yes was wrong with the 30fps that wasn´t the final build at that moment later they said they are going to have it in final 60 fps with 2xAA ingame and 4aa in Replay. But I never heard of 8xAA that is just wrong..
LoL but the settings prove what is reality and not what you want it to be, just like you are trying to tell me forza didn´t have aliasing both games have aliasing Forza2 and Gt5prologue and also the coming Forza3 will have aliasing but maybe some guys like you would pretend it doesn´t.
and about the fanboy thing no I have no interest discussing with you how you are a bad fanboy over pm lol
I just corrected some things he said because they were clearly wrong like the sound and gfx settings thing. I don´t see a problem in that if he says it has no aa and I do know that it have it I will say it. They just shouldn´t start talking about gt in a forza thread that is just plain stupid..
How am i WRONG about the sounds? I said i dont think they sound great, which is my personal opinion, so how is my opinion wrong? Everyone has there own opinion. Same with the physics, i dont like the way the cars feel in the game at all.
Just shutup about GT now and lets get back ontopic.
@JJ, i dont think anything has been mentioned atm. In the vids, you can only see 8 cars on the grid but whether this would be the same in the final game, we shall have to wait and see.
I'm interested to see how realistic it is when set to full sim mode with no assists. Will some cars require healtoe/blipping to downshift properly with some cars? Do you have to press the clutch to upshift properly? What about throttle response etc...
You can´t just say something to me (ask me something) and then tell me to shut up and forbid me to give you an answer.
If you don´t want to talk about it anymore just stop and so will I but don´t give me a question and then tell me to shut up that is really just stupid.
You said: in GT5 there is no antialiasing! That is not a opinion that is a fact! But it is a wrong fact there is anti aliasing in the game.
That is just that simple it is wrong or right nothing more to it..
Also you just were deciding for all people that the gt5 physics are to arcade and the game is only for kids, you can´t expect me to not say anything to that when i do also love simulation games like lfs is and gt5 has much to offer.
The sound thing is just to obvious gt5 braking/sliding sound you don´t like well that I can understand but in Forza there is just a "bug" that the car you drive is not loud enough and the feeling is totally gone.. (I heard that the demo was even worse then the final game so they fixed it a little bit but I don´t know I only played the final game not the demo and it still was just bad).
But now let us just see if you really do care about the Thread and are able to just say nothing anymore or if you keep posting, but then you should get rid of that line telling me to not post any longer...
^^ Yeah i posted that a few posts up, gonna get it
"In an interview with Joystiq, Forza Motorsport 3 content director John Wendl of Turn 10, confirmed the upcoming racer would ship on two discs. As rumors last year noted, the core game will come on the game's first disc while the second will be reserved for other content -- such as vehicles and maps. "It is going to ship on two discs," Wendl said. "Disc one is the full experience, even disc one is bigger than any other racing game out there. Disc two includes a lot of extra cars, even a handful of tracks."
When asked if the second disc would act as a data transfer, downloading the additional content to the hard drive for use with the first disc, Wendl told us that was "exactly right." While Turn 10 assures all gamers will be able to enjoy the full Forza 3 experience, we now have confirmation that not all gamers will be able to enjoy all 400 vehicles promised at the Microsoft press briefing."
So you can save Disc 2 to HDD and use Disc 1 to play, Which is good
@ Daj, you can pick up an 120gb HD from an elite for nothing. Saying that, the full elite consoles with a free game are going pretty cheap from game and what not. Treat yourself!
"experience, we now have confirmation that not all gamers will be able to enjoy all 400 vehicles promised at the Microsoft press briefing" < What exactly does that mean? Im confused as to whether that means theres not actually going to be 400 cars...or only 400 cars for certain discs sold? IDK
Im pretty sure they mean that some people may not be able to use the Disc 2 which has more cars and tracks, as you have to save them to HDD and some people may not have a HDD or enough room
Everyone has 400 cars on their disc's
Some more info,
-400+ cars from 50+ manufacturers fully customizable and tunable
-100 Tracks with 115+ Track layouts
-1080p @ 60fps
-8 cars on the track
-Interior cockpit views. You can look around inside by turning your head while driving
-Cars can flip and roll over with full damage
-Weather conditions and specific time of day are set for each track but not dynamic.
-More intelligent AI.
-Will ship on 2 disks
-Australian cars including V8 Supercars.
-Record and share videos and pics online
-FANATEC® PORSCHE® 911 TURBO S RACING WHEEL 900* with 6 speed transmission along with clutch, brake,and gas pedals
-200 different events including Oval, drag, drifting, circuit, touge, and timed events
-Rewind feature during gameplay similar to GRID (for people new to sim games)***If this feature is used, your times will not be "certified" on the leaderboards.***
-Auto tuning feature (for people new to sim games)
-Auto braking system (for people new to sim games)
-Any assists or drafting used during races will show up on leaderboards
-10x the amount of polygons per car from Forza 2
LOL! thanks , I dont think they are changing the physics for game modes, they havent said so and the makers wnat the game to be a simulator, so i highly doubt it, Also the game is 1080p @ 60fps which is awesome
It might be the same as forza 2. You can choose to add ricer bodykits on some cars (things like civics have lots of boyracer bodykits available) but for pretty much every car, there are "forza" parts available. These are proper race items like front and rear spoilers. These help with downforce and improve handling, but they can also slow the car down. The rear diffuser's aid performance though and reduce the cars overall drag co efficient.