My problem is that LFS in dedicated host and LFS on hosting mode don't send the same things about username in the user connection insim packet. In fact:
When i run demo server on dedicated host:
- Username are empty in the insim packet for demo and licenced racer who connect to server.
If i host a game on my LFS ( not dedi ):
- Username is correct for licensed user in the insim packet.
- Username is empty for demo racer in the insim packet
Why this difference? the best thing it's to do a choice and i think the best way is to send username for licensed user, and empty for demo racer in dedi and lfs.