I dont have a PS3. I played it at my brothers. Was using a G25 (everything was setup correctly before you say), with one of those gameseats (no idea what there called) and of course i had all the aids off. I still did not enjoy the physics side of the game. The cars feel numb, and dont seem to react how i would have expected them too. As for the gameplay, its ok and i like the menu's but i dont really care for that in a game. The content is nice, but the lack of any anti-aliasing really pains me and i HATE the sounds. Its down to opinion, but i enjoyed it for about 15-30 minutes, before i got bored and played something else. As i said, for a arcade game for younger kids and casual racers, its great. But for a guy like me who likes sim's (like many other people here), i think its terrible. The physics are very "uninteresting" and dont provide me with a smile like forza and LFS can. Plus, a game needing a "drift mode" is stupid. You should have to learn, and setup your car to drift like LFS and forza. Not have the game change the actual physics so you can do great drifts.
Sounds interesting. Im unsure whether i would go for that, or just the standard game though.
I know there is going to be a drift mode in forza 3, we will just have to wait and see whether the actual physics are changed. My point is that in Forza 2, LFS and many others, you dont need no mode to drift, you just make the car drift by driving it. There's no physics change necessary.
My guess is like what you said. I think drift mode will just add a scoring system, and maybe little things on the HUD like angle etc. Turn 10 are very careful about the physics in there game (if you read there blog, you can see how much attention to detail they go through) and i doubt they would go the same route as GT, changing the physics engine for drift mode as im pretty certain they would turn away alot of there fans, including me.
Seems like that is the problem you just didn´t really gave the game a chance, you need time to get into it when you do and drive with pro physics and not standard (that one is really different than professional) you can really have much fun driving the Ford GT LM over Fuji for example or some of the Ferraris over Suzuka. That is pure joy.
Well just like in forza there is anti aliasing in GT5prologue, but you still see some aliasing in both games so don´t try to tell me you haven´t seen aliasing in forza then my friend I have to tell you you are blind.
About the sound I understand if you say you didn´t like the braking sound (well not exactly the braking sound more the sound when the car starts loosing controll and the tyres are sliding) but other than that the GT 5 prologue sound was so much better then the Forza2 sound. That was really the biggest weakspot of Forza 2 it just didn´t feel like you are "in the car" it was really the worst sound I have ever heard in an simulation. How can you compare this to GT5 or any other racing game? :/
About the aliasing like you can see in the video I posted of FOrza 3 there will also still be aliasing in forza 3.
LoL this is just a bad joke you sound like the Ms fanboys in some other forums its just not worth getting an answer.
That is just bullshit again, the physics are great fun and I am a fan of Simulations other wise I wouldn´t play Live for Speed and driving all the great cars in GT5prologue with a wheel is great. They just got it right with the force feedbacks and wheel.
And there is absolutly no problem in getting an ready to go setup for your cars in the driftmode. In reality the real drift cars are also totaly different then the standard cars. But that isn´t even worth discussing.
I agree, lets stop having this discussion here. Your more than welcome to continue this via PM, but there is no point in trying to prove otherwise to me. Im no MS fanboy, but i think the physics and sounds suck on GT. And about there being no anti aliasing in GT, do a google search. Plenty of people are complaining about it.
Wow! When i first saw that pic on the site, i thought it did'nt look that much different to FM2. How wrong was i!
Hopefully, the wheels will have some more detail too, as there pretty basic models atm. More colour choices on the wheels would be nice too, like colour of the wheel rim, spokes etc.
@Fun racer. Im not going to discuss this anymore here. I personally see no or little anti aliasing in GT prologue. My TV is a 56 inch, and runs at 1080p HD resolution, amongst others. I have tryed it with other display settings, and none make no difference to the AA. I've also tryed it on freinds TV's, and my brothers. All are the same.
PS, im not just flaming GT for no AA. Alot of PS3 games have little or no AA.
i hope they fix some of the models like the R32 GTR because the front of that looked nothing like it does in real life, also hope there are some better rims this time, in forza 2 the rims look crappy and have bad offsets:P
@ Luke, about the image quality. I remember reading a thread on the forza forums. It was a thread for people to post pics from MidnightClub:LA. Apparently (and im kinda doubtful whether its true or not) but the quality of the shots depend on whether your using HD cable, and what your settings are at for example. People that were posting shots from a non HD TV had pretty poor quality shots, yet i saw some pics from Jibber (fellow LFS forum'er) and his shots looked amazing, and he said he was using a HD TV.
Forza does mess up some of the shots though. For some reason, they look very rough, almost like they got no AA. You have to resize them to make them smooth again.
Mm well im using a 24" 1080p HDMI cable, so i guess i should be getting a good quality, but it looks like crap when i look at my saved images, the colour is naff and the edges suck, but atleast a bit of resizing helps
i.need.that.pack, anyone knows if gamestop does internet selling to finland? so i can pre order. i know there is gamestop store but its kinda far away from where i live so id like to order it more likely
Yes, well i also have to resize mine to make them smooth. I think its just a problem with the way it uploads the images to the homepage.
About the colours being naff, i dont get this unless you mean they look naff compared to your TV and PC monitor. Incase you dont know, if you hit RT when taking a shot, there's lot and lots of settings you can change. I usually put the brightness down a small bit, contrast up a little and then colour down a little.
Heres a pic of my civic without it being resized. Clicky
As you can see, it looks as if it has no AA, but ingame it has plenty and everything is alot smoother.
Forza is 8xAA and runs at 60FPS (according to the devs blog) and it shows. The game is smooth and runs very nice. I will admit though that only 8 cars on the grid kinda sucks.
And no, im not just remembering the pit lane/garage. It was like this in gameplay. No matter what settings i chose, the game seemed to put out little or no AA. I dont care what specific settings it was putting out, but its just too rough. I like my graphics to be smooth.
As for me being a fanboy, im not. Im not going to lie, i do love the xbox and would prefer it over a PS3 anyday. I like the features, the avatars, the menus and the games. I've had a PS3 before and did enjoy playing Resistance (i had a couple more games but they were boring) but the PS3 just sat gathering dust, and did not get much use. So eventually i sold it and just use the xbox now. Im not up for discussing this anymore. This thread is about forza 3, and i have taken it off topic enough. If you want to carry on discussing this, then PM me.
In that video interview, gamespot i think, they said that there'll be SUV's. Were they joking? lol. If not, how awesome is that!! *thinks about things what to do on track with big SUV and a small Lotus*