The online racing simulator
Searching in All forums
(968 results)
Blackout
S2 licensed
Silly noobs always take the fastest car and Blackwood. Would think a road car would have been nicer because those things always have lag and trying to mimic the movement of a F1 car and the forces, just doesn't work. It's not fast enough. I think the Force Dynamics and LFS has come a tradition of some sort on Helsinki Motorshow, it's been there for the last few times iirc. Too bad they don't have any LFS stickers on the devise, don't pay anything for using LFS, well, other than a normal license.

Oh, I hope the red car was something like a F430. Wouldn't mind losing a camera for that one.
Blackout
S2 licensed
Monitors and speakers don't go in to computer?
Blackout
S2 licensed
Great stuff, made me grin.
Blackout
S2 licensed
Quote from mrodgers :
What would happen IRL if a car stalled on the track? Would it be started via push vehicle? or just hauled away out of the race?

Your race is over.
Blackout
S2 licensed
Quote from Madman_CZ :I second that! Although because nearly all my family is abroad it will be just me and my mum, like it has been for the last 15 years. Always kinda feels lonely. I don't expect any presents this xmas so it will be just like any other ymas... *sigh*

mad

Aww, I feel for you.
Blackout
S2 licensed
Quote from JTbo :
See difference in contact area, typical road car clutch have big contact area which make it durable and easy to operate.
Race clutch has much less surface area, which means more pressure but also operation is more harsh as clutch bites better.
Also note that smaller surface area last less time and will warm up quicker.

Nice comparison pictures, and that actually makes sense in terms of physics I can remember. I think the left handed ape might have been a slight understatement, but it doesn't kill so whatever.
Blackout
S2 licensed
I know this will sound cheesy, but good food and time with the family is all I need for Xmas.

And S2Y!
Blackout
S2 licensed
So how will the increased engine inertia add up to this clutch/gear changing thing?

Changing gears and matching the revs is easier?
Blackout
S2 licensed
Thanks for the always so informative replay Tristan. And well, if Scawen has managed to put in all that, I must say that the time taken is more than acceptable.

Can anyone tell if clutch heat has been tried in any other sim before? I can't recall any.
Blackout
S2 licensed
Interesting, very interesting.

I would like to know what differences there are in clutches used in normal road cars and proper racing cars.

I've been under the impression that in race cars you need more revs and the car is easier to stall. But is it because the clutch bites that hard, or because all the torque is on the high revs? How are clutches used in racing cars and road cars physically different, and how is the difference shown when used if there is any? Of course, then there are gearboxes... is there a thread about this already somewhere, would like to read more.

Never had guessed I would get even near this excited about some clutch thing, can't imagine how excited our real propeller heads are.
Blackout
S2 licensed
Stop dreaming about shiny new BMW cars people.

/group slap
Blackout
S2 licensed
Quote from mrodgers :
Speaking of hockey, why is it that it seems no one outside the US or Canada cares for hockey, yet of the 90% NHL players that are not from the US, 45% are from European countries?

Yerr arrr yerr, hockey! Some do, but by the amount of people they are in the minority because most of the silly old central European countries with long sporting history are rubbish in it....and play foosball.
Blackout
S2 licensed
Quote from xaotik :I really can't see any difference between the behaviour of that UFR touching the wall in the video and doing the same in patch X... it's more of a scrape than a bump really and already, afaik, you can scrape to your heart's content without resulting to failed physics experiments.

Yes, exactly what I've been saying, but because I post so much rubbish nobody bothers to read my posts. I think people are seeing things they like to see.
Blackout
S2 licensed
Quote from axus :Sadly there was a show racing line translation string that someone mentioned somewhere in the thread.

But, there is also a "racing line display is not available" string, which could suggest it's a server side option for newbies and infants (Leo offline in the LFS babysitter edition). I sure hope so.
Blackout
S2 licensed
Quote from tristancliffe :No, clutch heat and clutch wear are different. So are engine damage and clutch damage. All we know is stalling (not damage, heat or wear) on the engines, and heat on the clutch (not wear or damage).

Just out of curiosity, would you think clutch wear is actually needed? I'm probably smart as left handed ape what it comes mechanics and stuff, but I can't help wondering if wear is needed.

Because, if the clutch starts to slip, it should stop working as it should because the heat itself. I could imagine that in LFS's short races (and the fact you get a fresh car every race) clutch wear could be rather irrelevant this point? Or does clutches wear down in real racing that much?
Blackout
S2 licensed
What astonishes me is the fact that nobody has made big fuzz about the fact that LFS and the FBMW are going to be featured on TV next year. I don't know what channel is that on, but it's still free air time for LFS!
Last edited by Blackout, . Reason : incorrect grammar typo
Blackout
S2 licensed
Quote from Origamiboy :
Now, in Scawen's video, he mentioned that clutch wear and engine damage have been improved, and that sequential users will 'need to ease off the throttle in order to shift up', amongst other things.

There was no mention about engine damage or clutch wear, don't make up things, please.

It said gearbox and engine simulation was improved and that you can heat up your clutch and stall your engine.
Blackout
S2 licensed
Quote from Hallen :So what is South, East and West?

Good point, we don't have such Aston configurations, but it seems they go with different names there. So those basically are Historic and National. But because the Chicane route is just added there, I'd say we are going to have a new layout, I do hope it's not the last possible combination of existing corners we have, ie. Classic chicane -> SO long.

Quote from deggis :
ps. If that "ideal race line" is not some AI debug mode thing... then I wonder why it's added. I thought LFS was supposed get rid of this "arcade stuff" instead of getting more of it.

Well, I think it's a byproduct of the AI improvement, probably to visualize the track for Leo. I'd say it will be server side option online, at least judging from "racing line display is not available".
Blackout
S2 licensed
Quote from felplacerad :The online translation viewer.

Oh, thanks.

Well, looks like we are having a new layout then.
Blackout
S2 licensed
I wouldn't go saying the collisions are fixed, it's a bit too far fetched to say from that video.

Of course, if Scawen has mentioned working on it?
Blackout
S2 licensed
Quote from Ondrejko :will be there new track in South City?

edit:
3g_cfg_clas Classic
3g_cfg_spr1 Sprint 1
3g_cfg_spr2 Sprint 2
3g_cfg_cilo City Long
3g_cfg_toco Town Course
3g_cfg_chro Chicane Route ... it seems like new South City track

So, where did you actually get that information then?
Blackout
S2 licensed
Quote from JTbo :After stricter test we could have stricter control over how people drive and that we can take from speed control as people would be more than capable of judging what is proper speed, also consequences could be lot worse, making license easy to loose.

Well I'm all ears to learn how is that controlling going to happen?
Blackout
S2 licensed
I take that shadow fix speculation back. In closer inspection it seems it still gets shown on the pit wall/roof when the blue XRG exits the box, shame really. But not a big one.
Blackout
S2 licensed
There are few points to consider, I'm sure the race organizers will look in to it.
Blackout
S2 licensed
Quote from JTbo :Seriosly, nowdays license seem to be something everyone gets, but IMO it should not be like that, only those that really can drive and that means more than handle a car, should be allowed to have license.

But even if you had stricter tests you couldn't control how people drive. People who ignore the rules, drive the wrong way on roundabouts for example, are just ignoring the rules they might actually know. There is a difference between obeying the rules and knowing them.

But I can agree that there is some idiots on the roads. Dangerous overtaking is something that gets on my nerves, and during the 1½ year I've been driving I've seen rather much of it. Last time about week a go. It was dark, snowing, temperature around 0 and this van is stuck behind me long time. Was doing the limit on my own alright. Just as I was getting fed up with this van tailgating me way too close it starts to overtake me in a blind bend! And what do you know, there is a car coming the other way. He could have waited for 20 seconds, or used the last 900 meter straight! But instead he though it would be good to have a peek in a bend. Those are sort of idiots who get on my nerves, drive way too close and then overtake, or try to, in silly places when there is oncoming traffic. But what are you going to do? The police doesn't monitor such silly driving.
FGED GREDG RDFGDR GSFDG