The online racing simulator
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super_gt
S3 licensed
Тhis is a hobby project of two guys,they decide what to do with their hobby!!!
super_gt
S3 licensed
Christopher Zoechling said, that LFS has still the best tyre-model he played sim-racing from 8 years and he is real GT3 racing driver.
I agree and support this statement completely!
http://https://www.christopherzoechling.com/
https://www.twitch.tv/videos/336665907
http://https://www.youtube.com/user/christheimperator
super_gt
S3 licensed
Quote from Flame CZE :You can download old versions here: https://www.lfs.net/archive

Thanks
super_gt
S3 licensed
Quote from Big Daddy :


Basically I must say I am very much impressed of the Demo version back in 2003 v0.3.

From where I can download this version?
Last edited by super_gt, .
super_gt
S3 licensed
Quote from gu3st :It should. All it should require is for you to install SteamVR as well (Install Steam, Login, Install SteamVR).

Thank you!
super_gt
S3 licensed
Quote from Xenix74 :https://www.trinusvirtualreality.com/psvr/

As far as I understood Trinus PSVR not working well enough.
super_gt
S3 licensed
Quote from gu3st :Yes and no.

I bought Trinus VR, but it gave me pretty bad motion sickness (could only get it running at 60hz). The dev also didn't respond to me for a refund after trying it for a day and realizing it wasn't very good.

There is a version of iVRy (does VR for iOS/Android) being developed for PSVR which works quite a bit better. I've tested it and it works at 90hz which is great, but it's not released yet but it works well.

Thank you!Smile
Is it possible to play LFS with Playstation VR?
super_gt
S3 licensed
Thanks in advance!Thumbs up
super_gt
S3 licensed
Quote from Big Daddy :I don ´t understand. They are already on this level you mention on your video.

If the physics was at that level then there would not need a new tires physics.
super_gt
S3 licensed

I hope the new tires physics to be on this levelThumbs up
super_gt
S3 licensed
Quote from Evolution_R :In my modest opinion Live for Speed will have a very bright future. Smile

I hope so Thumbs up
super_gt
S3 licensed
I have almost all new racing simulators on the market including AC,rF2,PC2,Automobilista and guess what I play mostly LFS,sometimes I force myself to play and the others (love nordschleife) but not for long their physique annoys me.I prefer fictional track with good physics than laser scanned norschleife with shitty physics!
Last edited by super_gt, .
super_gt
S3 licensed
Quote from Scawen :
Anyway, to thank you for being so patient,

Like it or not I have to be patient because I do not like physics in any other game.But I'll be completely honest,the progress on the new tyres physics is painfully slow.
super_gt
S3 licensed
[quote="Scawen;1938413"]

A couple of weeks after the release of this full version, we plan to show some images of the new track updates Eric has been working on using the new graphics system which supports specular lighting and a new shadow system.[quote]

Thumbs upThumbs upThumbs upThumbs up Good luck LFS
super_gt
S3 licensed
Fanatec CSL Elite wheel with belt tensioners mod:

super_gt
S3 licensed
Quote from Lord_Verminaard :
Although I have mentioned it before, I would happily pay for a proper nurburgring if licensing cost is an issue.

I also would pay for Nurburgrin Nordschleife in advance Thumbs up
super_gt
S3 licensed
Nordschliefe in LFS,Yes!Thumbs up
super_gt
S3 licensed
Last edited by super_gt, .
super_gt
S3 licensed
Quote from Ped7g :Because it's so far off from the real thing? I mean mostly the temperatures and wear and grip dynamics modified by those. The carcass movement is already quite good, doesn't feel that much off the real thing, but once you would try to play a bit with pressure and driving style to achieve certain temperature, the current physics doesn't resemble any vehicle + tire compound I know. (that said, I don't know too many, basically just karts with few different compounds, but judging from the feedback over years the big cars are quite off too).

If you don't race in real life, you can get probably easily used to the current LFS physics, as for a game it's OK. But once you will try to use your real life knowledge, it will break on too many occasions (of course one would not expect the simulation to be perfect - if it would be perfect, there are some people like F1 teams who would pay Scawen obscene amount of money for perfect one ... still if it breaks too early and too easily, it's a bit annoying).

Plus I'm personally looking forward for more surface simulation updates, like wet/dirty/temperature of surface, ideally combined with "live tract" evolving during the event (picking up rubber bits over time outside of racing line, getting sticky with rubber in the racing line, and getting "green" after rain).

https://www.youtube.com/watch?v=37E0e0HEdIA&index=60&list=LLe7lsj2T1UOI469ooHrwxww
https://www.youtube.com/watch?v=bmy4FcMHF7w&t=4s&index=61&list=LLe7lsj2T1UOI469ooHrwxww
https://www.youtube.com/watch?v=VNYUkRKslEw&index=62&list=LLe7lsj2T1UOI469ooHrwxww
https://www.youtube.com/watch?v=eA3e77HR24A
super_gt
S3 licensed
The development of racing simulators nowadays is in a dead end,no one developer can not do realistic enough physics.They loudly claim for super realistic physics but reality is different!They only add shiny animation and new cars which road behavior does not match with the real cars.If Scawen can"t released new physics I will have to change my hobby!
FGED GREDG RDFGDR GSFDG