The online racing simulator
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Takumi_lfs
S3 licensed
Not worth to buy, It's welcome for the story mode for me.
Takumi_lfs
S3 licensed
My xbox doesn't work :grumpy:
Last edited by Takumi_lfs, . Reason : typooooooooooooooooooooooooooooooooooooooooooooooooooo fu dajmin
Takumi_lfs
S3 licensed
Everything on time
Takumi_lfs
S3 licensed
My Cat never does that.

Wait, I dont have a cat
Takumi_lfs
S3 licensed
Same here, but I gave up on the seat
Last edited by Takumi_lfs, .
Takumi_lfs
S3 licensed
Where is my thank for reading this thread?
Takumi_lfs
S3 licensed
Quote from rockclan :Knight Attack :O

And you don't thank either me or Team Rock Racing for the video feed


Edit:

You did thank me for the commentating, but not for the feed

:doh:
Takumi_lfs
S3 licensed
Dude, that made me sick...
Takumi_lfs
S3 licensed
Lies, PC version will be ported from the console versions.
Takumi_lfs
S3 licensed
How come she is a model and TVE not?
Takumi_lfs
S3 licensed
Quote from DevilDare :Is that the same person in the second pic?


Yep, look at her nose and eyebrows
Takumi_lfs
S3 licensed
Quote from pearcy_2k7 :You spent 300 euros on a harness you don't need and you probably wont even use? More money than sense...

Dude, we're talking about "The bf1" not just a bf1.. It has golden parts on it, that's why the over-pricing.
Takumi_lfs
S3 licensed
Quote from zeromussov :I still have the same problem in Z20. LFS opens in Windowed mode, when I try to switch to Full screen LFS/Windows 'crashes'. (black screens/flickering. Can only exit LFS with ending the proces)

Windows 7, 32bit. (4870 1GB)

Try to remove the "Window" line in the cfg.txt file. Should fix it
Takumi_lfs
S3 licensed
Changing the third one one to a higher value doesnt do the bug. Changing the 8 "the first one" to 80 did fix it.

E: 7 and 9 also works, its like it hates the value 8
Takumi_lfs
S3 licensed
Quote from Scawen :Maybe that Z19 caused the cfg to go wrong.

One strange thing I noticed in your cfg file is the "Window" line which specifies an 8 pixel wide window. Maybe try deleting that line. Probably won't make any difference though...

Ah, deleting that line helped.

Why was that line different on my cfg file?

Btw, good night and thanks for the great patches so far!
Takumi_lfs
S3 licensed
Works!

E: Well, my old cfg still doesnt work.. it still flickers.

I think that nothings wrong with lfs itself, its just the cfg files. So, If you just include a blank cfg with the next patches them I'm sure that everybody has to change their options back to what they want, but wont have any problems with it
Last edited by Takumi_lfs, .
Takumi_lfs
S3 licensed
Here you go Scawen

hda, could you try the blackflickeringcfg file and check if it also flickers on your version of lfs?
Last edited by Takumi_lfs, .
Takumi_lfs
S3 licensed
Scawen, I moved the cfg.txt file and redid my configurations and it doesnt flicker anymore. Could it be because it used the older cfg.txt file it flickers?


Oct 17 01:27:48 LFS : 0.5Z19
Oct 17 01:27:48 timer resolution 1 ms
Oct 17 01:27:48 read config
Oct 17 01:27:48 get command line
Oct 17 01:27:48 preinit d3d
Oct 17 01:27:48 number of adapters : 1
Oct 17 01:27:48 adapter 0 - valid modes : 98
Oct 17 01:27:48 SHIFT+F4 should use 32 bit / 60 Hz / width 1680 / height 1050
Oct 17 01:27:48 SHIFT+F4 mode is 32 bit / 60 Hz / width 1680 / height 1050
Oct 17 01:27:48 load bans
Oct 17 01:27:48 load font
Oct 17 01:27:48 -----
Oct 17 01:27:48 max texture size 8192
Oct 17 01:27:48 can do shadows
Oct 17 01:27:48 can use 2x tex
Oct 17 01:27:48 can do multi tex
Oct 17 01:27:48 can use dynamic tex
Oct 17 01:27:48 can use compressed tex
Oct 17 01:27:48 create english file
Oct 17 01:27:48 load language
Oct 17 01:27:48 initialisations
Oct 17 01:27:48 human system
Oct 17 01:27:49 tables
Oct 17 01:27:49 helmet
Oct 17 01:27:49 controllers
Oct 17 01:27:49 load objects
Oct 17 01:27:49 default light map
Oct 17 01:27:49 start intro
Oct 17 01:27:49 Blackwood
Oct 17 01:27:49 end of initialisation
Oct 17 01:27:52 Next LOD
Oct 17 01:27:52 Next LOD
Oct 17 01:27:52 Next LOD
Oct 17 01:27:52 Meshes : 34
Oct 17 01:27:52 init sound
Oct 17 01:27:55 TRYING to go full screen : 32 bit / 60 Hz / width 1680 / height 1050
Oct 17 01:28:01 shutting down
Oct 17 01:28:01 free objects
Oct 17 01:28:01 free languages
Oct 17 01:28:01 free controllers
Oct 17 01:28:01 clear light map
Oct 17 01:28:01 close sound
Oct 17 01:28:01 free humans
Oct 17 01:28:01 free font
Oct 17 01:28:01 free helmet
Oct 17 01:28:01 free host list
Oct 17 01:28:01 kill graphics
Oct 17 01:28:01 save calibrations
Oct 17 01:28:01 save controls
Oct 17 01:28:01 save views
Oct 17 01:28:01 save config
Oct 17 01:28:01 free mouse
Oct 17 01:28:01 EXIT

Here is the debug

E: It really works

E2 : If I put the old cfg file back it still flickers.. I think that you should add a blank cfg file with the new patch.
Last edited by Takumi_lfs, .
Takumi_lfs
S3 licensed
Yes, that's my desktop resolution.

and nope, I can't get into that mode without the black flickering with the screen info edit. For the second time, it always works.
Takumi_lfs
S3 licensed
Oct 17 01:17:26 LFS : 0.5Z19
Oct 17 01:17:26 timer resolution 1 ms
Oct 17 01:17:26 read config
Oct 17 01:17:26 get command line
Oct 17 01:17:26 preinit d3d
Oct 17 01:17:26 number of adapters : 1
Oct 17 01:17:26 adapter 0 - valid modes : 98
Oct 17 01:17:26 SHIFT+F4 should use 32 bit / 60 Hz / width 1680 / height 1050
Oct 17 01:17:26 SHIFT+F4 mode is 32 bit / 60 Hz / width 1680 / height 1050
Oct 17 01:17:26 load bans
Oct 17 01:17:26 load font
Oct 17 01:17:26 -----
Oct 17 01:17:26 max texture size 8192
Oct 17 01:17:26 can do shadows
Oct 17 01:17:26 can use 2x tex
Oct 17 01:17:26 can do multi tex
Oct 17 01:17:26 can use dynamic tex
Oct 17 01:17:26 can use compressed tex
Oct 17 01:17:26 create english file
Oct 17 01:17:26 load language
Oct 17 01:17:26 initialisations
Oct 17 01:17:26 human system
Oct 17 01:17:27 tables
Oct 17 01:17:27 helmet
Oct 17 01:17:27 controllers
Oct 17 01:17:27 load objects
Oct 17 01:17:27 default light map
Oct 17 01:17:27 start intro
Oct 17 01:17:27 end of initialisation
Oct 17 01:17:27 init sound
Oct 17 01:17:28 TRYING to go full screen : 32 bit / 60 Hz / width 1680 / height 1050
Oct 17 01:17:36 TRYING to go full screen : 32 bit / 60 Hz / width 1680 / height 1050
Oct 17 01:17:40 shutting down
Oct 17 01:17:40 free objects
Oct 17 01:17:40 free languages
Oct 17 01:17:40 free controllers
Oct 17 01:17:40 clear light map
Oct 17 01:17:40 close sound
Oct 17 01:17:40 free humans
Oct 17 01:17:40 free font
Oct 17 01:17:40 free helmet
Oct 17 01:17:40 free host list
Oct 17 01:17:40 kill graphics
Oct 17 01:17:40 save calibrations
Oct 17 01:17:40 save controls
Oct 17 01:17:40 save views
Oct 17 01:17:40 save config
Oct 17 01:17:40 free mouse
Oct 17 01:17:40 EXIT

I pressed Shift+F4 back again for windowed mode after the black flickering and then pressed Shift+f4 again and worked.. Here's the debug
Takumi_lfs
S3 licensed
Quote from josemspain :when blocking tyres on RB4 car, on f9, tyres appear with orange colour i will add a replay where you can see it

That's ABS, not really a bug
FGED GREDG RDFGDR GSFDG