The online racing simulator
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Dupson
Demo licensed
My story:
I ve been playing the demo since .... 2004 afair ( check my signature). That time i couldnt afford to buy full ver. Now i can but content seems to be little outdated.

And remember that almost each game with pass of time gets cheaper. Its obvious - u get something old - you pay less. But for LFS you ve to pay 20E even tho the game is like (?) 5 years old. This is for me quite ununderstandable


Quote from John Hilton :ok i just like to start by saying this is not a demo hater thread, i'm a member of cargames.nl and we have a popular server for demo users to use.

i used demo for a few "years" back in the day, and because i was impressed bought the game got more content and the devs got alittle pay rise aswell lol.

my question is this. demo is like s0 if you will..... you can play as long as you want with 3 cars and one track (iirc). people play it for years, and even tho demo players in some cases do go on the buy the game and support the devs and development, some dont. they have played for years will continue too.

so.... should the demo version be restricted so once people have tried and tested lfs they have to buy to continue to play?

limited number of laps / time maybe?

again not a demo flame, just wanted to know peoples opinions. after all DEMO is demo.

Dupson
Demo licensed
2 cups one chick
Dupson
Demo licensed
Quote from Nitrous13270 :LFS works fine with AA in my computer though...

maybe its only on R3850 Ati cards ?
Dupson
Demo licensed
yes, it only works with AA if aa is turned on from graphic card system settings(ati control panel)

Turning aa in game results in black screen
Dupson
Demo licensed
Quote from Technique :.............
Discuss.

To synthesize a "stupid" piano is difficult. As you know sound of piano is rendered by hitting a string with a small "hammer" which is attached to a piano key. This gives the string a vibrations and voila .. you have a nice sound. Of course: add a reverb and a "wooden" tint which gives a piano case, thats kind of issue too.
To be honest i can tell you wont get a synth piano as good as real.

After all I wrote above you would like to get a decent a synthesized engine sound? The sound of cylinders(4/8/more?) where petrol explodes, sound of drivetrain, sound of all the mechanical parts that are moving and making all that noise - you would like to get it right?
So i just wanna say one word "synthesized sounds" arent what all sims should pursue.

I remember when I asked here,on this forum, wheres the point to synthesize sounds. Wouldnt be easier to go and make some recordings? Moreover it would be not only easier but closer to reality....
and one guy replied something like:
Quote :this way lfs is not only limited to simulation of a car beaviour on track, but also tries to simulate a complicated process of sound produced by an engine, thats a step further

and that was a bloody good answer.

I would still prefer sampled sounds tho
Dupson
Demo licensed
nope, its set to 0 all the time
..thanks anyway
Dupson
Demo licensed
i have the same problem , can anyone help?? It works perfectly on windows drivers but the problem is i can not install them. The whell is bound to this drivers( had installed the wheel with the logitech drivers first) which are resident in the system even when I uninstall the wheel. PLEASE HELP !

oh , wheel works great with all other titles for example gtr2
Dupson
Demo licensed
totally agree with this thread starter.

My XFG has a sport setup - lowered suspension etc, but it acts completely like a fiat seicento ! ( i had that doubtful pleasure to drive this car)
Dupson
Demo licensed
Yes , I have to agree with you guys , the slope I have written is about 10 degree and car slows down when on it to 90 - 95 kmh. So i was wrong there

But i wasn't when talking bout air resistance in LFS cause on the same elevation, like the one I mentioned, car in lfs would nt actually slowdown to 90-100 so my point is still true.. I believe.

Although as I said I had exaggerated that elevation - sorry for false alarm.

so, to make it clear - you guys think that forces like air resistance and friction are properly modeled ?
Dupson
Demo licensed
I ll provide you with a photo of this slope soon.
Air resistance problem?
Dupson
Demo licensed
I'm not too sure but i think that this have not been discussed.

I made a simple test ( and so can you)
Choose XRT. On Blackwood(regular) get to the long straight ( after the first chicane), maintain speed of (about) 150 km/h when passing the first checkpoint and change gear to neutral position. After 100-200 m the track gets some negative elevation ( say about 10 degrees) and amazingly our car, right on that spot, doesn't lose any speed(!). In my case the car was going for this short time with speed of 145 without loosing a single kilometer per hour.

In real car/in real life

On my way home I go by my car home through the road which on some point is elevated at about -20 or -30 degrees. Being on "top" of the road, (on the very beginning of that slope) having speed of 100 km/h I switch my gearbox to neutral position.
Guess what ? My car LOSES speed there. YES ! even though the speed is lower then the speed mentioned in LFS case above air resistance is so big it slows down my car to about 75-80 km/h

ohh my car is a sport one, doesn't have worse air resistance factor then xrt for sure.
Anyway , im pretty sure that air resistance in LFS is far to low.
What do U think ?
Dupson
Demo licensed
Quote from George Kuyumji :So, as far as I know, LFS S1 was released in July 2003. S2 Alpha was released in June 2005. At the moment we have LFS S2 Alpha Patch V6.

We progressed from Patch S2 Alpha Vers. 0,5 ? "W" some weeks before, so the letters give a little indication of the progress. I'm wondering will we have reached S2 beta when were at Patch Z? Or do the letters of the Patches stand for something else?

Do not turn this into a LFS Development is right/wrong discussion, I'm just asking to know how the development path looks like

good question , actually remember that after you run out of letters you can make some combos with numbers like "LFS S2 A1 ALPHA !!" after this you re free to start a new alphabet counting like "LFS S2 A1 A ALPHA" then "LFS S2 A1 B ALPHA"
Dupson
Demo licensed
it's better to drive with a wheel as its more "real", The only good thing about the mouse driving is that you can get out of any problems on track as its possible to turn your wheels completely into different direction in one moment.
Dupson
Demo licensed
303 forever = 303 comes from "Tb - 303" this is the name for famous Roland synth intrudced in early 80 afair.

Wanna know closer what it is and what does it sound like?
Go to www.propellerheads.se > check Rebirth
Dupson
Demo licensed
great post , nice feature. This way i can kinda..... override crappy sounds. Well done.
Dupson
Demo licensed
Cant see how damage can be a serious problem. I like the way damage to the wheels is applied for eg everytime you give your suspension hard time. furthermore this game is not "Flat out" and getting damage to your car is rather rare I think. With good drivers on a track actually the damage model is not even required.........

On the other hand more damage to the car will cause lots of drivers to end their races early due to connection issues ( stutter multiplayer, bumps etc ... ). Damage model is biassed well i think although the graphic representation of it lacks.
Dupson
Demo licensed
sorry for being rude but..........

........whats next ? you goin to put a bilinearfiletered tarmac and unfiltered as a jpg here and then write
"Thanks for texture filtering Scaven!!"

and then all the users of NFS will write :
"Thanks for car reflections E A !" or "thanks for antianlasing dear graphic cards producers ! "

sorry .. i had to :P illepall
Dupson
Demo licensed
simple q.
What is the reason for making special game's sound engine on purpose to get rid of the samples first, and then work on making it sounds as close to samples as possible.

If anyone thinks there is logic in doing so, compare CSR sounds and oryginal...

ps. synthesis will not provide as good sound as samples , deal with it.
U want a good synthetic sounds?? > it takes cpu power, but still U will not get as good sounds as samples. Simple as that
(sorry if it is hard to understand the message - my english lacks)
Dupson
Demo licensed
i have "sorry" bound.
Durring race its natural a minor bumps/crashes occur.
When something more seroius will happen i just write more and then i have to stop "im very sorry for that " etc.
Dupson
Demo licensed
Keiran
Does Lfs look beter then GTR1 to You??
Dupson
Demo licensed
i have not voted , im not sure about engine sound. Where all the trebles ve gone ?? It sounds to me like this sound was filtered with some low pass filter with high slope factor like 24db or more...... change to 8 and it should sound better.
Anyway , i can hear some high noise - is it a drivetrain ?
Dupson
Demo licensed
Dear Mr Aland44

Just for a record. I replied to posts of mr. AndroidXp and mr Spankmeyer which disagreed with my opinion "the graphics are not fantastic" pointing out that the phenomenon of good graphics in NFS is because of special effects, oversaturation etc. My only point was <<graphics are not fantastic in lfs+ nfs has better graphics then lfs>>.

I was not writing bout realism and feeling which is a different story.

Thank U Mister
Dupson
Demo licensed
Im not talking bout saturation level or not, when mentioning about NFS. Sorry guys - yes i dont like NFS - but graphics there (even tho you ll get rid of oversaturation and tons of special effects) are BETTER. Look at the car models for example.... Overall image quality is better. Sorry guys but dont let your love to lfs blind your sight. Thats it.

What you re saying about effects equals to situation when sum1 would state nfs1(first game from this series) has better graphics then lfs s2, but lfs s2 uses special effects like "reflection maps" and "trilinear filtering"... ....hellooo...

Lfs has "ok" graphics for now and had good graphics for the time s2 just gone up. But "fantastic" is, with all my sympathy to lfs, a simple overreacting. If im wrong then check bhmotorsports - pick new relases and tell me few words about graphics there. What will u say ? "super hyper mega fantastic"?? or just "super fantastic".

The fact is it would be qood to see some graphic improvements in lfs. Im not the right person to make requests-im not licensed, but u are. ive just written whats my opinion in this matter.

ps. Ok im prepared for flaming me
"damn u little demo racer!! LFS has best graphics in the world !! how dare u !!"
greetings
Dupson
Demo licensed
Quote from Execution Style :.........universal reaction was that the graphics were fantastic.

With all my respect to your opinion i have to admit graphics are not fantastic..... Lfs is a good sim not an eyecandy game. Dunno what kind of experts U have there but try showing them NFS-MW and asking bout graphics. No offence. I just couldnt agree the graphics were fantastic. Anyway , good to hear will have a sound update.
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