The online racing simulator
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5tag
S3 licensed
I know it's just a simple attempt to showcase the whole idea of 3rd party content... but that radiator intake is absurdly big. :0
5tag
S3 licensed
Quote from Wsfwhite :Just uploaded what was going on today for you guys. Unfortunately no full track today. But getting a solo like this done is worth 10 rythym parts Na-na Omg omg omg

https://www.mboxdrive.com/TASCAM_043111.mp3

Is there a reason you don't upload to soundcloud, beatport or some other site like that? I have no idea what you do, but I'm inclined to give it a listen. But downloading an .mp3 is too sketchy for me. :/

on topic:

5tag
S3 licensed
Quote from serg-.- :I forgot to add that our beautiful government charges us 65% tax for foreign purchases

That's wild, especially for digital services! So does the 24$US price tag include tax or not? Because if it does, that seams reasonable to me. I think regional price differences are supposed to account for economic imbalance, but not to offset political rulings. :/
5tag
S3 licensed
I don't think anything is planned in that regard, but I agree it's one of the next big projects that LFS devs should focus on. From what I heard VR support is pretty much unrivaled among driving sims, but so much immersion is lost due to the underwhelming soundscape.
5tag
S3 licensed
Hej hej, I like where this is going! Smile I like the fact that you are opting for a peaky N/A screamer with smooth torque and power development through the rev range. Seems to make a lot more sense for a light, compact MR chassis. Also digging the roof scoop BTW! Smile

Regarding the front, I attached an image showing a few things that I had in mind then and now. I hope it's understandable what my mesh-like sketching is trying to illustrate. I think the original design has its headlights as far inside the front/fender area as possible, so it wouldn't make sense to move them, from my understanding. My suggestion was merely a sort of cover or fairing, obviously transparent, to take the edge off, aerodynamically speaking.

However for the brake ducts, you probably want the opposite. Trying to blend an air intake into the shape of the body work creates much more turbulent airflow, than if you have that intake properly stick out. A good example are sub-sonic warbirds: Take a look at german WWII aircraft engine intakes, or the P-51 Mustang's under-belly radiator scoop. I guess for the Raceabout you could leave the stock design and simply take out the lower headlight units to use the remaining pipe shape. The one I drew up would be an alternative, somewhat hybrid version.

Lastly, and I really don't know enough about racecar aero to judge whether it'd be warranted, but anyways I increased the area of the canards. More importantly, the leading edge doesn't fade into them, instead it's perpendicular to the airflow, which is always the most efficient solution for sub-sonic airflow and a given surface area. Efficiency could be further increased with a "fence" on the outer edge, but that might hit polygon count too hard for something that is, for the game's purposes, just a cosmetic detail.

So there you go, more nitpicky fussing about from me. Big grin
5tag
S3 licensed
Quote from CV95 :snip

That lighting situation doesn't make sense. Maybe it's a custom skybox texture that doesn't match with the sun's position, or maybe it's an image you edited into there before blurring it all?

Is the car's 3D model your own work?
5tag
S3 licensed
Quote from S14 DRIFT :Also, there used to be a big skinning community with the cars, are those still active? Is there a big file I can download which has lots of different skins for cars as opposed to getting them individually

Skins are being made, and a few of them are pretty good quality IMO. But I think calling it a community might be a little far fetched.

You'll still have to download skins individually, nothing's changed. Although my guess is (pure speculation alert) that it will have to, when vehicle mods support drops.
5tag
S3 licensed
Quote from ACCAkut :I don't want to destroy the original RAC bodylines too much

I was thinking about something like a bullet-shaped piece of (acrylic) glass in front of the headlight bulbs. Maybe the same for those smaller lamps too, because while the brake cooling duct intakes are a quirky idea, the shark mouth intake already seems fairly large for a mid-engined car, especially without the stock version's fog lights.

Quote from ACCAkut :one should be able to use normal RAC skins on this car with minimal, if any, modification needed to the skin.]

I don't see why that should be a priority. After all the existing GTRs have fairly different skins from their road going versions as well.

Quote from ACCAkut :The one I have in AC has a roof scoop, but I really don't like it much and would not put it into this here. It will be a smallish V6, no need for huge air masses. Side scoops slightly widened instead.

A roof scoop sounds reasonable for any mid-engined race car. After all, form follows function. It doesn't have to be big (for reference check out the various designs used for Honda NSX GT500 cars over the years), but it does provide fresh air rather than the side intakes, which are usually feeding into radiators and might pick up brake dust etc., too.

Quote from ACCAkut :I aim at making a competitor to the existing GTR cars, open roof would not fit..

Quick question: Does the enclosed roof fit? I mean does it leave enough room for a driver with helmet? I was wondering if your roof section needs a GT40 sort of bulge, or maybe it could be more rounded as a whole?
5tag
S3 licensed
That was just to illustrate my suggestion understandably, rather than drawing it "in the air" with the other parts. BTW you should also think about covering up the headlights, as these massive, blunt cylindrical shapes would probably mess up the airflow over the wheel arches.
5tag
S3 licensed
I attached an image with some aero improvements. To make use of the ground effect, you already have floor paneling (I assume), a splitter, skirts and a diffuser. However you also need to deal with the air pressure buildup in the wheel houses. So that's where these vents and spoilers come into play, which I carefully illustrated in meticulous detail. :-)
5tag
S3 licensed
Or limit them to R3s or just R4s. How would you even go about getting accurate data for how grippy 70s slick tyre compounds were?

And yeah, the even older, grooved tyres could be approximated by using the road or hybrid compounds. But ultimately we need the new tyre physics to include some old cross plied tyres.
5tag
S3 licensed
Quote from Driver_08 :Fun fact
XR GTI is actually Mitsubhishi Starion!

So here is the skin for that

Yes, the XR GT exterior resembles a Mitsubishi Starion. I have that same skin, it's at least 12 years old. If anyone has the original XRG and XRT kits by squale, could you please post them here? squale uploaded them to imageshack, so they're gone now...
5tag
S3 licensed
Quote from Eclipsed :The only V8 I really want to see is an early 90ies Indycar replica - 2.6 liter turbocharged 11-12k rpm reving V8 with 700 or so HP,big fat tyres and simple aero. That would be fun!

Sounds fun to drive indeed! But it would be rare to have decent races in them. I mean the FO8 is mostly collecting dust or being wrecked anyways, and that isn't half as mad as what you describe.

If we're talking V8 wishlist sensibly, something like "V8 Supercars" seems ideal to me. I cannot stress enough how badly LFS needs proper touring cars. Tilt

Regarding GTs I'd rather they leave the XRR as is (except give it higher RPMs) and introduce a 360 Modena type of car instead.

And yeah, I'm all for 50s/60s GP cars with no aero and period-correct shitty tyre compounds. Small displacement V8s and V12s would allow for close racing while producing filthy old sounds. Ya right
5tag
S3 licensed
Quote from FFIVGUY :Will it ever be possible to have more than 8 cylinders for inline engines and 16 cylinders in general, custom bank angles, etc

Are you saying the cars can currently be tweaked to have 16 cylinder engines? Whenever I used to meddle with tweaks, they only allowed for up to 12.

Quote from BeNoM :You can achieve this easily with CSR

How would you even do that? (let alone "easily")
5tag
S3 licensed
Quote from xpablousky :enjoy Big grin

That's super impressive for a first skin, very clean work! Do you have a "clean" version without all the fake Porsche stuff? Shy
5tag
S3 licensed
Could it be a calibration issue? When driving there should be a bunch of lightly coloured bars at the bottom right, that correspond to your control input for throttle, brakes, clutch and parking brakes respectively, if memory serves me right. At 100% there's a white line showing at the top of that bar. So go and check whether the green (?) bar is maxed out while fully pressing the accelerator pedal.
Last edited by 5tag, .
5tag
S3 licensed
I think most cars were added 15+ years ago, which was back when they just went with it.
The later additions had to do with financial backing and/or promo. Obviously the business details elude me.
AFAIK the 2006 BMW Sauber F1 car was part of a deal with Intel. The Formula BMW came in association with the V1 Championship. And the infamous VW Scirocco (not yet released) was used for a competition at Games Convention in 2008. The MRT5 and Raceabout 06 are the results of university projects from Canada and Finland respectively. I'd be interested to hear from ErViSca how that came to be.

Storytime with devs when? Big grin
5tag
S3 licensed
Super cool! Honestly deserves its own thread: "LFS Artwork"
5tag
S3 licensed
I'm not sure on the specifics, but from what I've heard about vehicle insurance policies in the UK, an early 90s mini hatchback with 115 hp will cost you a small fortune to run. Nevermind the fact that they'd be pretty rare finds these days.

LFS is an old game featuring even older cars. My advice would be to look for something more recent. Something like a Suziki Swift from the mid-naughties I guess.
5tag
S3 licensed
Churning out consitently high-quality skins, great work! Smile
5tag
S3 licensed
Excellent work on the sponsor logos! Unfortunately that brushed metal effect causes some rough breaks. And the part underneath that red line seems to be black. Oh and the base colour should be a touch closer to blue I think. Tongue But I'm just nit-picking at this point, quality stuff! Thumbs up
5tag
S3 licensed
Quote from PABLO SAETTONE 11 :Can someone make a f1 2021 skin pack for the fo8?

This thread is for posting finished skins. If you have a request, please post it here: https://www.lfs.net/forum/70-Skin-requests

That said, skin requests from a Demo license account will only be considered for Demo cars.
5tag
S3 licensed
All of this has been discussed a thousand times elsewhere on the forum, and is pretty much off topic at this point.
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