The online racing simulator
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nacim
S3 licensed
Quote from 1303s_vortech :Some experiments I'd like to share:

Clio 1 set for UF1:
http://www.mediafire.com/downl ... fwj53d/X57-UF1_Lazy-2.rar

Bike-type set for MRT
http://www.mediafire.com/downl ... 7/Bike-2.0-MRT_Lazy-1.rar

Can you set the file in public mode ?
nacim
S3 licensed
GT-R is cool, XRT is cool, but GT-R kit on XRT is horrible. Everything else however is cool.
nacim
S3 licensed
Nice skin, but a bit more stickers will be better
nacim
S3 licensed
It's on "Yes, several times a week"
Update LFS World ?
nacim
S3 licensed
Hi all !

I love the new website and forum, and I think that LFS World should get the same big refresh and why not get integrated directly into the main website ? So we can upload our skins directly here, on lfs.net/world ?

@ Victor : I pretty sure you already have thinked about it, so please tell us if you think about refreshing LFS World ?
nacim
S3 licensed
Me too, same message as my precedent post.
nacim
S3 licensed
Try pressing Fn button with F9, sometimes functions keys are inverted on laptops.
nacim
S3 licensed
+1 for reupload, rims are cool
nacim
S3 licensed
Talking about shadows, I hope this will be improved.
nacim
S3 licensed
While Eric works on Westhill on one screen and Rockingham on the other

EDIT : Grilled
nacim
S3 licensed
Quote from lfsrm :nice suggestion but IMO light map are useful only to simulate lamp spots at night with very little cost in performance, and scawen already mentioned that he want to make real time sun/lighting.

It can be used to pre-compute sun lighting too, and use all computer ressources for dynamic real time lighting/relections.
nacim
S3 licensed
Thanks for this progress report Scawen !

Quote from Keiichi_Tsuchiya :You probably already heard that, but you may try lightmaps. It's not so hard to implement but result will be definitely better.

I totally agree with that !
Bottom of website in the middle of the forum
nacim
S3 licensed
Hi !

I founded a weird bug at this page : https://www.lfs.net/forum/thread/41-UF1000-%26-UF-GTR-Skins/page/36

It's not a browser problem, I have it on IE11 and Chrome :
nacim
S3 licensed
Waiting for some new updates !
nacim
S3 licensed
And you should add "DirectX 9 & Pixel Shader 2.0 compatible card (Radeon 9500–9800, GeForce FX or better)"
nacim
S3 licensed
Wow ! Nice job !

Quote from Keiichi_Tsuchiya :So now we have a reflection which WAY BETTER THAN THE old AND without this mirrored bottom issue.

Quote FIXED

The fact to capture environement map directly in LFS is logical, and more realistic, and with shaders to create a new relfection model, it's really nice, great idea !
nacim
S3 licensed
Quote from DANIEL-CRO :
Quote from nacim :
Quote :Lazy - Overlay : Cannot create overlay. Another program already hooked LFS?

What does it means ? I want to use Dashboard too, how can I do ?

Are you running any program such as FRAPS, anything for recording/streaming gameplay, something that does overlay?

No, I don't, but when my game start, I have 2 LFS Lazy starting and then one is closed (I checked autoexec but the problem is not here)
nacim
S3 licensed
Quote from Flame CZE :Can you post some comparison screenshots please?

That's for you :

(1) Without modification :
float3 Ref = envmap_col.rgb * min(1.0,In.EnvA.x+0.5);
Out.Colour.rgb += (envmap_col.rgb*Spec) * In.EnvA.x *0.5;


(2) With modification :
float3 Ref = envmap_col.rgb * min(1.0,In.EnvA.x);
Out.Colour.rgb += (envmap_col.rgb*Spec) * In.EnvA.x;


(3) Non-multiplied by specular lighting :
float3 Ref = envmap_col.rgb * min(1.0,In.EnvA.x);
Out.Colour.rgb += (envmap_col.rgb) * In.EnvA.x;


I personnally prefer the first and the second (the first is a bit less brighter), and the second one is real physicaly weird, car still shines at max even if it's in the dark. I know it create a mat paint effect on darker sides, but it's the only way I founded to correct this at this time.

EDIT : I think when I'll get more time, I'll work on a better one, but the current LFS inputs are too light to do complex and realistic effects.
Last edited by nacim, .
nacim
S3 licensed
And LFS engine still use spherical environment mapping.
nacim
S3 licensed
I applied this modification, and it's slightly better in game.

What I really want to do, is real time reflections, but I don't know if the input contains everything that is needed.
nacim
S3 licensed
Quote :Lazy - Overlay : Cannot create overlay. Another program already hooked LFS?

What does it means ? I want to use Dashboard too, how can I do ?
nacim
S3 licensed
Quote from bmwe30m3 :It will be done eventually, but it's not the priority right now.

I know, but it can be added to Scawen's To-Do list.

Quote from Keiichi_Tsuchiya :I thought about creating an alternative skin viewer, with good graphics, different environments and lighting conditions but there is too much work for one person to create it quickly.
In any case, if there is someone who is interested in this idea and can work with 3D editors and texturing, we can collaborate and make it happen.

That's a great idea ! Maybe I could help you for this project, PM me
nacim
S3 licensed
peterjbruins : I Updated my Wheel mod

And why there is not Revolution Pack 2012 for Fern Bay ? Ask Lynce, I'm pretty sure he will accept
nacim
S3 licensed
Quote from DANIEL-CRO :Dashboard
I have managed to draw to dashboard surface. Basically I can now draw whatever I want, however only problem is gauges are slightly blurry (just like default ones). Idea is to make them customizable by the user, and that require some time for proper implementation. But even ATM you can change most of parameters live using Dashboard Editor and if you change any of textures you just hit one button and its reloaded.
Preview: https://www.youtube.com/watch?v=inuRLhz3occ

Want ! want ! want ! want ! want !

That's a thing I'm waiting for years bro ! Good job !

So, next step : LFS Lazy add real-time reflections, per-pixel lighting & soft shadows to LFS ?
FGED GREDG RDFGDR GSFDG