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VoiD
S3 licensed
plz close it..



...or I´ll spam
VoiD
S3 licensed
Quote from EQ Worry :This is a thing that I discovered only recently and corrected in the latest 2.2.7 compile. The error means (probably) you're trying to handle strings larger than 256 bytes/characters. Make sure you're not using such extensive text in config files for now (and when possible, update to the latest 2.2.7). But it is strange the error appeared suddenly, if you did not make any config changes...

I´m sorry but here´s another "Index-bug" ...this time under a different line:

Quote :09.08.29 13:04:01 #1 C40P00 DEBUG : ButtonClick - Clicked ID : 236
09.08.29 13:04:03 #1 C40P00 DEBUG : ButtonClick - Clicked ID : 236
09.08.29 13:04:04 #1 C40P00 DEBUG : ButtonClick - Clicked ID : 236
09.08.29 13:04:05 #1 C40P00 DEBUG : ButtonClick - Clicked ID : 235
09.08.29 13:04:06 #1 C40P00 DEBUG : ButtonClick - Clicked ID : 83
09.08.29 13:04:10 #1 C40P00 DEBUG : ButtonClick - Clicked ID : 72
09.08.29 13:04:14 #1 C40P00 DEBUG : ButtonClick - Clicked ID : 73
09.08.29 13:04:21 #1 C40P00 DEBUG : ButtonClick - Clicked ID : 65
09.08.29 13:04:23 #1 C40P00 DEBUG : ButtonClick - Clicked ID : 67
09.08.29 13:04:24 #1 C40P00 DEBUG : ButtonClick - Clicked ID : 68
09.08.29 13:04:24 #1 C40P00 DEBUG : ButtonClick - Clicked ID : 69
09.08.29 13:04:25 #1 C40P00 DEBUG : ButtonClick - Clicked ID : 71
09.08.29 13:04:26 #1 C40P00 DEBUG : ButtonClick - Clicked ID : 72
09.08.29 13:04:26 #1 C40P00 DEBUG : ButtonClick - Clicked ID : 73
09.08.29 13:04:27 #1 C40P00 DEBUG : ButtonClick - Clicked ID : 75
09.08.29 13:04:27 #1 C40P00 DEBUG : ButtonClick - Clicked ID : 76
09.08.29 13:04:27 #1 C40P00 DEBUG : ButtonClick - Clicked ID : 77
09.08.29 13:04:28 #1 C40P00 DEBUG : ButtonClick - Clicked ID : 79
09.08.29 13:04:28 #1 C40P00 DEBUG : ButtonClick - Clicked ID : 80
09.08.29 13:04:28 #1 C40P00 DEBUG : ButtonClick - Clicked ID : 81
09.08.29 13:04:29 #1 C40P00 DEBUG : ButtonClick - Clicked ID : 83
09.08.29 13:04:29 #1 C40P00 DEBUG : ButtonClick - Clicked ID : 84
09.08.29 13:04:31 #1 C52P00 DEBUG : ButtonClick - Clicked ID : 210
09.08.29 13:04:32 #1 C52P00 DEBUG : ButtonClick - Clicked ID : 80
09.08.29 13:04:34 #1 C40P00 DEBUG : ButtonClick - Clicked ID : 85
09.08.29 13:04:35 #1 AIRIO ERROR: Index was outside the bounds of the array.
at LiveForSpeed.InSim.Airio.Airio.ButtonClick_Handler(Connection sender, ButtonClick b) in c:\Development Files\LFS_Airio2\Buttons.cs:line 331

..was some driver from thailand, fiddling with the buttons. I guess he used msg.en..

Cfg´s wasn´t touched or reloaded at this moment, just normal server business

Edit:

Same line, same "Clicked ID":

Quote :
09.08.29 15:00:54 #1 C37P00 DEBUG : ButtonClick - Clicked ID : 210
09.08.29 15:00:56 #1 C37P00 DEBUG : ButtonClick - Clicked ID : 84
09.08.29 15:01:49 #1 C37P00 DEBUG : ButtonClick - Clicked ID : 236
09.08.29 15:01:53 #1 C37P00 DEBUG : ButtonClick - Clicked ID : 236
09.08.29 15:01:54 #1 C37P00 DEBUG : ButtonClick - Clicked ID : 235
09.08.29 15:01:55 #1 C37P00 DEBUG : ButtonClick - Clicked ID : 235
09.08.29 15:01:57 #1 C37P00 DEBUG : ButtonClick - Clicked ID : 235
09.08.29 15:01:58 #1 C37P00 DEBUG : ButtonClick - Clicked ID : 85
09.08.29 15:01:58 #1 AIRIO ERROR: Index was outside the bounds of the array.
at LiveForSpeed.InSim.Airio.Airio.ButtonClick_Handler(Connection sender, ButtonClick b) in c:\Development Files\LFS_Airio2\Buttons.cs:line 331

Last edited by VoiD, .
VoiD
S3 licensed


300.000Km... and still going on

Consumption:
gasoline: 8,5-11,5l/100Km
oil: 0,2-0,3l/10.000Km
fuses: 10/10.000Km
Last edited by VoiD, .
VoiD
S3 licensed
Quote from Fuse5 :...Pretty spectacular to be incapable of reading and comprehending the already 3-page thread...

Thats not spectacular, looks like the normal behaviour these days:
Read (understanding not necessary) some longer text/thread, stop at line 2 (or word #23), press a button or do some other silly input, just to make a fool of yourself...
VoiD
S3 licensed
Is this "stupid threads week" or what...

Quote :
If you are planning on buying a license so you can unlock LFS on your computer, you need to register an account with us. Please take note that your username will be seen by others and that you cannot change your username after the registration - your username is permanent!

VoiD
S3 licensed
pftt.. I thought is was another (The Stig)-thread...


How boring.
VoiD
S3 licensed
try "-"...should work
VoiD
S3 licensed
Its me again...

- "Race length now laps based" gives a great advantage to GTR´s ... TBO´s need about 10 minutes more to complete the race. Thats fine and a real "challenge" but a bit unfair when TBO´s driving alone on track..should be 30 minutes for all cars!

- vote-restart didn´t work. After 20-30 minutes of serious practicing (quali is disbabled, only god knows why) five racers tried to restart a race... "All restart votes canceled" -> so all reacers left the server.. just great!
VoiD
S3 licensed
WoW..thread started by some usa-dude.
Well, I´m not surprised..

Load one round and try some russian-roulette (should be easy with a automated gun) till it works, than post again....
VoiD
S3 licensed
Thats strange...

Dived into the AIRIO.logfile but saw nothing about anybody lags in there. Normaly the drivers would send to spectate after the 4th so called "lagcount".
But there´s nothing special to see...

Quote from Airio.log :
09.08.22 19:20:45 #1 C01P31 notanillusion - Lap 7 : 1:21.74
09.08.22 19:20:45 #1 Great lap - Meadows : 1:21.74 (XRG)
09.08.22 19:20:46 #1 C76P26 xxxxxx - Blue flag withdrawn < notanillusion
09.08.22 19:21:25 #1 C05P57 xxxxxx - Blue flag raised < notanillusion
09.08.22 19:21:29 #1 C01P31 notanillusion - Split 1 : 0:43.39
09.08.22 19:21:48 #1 C05P57 xxxxxx - Blue flag withdrawn < notanillusion
09.08.22 19:21:51 #1 C05P57 xxxxxx - Blue flag warning < notanillusion
09.08.22 19:21:50 #1 C05P57 xxxxxx - Blue flag raised < notanillusion
09.08.22 19:21:52 #1 C05P57 xxxxxx - Blue flag raised < notanillusion
09.08.22 19:22:07 #1 C01P31 notanillusion - Lap 8 : 1:21.57
09.08.22 19:22:07 #1 C01P31 notanillusion - Finishing race : 11:04.59
09.08.22 19:22:07 #1 Great lap - Meadows : 1:21.57 (XRG)

From the servers view all was completely normal...

..I hope this helps
Last edited by VoiD, .
VoiD
S3 licensed
Are you sure (of course you are)..!?

Well, that must be some kind of the biggest misunderstanding!

I beg your pardon..!


Next time i`ll use some dictionary..tbh "anal" sounded very familiar... And NO, I wont get any deeper...
VoiD
S3 licensed
Quote from pearcy_2k7 :Looks good, any chance we could have the GTR's balanced before the new MoE season?

lol... and of course some weather, improved damage, improved slipstream, etc (insert improvement-suggestion-log) here...


Patients..! He just talked about "improved" tyres-physics. Please calm down!
VoiD
S3 licensed
Quote from Mazz4200 :....most anal Developers

...?

Don´t feel ashamed to make yourself the biggest fool, it´s ok.....

Thx for your very well researched input, was just priceless...
VoiD
S3 licensed
AC/DC - For those about to rock ...those 50-60 years old farts are still just amazing..
Last edited by VoiD, .
VoiD
S3 licensed
New Tyre Physics

Shoot me, but I was in a mood to bump this (again)...
VoiD
S3 licensed
plz dont spam negative comments... most of "us" are in dreamland now...
VoiD
S3 licensed
Quote from Mp3 Astra :...lfs.net website updated...

Thx for the hint !
VoiD
S3 licensed
Thats realy good "news"...

Feel free to fire up same testpatches. I guess most of us "can´t wait" etc


I salute you!
VoiD
S3 licensed
Quote from EQ Worry :Eh, people can be very inventive when searching for some kind of advantage for themselves. Well, I guess it would be possible to prevent car type switching when pitting after sorting the grid. I'll look into this and try to come up with some simple solution soon.

There´s always room for improvements... glad you take it serious!

Quote from EQ Worry :...It is indeed a bug, not very serious, but still a bug.

Wasn´t sure about it...
VoiD
S3 licensed
Quote from BBO@BSR :http://media.canada.com/f746bc ... schliep_hurdles081708.jpg
(It's all natural of course )

Holy sh#t...you better not get in her way...
VoiD
S3 licensed
-Chess
-Skat/Doppelkopf
-Carcassonne
-Carrom
-Tipkick
-Pool
-etc
VoiD
S3 licensed
Hmm, second time I´ve noticed this on v233_Full_090819:

Quote :
09.08.20 16:02:12 #1 Vote cancelled or confirmed...
09.08.20 16:02:12 #1 Reordering : 33 48 31 19 01 10 42 57 53 23 47 05 24 39 60 45 62
09.08.20 16:02:12 #1 Race starting : AS2
09.08.20 16:02:12 #1 Race for laps : 8
09.08.20 16:02:12 #1 Displaying restart/qualification buttons...
09.08.20 16:02:12 #1 AIRIO ERROR: Object reference not set to an instance of an object.
at LiveForSpeed.InSim.Airio.Airio.GetVariables(String txt) in c:\Development Files\LFS_Airio2\Procedures.cs:line 1527
at LiveForSpeed.InSim.Airio.Airio.RaceStart_Handler(Connection sender, RaceStart r) in c:\Development Files\LFS_Airio2\Inits.cs:line 372


09.08.20 16:16:57 #1 Vote cancelled or confirmed...
09.08.20 16:16:57 #1 Reordering : 58 33 60 37 48 39 42 71 20 10 17 46 45 24 62 23 51 27 76 38 74 75 15
09.08.20 16:16:57 #1 Race starting : AS2
09.08.20 16:16:57 #1 Race for laps : 8
09.08.20 16:16:57 #1 Displaying restart/qualification buttons...
09.08.20 16:16:57 #1 AIRIO ERROR: Object reference not set to an instance of an object.
at LiveForSpeed.InSim.Airio.Airio.GetVariables(String txt) in c:\Development Files\LFS_Airio2\Procedures.cs:line 1527
at LiveForSpeed.InSim.Airio.Airio.RaceStart_Handler(Connection sender, RaceStart r) in c:\Development Files\LFS_Airio2\Inits.cs:line 372


09.08.20 19:55:26 #1 Vote cancelled or confirmed...
09.08.20 19:55:26 #1 Reordering : 70 17 06 24 03 71 22 74 54 04 76 42 29 64 45 81 79 26 30 14 36
09.08.20 19:55:26 #1 Race starting : FE1
09.08.20 19:55:26 #1 Race for laps : 12
09.08.20 19:55:26 #1 Displaying restart/qualification buttons...
09.08.20 19:55:26 #1 AIRIO ERROR: Object reference not set to an instance of an object.
at LiveForSpeed.InSim.Airio.Airio.GetVariables(String txt) in c:\Development Files\LFS_Airio2\Procedures.cs:line 1527
at LiveForSpeed.InSim.Airio.Airio.RaceStart_Handler(Connection sender, RaceStart r) in c:\Development Files\LFS_Airio2\Inits.cs:line 372

Is this some sort of funky airio-setup again or is it a bug..?
Last edited by VoiD, .
VoiD
S3 licensed
133 points, so you achieved position 196468 of 332382 on the ranking list


You type 169 characters per minute
You have 32 correct words and
you have 0 wrong words


not bad for my 2-fingers system
VoiD
S3 licensed
Thx for the final..works like a charme

Here´s a new suggestions, don´t know if it possible to code...

I´ve noticed some "grid-cheating" in the last days... Told by some trusty drivers but very hard to get proofed in the logs...

This is how it works:
Do a few laps on TBO (or any faster class) to "earn" the pole. Then, when the grid is sorted out (all cars on track, start lights not on), switch from TBO to STD (or any slower class)...of course you´re still on pole, because that´s the method lfs is doing it for ages (grid fills up from start to end)...

Is it possible to add some cmd to avoid this..? It should not be possible to switch cars when the grid is already sorted out...
Let´s say add some "rejoin-timer" like the 12 seconds in lfs...
Drivers who pit when the grid is sorted out (lights on) should not take part of the race...just my 2 cents
Last edited by VoiD, .
FGED GREDG RDFGDR GSFDG