :
So to prevent bottoming out of the cars, they introduced the plank. I believe on some occasions wear greater then 1mm was allowed, because of high curbstones or something...? I think it was Spa.

Probably because of Eau Rouge? Posted it somewhere on the forums here before, but I do it again, it's such a nice pic.
Darkone55
S2 licensed
Quote from danowat :It's all about peripheral vision to me, when I drive IRL, I see the road ahead, and the cockpit in my peripheral vision, I can then look down to see my gauges.

In LFS, I have the same, I dont care what anyone says, the cockpit view is the most realistic and immersive view there is, and anyone who tells me that image3 is more realistic needs their head read LOL.

No, image3 isn't very realistic no, but cockpit view isn't very realistic too.
I use this view (see attachment), because I use a wheel, and when I see 2 wheels in front of me, it doesn't feel real. And you see it just a bit better when you hit the apex.
Darkone55
S2 licensed
Quote from wien :Hmm.. I just flew around Aston to match some of the screenshots, and I came across this (See attachment) alongside the GP/Historic back-straight. I'm sure this has been brought up before somewhere, but I've never seen it. What is that piece of track? Seems to be a fair amount of it too... Is this going to be part of the new config perhaps?

Not really;
Darkone55
S2 licensed
Quote from Highsider9 :Can i play LFS on that Screen?

Voila. LFS in LFS in LFS in LFS in LFS in LFS in LFS... blabla.
Darkone55
S2 licensed
Quote from thisnameistaken :It's another one of those "Kev asks Tristan the stupid question on everybody's lips" moments:

What's all this "twin keel" suspension design about? I've heard of it in F1, but I can't see any difference between the front suspension arrangements of the various cars. What's so special about this design?

Well, the suspension has to hang on the car. That can be a single keel (?) or a twin keel. I think Tristan uses twin keel because otherwise the whole suspension of the FOX should be editted.

See attachment for an example.
Darkone55
S2 licensed
And for #14;
Darkone55
S2 licensed
# 14 Csimpone Racing - XRR
Csimpok & 1ST|Darkone
Darkone55
S2 licensed
I drove a 1:36.4 in the demo. Is that fast (default set)?
Darkone55
S2 licensed
Ehm, it's still online. But why is everyone just sharing it?

If I look at the stats of my site, it got links from:
http://lfs.foren.4players.de/
http://www.raceturkey.com/forum/
http://www.liveforspeed.ru/
http://www.tuningklub.sk/forum_r.php
http://lfs.hx.pri.ee/forum/
http://www.liveforspeed.com.br/forum/
http://forum.liveforspeed.hu/


Thats just a few from them the top 20.
They are all using my bandwith.. Without asking.

So now I have put every mod I made for LFS offline.
I made a v2 already, but I won't release that anymore.
Darkone55
S2 licensed
Quote from bbman :@deggis: If you look closely, it even says "lfs m 002" in the intro...

Sharp.

Thanks for all the reply's people.

The first part is supposed to be a bit boring. If I would only show the part from the Formula XR's behind the safety car, I wouldn't be as spectacular is it is now. So that's why.

Btw, maybe next time I will use different music. Maybe dance or so. Maybe even my own music.
One year of 1st
Darkone55
S2 licensed
Hi there,

Made a new movie. It's because of 1ST first anniversary.

But just watch it.

http://www.lfsnews.net/moviespit/default.asp?movieid=622

Let me know what you think of it. There's always room for improvement.
Darkone55
S2 licensed
Quote from trackah123 :to darkone55 : i think youre textures are great.. ive loaded them up in photoshop.. looks pretty simple imho.. i think the shinyness of the cars are ok but indeed when using a black color it looks to dark .. so (im no expert) maybe you can try making the dds's dark color in photoshop slightly more bright .. i think that may look better ingame when using dark carcolors..

maybe u can try using brightness contrast settings in photoshop

I know what you mean. I made that black you see more grey in real. But it seems the compression makes the gray far more darker, and the blue/light-gray a bit too light.

But, you can always edit them for your own use. However, if you want to share them, please contact me first.
Darkone55
S2 licensed
The link on LFS movies pit isn't working, like most movies there.
Darkone55
S2 licensed
Quote from deggis :oldskool

Lovely.
Espessially the second.
Last edited by Darkone55, .
Darkone55
S2 licensed
Quote from thisnameistaken :I have to agree. Tonight I was bouncing across the kerbs at the FE chicane at nearly 100mph in the FOX, as was everybody else, never any damage when it should've probably smashed the front suspension to bits.

Well, I must say, I had a race on Blackwood with the FOX some time ago. And after about 20 laps I noticed my suspension has bend.
Darkone55
S2 licensed
Looks very nice. But one question;

will it be possible to set the camera at places you can't come now? (for example behind the fench, that would be very nice for movies)
Darkone55
S2 licensed
Here's a new helmet I made. I'll upload the skin texture soon, because the other side isn't finished yet. :P

It's Michael Schumacher's helmet btw. :P

http://www.cyxian.nl/screens/schu06.jpg
Darkone55
S2 licensed
Quote from bbman :If you'll do that, I'll use it for sure (or maybe give me permission edit it for my personal use? )... For now, it's a bit too bright imho...

Oh, and I don't hear a thing from your sound edit... Don't know why...

You can always edit it for your personal use. Just don't put it online, or put my links online somewhere else. And if you want to release it, just ask me, and in 99% of the cases you can.
Darkone55
S2 licensed
Quote from Tweaker :Interesting. The Red/White curbing is always good, so much easier to see.

As for the pitlane, man that is bright alright!! You should try and make one with just diagonal white or yellow lines, and now fill... just the lines on top of the road texture.

Too bad about that bug

If you mean the lines on preview1.jpg, they are already diagonal.

I quite fixed the bug now, but the lines on the exit are still yellow (see first post, I updated it).
FGED GREDG RDFGDR GSFDG