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super_gt
S3 licensed
Quote from Racon :
But then, of all the flatscreens I've ever seen, there has only ever been 'better', never 'fixed'.

OLED,but they are still too expensive.
super_gt
S3 licensed
Quote from Jedruss :post this one to this guy XD hope he would find it realistic

https://www.youtube.com/watch?v=xyGUw28X1Zs

Done Thumbs up
super_gt
S3 licensed
Quote from BIzO :This has nothing to do with the update?

I posted this here because I find it very strange and funny someone to compare LFS with Out Run and Ridge Racer,I disagree with him.
Sorry if this is off topic.
super_gt
S3 licensed
Quote from RC-Maus :Think physics are okay...

There are things that are just the opposite of the real world in this game.
Here are two examples:
https://www.gtplanet.net/forum/threads/modern-cars-are-boring-on-factory-settings.352620/#post-11794718

Off throttle in Schwedenkreuz(this corner is famous with lift off oversteer) going over curb/grass and the car remains completely stable,this is more than inaccurate I would call it arcade.

https://youtu.be/cZVZU5jgWSU?t=70

That's what's going on in the real world when you going over curb/grass in Schwedenkreuz:

https://youtu.be/Buh0-EuvTEY?t=110

The same situation cockpit view.

https://youtu.be/VQi01uRgJp4?t=140
Last edited by super_gt, .
super_gt
S3 licensed
Because of the physics.
I bought Assetto Corsa two weeks ago because of the laser scanned Nordschleife but I do not like the physics in this game.
super_gt
S3 licensed
Quote from Scawen :OK... what Daniel564 noticed, correctly, is that below Macree's name it said "S1 licensed" although in his profile it said "Demo".

In fact Macree has been refunded and there was a bug that didn't return his forum status (below his name) to Demo, but that is now fixed.

Any update about the new tyres physics?Wink
super_gt
S3 licensed
Quote from Rolando Senna :
Mounting the base with the included table clamp, works not really good. After some laps, i have to reclamp the wheel because its moving slowly from the table.

You can try something like this:
https://www.gtplanet.net/forum ... 143/page-99#post-11736789
https://www.gtplanet.net/forum ... 143/page-99#post-11737890
super_gt
S3 licensed
Thrustmaster T150 with reduced friction mod.
super_gt
S3 licensed
Quote from P V L :All I can do is to show you my screenshot in options.

Hope it helps, I have never heard this is missing. Uhmm

ThanksSmile
Quote from Gutholz :It is only for "in car" view, not for "custom view"

ThanksSmile
Yes,I use custom view.
super_gt
S3 licensed
Quote from P V L :Have you ever tried to set the option right above the mirror placement to YES ?
In english it could be called " Move view with animation".

I have no such option.
Quote from k_badam :The bumpiness is realistic to a track, as Scawen said, i you are struggling with seeing the corners the fiddle about with those head tilt options, i would change the vertical one

I tried these options they do not help.
Quote from Scawen :If they are off then you are seeing the real vibrations of the car. Maybe it's worth softening the suspension or tyre pressure to reduce the harshness of vibrations.
I'm not sure I should say this but that's another thing that can work better in the new tyre physics (maybe depending on which car is selected, not sure about that). One thing we didn't like when we were trying to get the Scirocco ready for release, all those years ago, was that we had to use unrealistically hard suspension to make the car drive well. So maybe that's a characteristic of the current LFS tyre physics.

With slick_r4 pressure 83kPa is a bit better(at a lower pressure than 83kPa tires overheat),with a soft suspension is also a bit better but I do not like car behavior,I will wait for new tyres physics.With FOV set to 90degrees vibrations are very small but I like to play with FOV set to 45degrees and that's why I get so big vibrations.
Last edited by super_gt, .
super_gt
S3 licensed
Quote from Scawen :If they are off then you are seeing the real vibrations of the car. Maybe it's worth softening the suspension or tyre pressure to reduce the harshness of vibrations.

I'm not sure I should say this but that's another thing that can work better in the new tyre physics (maybe depending on which car is selected, not sure about that). One thing we didn't like when we were trying to get the Scirocco ready for release, all those years ago, was that we had to use unrealistically hard suspension to make the car drive well. So maybe that's a characteristic of the current LFS tyre physics.

I will try.
Thank you!Thumbs up
super_gt
S3 licensed
Quote from Scawen :Have you tried adjusting "1g head tilt" setting in View Options?

This option is set to NO and everything is OFF.
super_gt
S3 licensed
Quote from johneysvk :didn't have that kind of issue at all, the surface is indeed bumpier now, which i think is a nice change.
what car/corner specifically?

BMW Sauber F1.06(photos are not mine)
super_gt
S3 licensed
If I have to be honest I do not like new Blackwood at all.There is very strong vibrations in the corner entry especially when you try to trail brake.The vibrations are so strong that i hardly see where the apex is with rock solid 60 frames per second and a brand new monitor which has 4 milliseconds response time.
super_gt
S3 licensed
Quote from niller :I would be glad to just see the Tyre physics be released first. Then the graphical, editor functions etc. Can come later on. But that is just my opinion. Wink

+1
super_gt
S3 licensed
Quote from RC-Maus :Nah new graphics more important SmileThumbs up

NO,it is not more important
super_gt
S3 licensed
Nurburgring Nordschleife
super_gt
S3 licensed
Quote from GAVD999 :S3 was released in April this year

19 Dec 2015
https://www.lfs.net/news/978
super_gt
S3 licensed
Big grinBig grinBig grin
super_gt
S3 licensed
I have S3 license,bought it without expecting new futures(except Rockingham)just to support LFS developers!
super_gt
S3 licensed
Quote from Shirtkicker :I really don't see the point of motorcycle games - with a driving sim you can at least set up a car-like cockpit with a wheel and pedals, but I've yet to see a motorcycle sim controller.
Besides, the whole idea behind riding a bike is that the shifting of the rider's weight is what keeps it under control and going around corners. I don't see how that can be effectively simulated without factoring in some sort of sense of balance...

http://www.isrtv.com/motion-si ... raining-simulator-cpu-28/
super_gt
S3 licensed
Quote from Scawen :Obviously it hasn't been proceeding a lot as I've been working full time on other things. There is only one of me.

What benefits they will bring? They will behave more realistically and feel better to drive. Nothing do do with changing a few numbers. It's an entirely rewritten tyre model.

For more info, drive a bit in LFS then go and drive a real car. What differences do you feel? Those differences should be reduced. That's the plan.

Thumbs up
super_gt
S3 licensed
Hello
Is there any chance for Nurburgring Nordschleife to come in Live for Speed in the future?

Well done job with Rockingham! Thumbs up
I look forward to the new tire physics!Thumbs up
FGED GREDG RDFGDR GSFDG