Thanks for the correction. It is simply difficult for one man to do so many tasks as I believe you do not want to involve more people in your project to do the work.
Correct me if I'm wrong Scawen but would you perhaps say you are more or less a perfectionist? It's not a bad characteristic but I feel like considering the work you put in, you are more held back by the fact that you could just release content (even if it's buggy, all that can be fixed, for the most part once it's fixed people will forget anyway what happened 1 day ago).
Perfection is the enemy of good. Can't have anything perfect anyway considering the competition for simracing titles these days.
They are not hype graphics, they are just more realistic and showcase better detail rather than having a car that has equal panel count as a roblox car. Also it's 2024, getting a computer to handle AC is super cheap It's not fair to judge something you haven't experienced as it was meant to be. If you don't care about crowded grids, might as well play singleplayer I guess?
Most of these things are not true for people who experienced other sims before LFS. I have managed to get some friends into simracing who started out with either AC or ACC. They will still favor those games over LFS mainly due to factors like;
ELO and safety rating system like in iRacing (for example, Low Fuel Motorsports* (also known as LFM*)) is one racing community that offers quick hop on racing with sessions happening almost non-stop 24/7 with 5000+ racers online from varying levels of skill,
Plenty of real life and fictional track options,
Modern graphics, modern shader solutions, day and night cycle in endurance settings,
More realistic tire behavior and actual time penalty for paddle shift users on H shifter cars,
Chance to race against actual simrace pros in AC/ACC in the LFM community,
Prize pools are far more frequent which also contribute to the community.
The list can go on. LFS is a great game, it offers some cool stuff but you just need to be more realistic about the fact that times have moved on greatly and majority of the new simracers are not interested in a game that gets low traffic compared to AC/ACC. iRacing, WRC titles etc (at this point there are more game simrace game options than there are LFS updates in a year). I can easily hop on LFM any evening and get into either an MX5, Clio or GT3 races where you have more than 1000 people sign up with multiple splits depending on your ELO and SR. I do not know what kind of major changes LFS needs to be competitive mainly because as Scawen has said, this game is a hobby for him so you surely can't expect major changes. We will be getting AC2 before LFS gets to new tire physics bro.
I hope the reduction in stutter will be noticeable. Always had this issue when drivers would join from the pits and the drops would be sometimes kind of significant.
GT2 challenge has to be my favorite event from NDR back in the days of 2012. Maybe I can just push myself to get the necessary gear ASAP and compete this time as well.
Thank you NDR for keeping the LFS racing scene alive. Without you, who knows where we would be.
Can't wait for the day n night cycle too! That's gonna be a gamechanger for this game, gonna be great fun definitely. At this point have to buy a steering wheel once again
''On multiplayer servers, the maximum number of connections is increased to 79''. Damn, that's pretty epic tho. Now only if we could get that amount of players on track, [TC] Cruise would be next level.