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Blowtus
S2 licensed
for a given peak output, more cubes makes the engine heaps better from a drivers perspective... I certainly see the purpose of it on the passenger cars, I just think with their 'sports' type models they always seem to push shit uphill instead of using tried and true methods. I'm all for innovation, I just don't like Honda's style of it
Blowtus
S2 licensed
excellent stuff!
If you're ever feeling inquisitive again, a few graphs of pressure vs grip for the various compounds would also be very interesting...
Blowtus
S2 licensed
honda always seem to want to do things the hard way. Why stuff around with steppy torque curves and fancy technology on a drivers car when more displacement (either in the form of real displacement or forced induction) would be a much nicer option to drive?
Blowtus
S2 licensed
Quote from Becky Rose :Driveability - if the set is edgy you need to fix it, either by steering or suspension geometry or downforce. A single spin in a 1hr race will probably cost you the chance of a win, it'll cost you more places to spin once than the loss in performance of a tenth or two here and there by making the car more stable.

one thing I find interesting on this point is accident avoidance. South city with lots of traffic is an obvious example, but I always find the 'edgier' sets work better there because they allow more chance to stick it sideways in a hurry and scrub off speed pointing the right direction, as opposed to plowing into the wall / vehicle.
Blowtus
S2 licensed
funny, I hate the big paddle shifters, I like to just flick my fingers and have the gearchange done...
the quality of the dfp wheel is great, feels so much more solid.
Blowtus
S2 licensed
No doubt it depends on driving style / preference, but in any close racing I've been involved in there's no way I'd get a pass on someone in a turn without a mistake first... it's pretty easy to make a car awful wide through turns
Blowtus
S2 licensed
how many people wanting to play games really own a mac? What sort of intelligence level does that require? Do we *want* them in LFS?
Blowtus
S2 licensed
yup, or the drivers were not fully lifting. no other way for any half working system to do that that I'm aware of...
Blowtus
S2 licensed
actually I forgot to mention that I tend to go with a little less downforce... makes you harder to pass and others easier to pass.

With more downforce, when you get dirty air, isn't there going to be a bigger difference in grip level? If you run with no downforce dirty air isn't nearly as big a deal I thought...
Blowtus
S2 licensed
you need to make it easy enough to drive on the limit, for your driving style / ability, for however many laps the race is. For someone in need of asking this question this would probably involve a softening of the rear anti roll bar, to reduce the oversteer.

You then need to adjust the tyre pressure and camber for the best compromise of grip. You probably want the inside of the tyres to heat up to about 10 degrees above 'optimum' for the tyre you've selected, and the outside to get around optimum. This will vary, there will often be a 'cold' side of the car that won't get up to temperature, with a bigger variation between inside and outside temp.

Then adjust brakes if need be to reduce lockups.
Blowtus
S2 licensed
they could very easily be 'production class' parity modified cars. having parity amongst a purly racing (ie, not building and racing) class makes sense from every perspective...
Blowtus
S2 licensed
the fxo is easier to drive faster than the uf1 also...
ie, it's a faster car!

for all the goodness the devs seem to manage, things like this really feel like a lack of playtesting... frustrating.
Blowtus
S2 licensed
I'm stuck trying to buy the damn thing...
Blowtus
S2 licensed
it's a very good demo - if you don't like it you won't like the full thing.
Blowtus
S2 licensed
lfs is very cpu intensive. download a program called prime95 and run a few torture tests in that while keeping an eye on cpu temp.
Blowtus
S2 licensed
Quote from Gunn :Indeed you can defend, but FIA also says, don't swerve on a straight. Changing line is not the same as jumping in front of an overtaking car.

Does it really? Excellent. I had a hand in rewriting some of the rules for our league recently, this was a point of contention - trying to maintain the 'move to maintain defensive position' ability, but not allowing any swerve blocking.
Blowtus
S2 licensed
you just don't have low enough tyre pressure, or your compound is too hard, Rappa.
Blowtus
S2 licensed
yellow flags are pretty useless at the moment. If you're trying to be competitive the best you can do is just be ready to avoid any drama and not pull any crazy moves.
Blowtus
S2 licensed
if you're going to be that aggressive, I'd suggest you make sure you're a very capable driver first. Swerving out to block someone passing you on a straight at a reasonable clip is a very dangerous and aggravating thing to do, not something I've seen many people partake in. More enjoyable racing is to be had if you pick a defensive line in the first place and hold it, if you get passed then try to pass them back. Imho.
Blowtus
S2 licensed
I agree, I've seen people flaming folk for not shift essing straight away... seems stupid to me. Though I can sort of understand, as the current race marshals really are dopey bastards
Blowtus
S2 licensed
'the limit' in LFS is not a particularly scary beast. When driving quickly I constantly fluctuate slightly over and slightly under what would be the theoretical 'optimum'. I generally feel in complete control, though there are some track / car combos that suit a slightly 'looser' style more so than others. I'm terrible (comparitively) in the rb4 for instance, because it seems to require such finesse and accuracy to drive quickly. The lx6 at south city is an example of the other way around
Blowtus
S2 licensed
That one came across pretty fan-boy ish mate. Finding ways to convince yourself / others that lfs is real, instead of looking at it objectively. LFS is a partially completed simulation - every physics update is a great leap forward. To assume that anyone commenting at all negatively / constructively lacks all feeling for vehicle dynamics, but then when the next patch comes out somehow the hordes saying how much better it feels is valid, seems pretty backwards to me
Blowtus
S2 licensed
Quote from sil3ntwar :submarines

grip or drift?
Blowtus
S2 licensed
I used to play lfs on and off, was ok at it, didn't think I was really the 'organised' racing type. Tried out a league late last year and haven't looked back, LFS now rates as one of my primary hobbies, every race is a good one. Not for everyone, but worth at least trying out. The added sense of purpose a league gives is great
Blowtus
S2 licensed
try to use a few more words, aligned in a more understandable fashion, in the description of your problem, for starters
FGED GREDG RDFGDR GSFDG