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LRL R4 Montage & Race Summary - Round 4, Scawen's Racetrack
MicroSpecV
S3 licensed

Join the Layout Racing League Discord and communication channels
https://discord.gg/JNF3GFH


Pending video...


One of the favourite circuits and also an historical one makes a return to the LRL calendar for Season 2020 - and it delivered as usual with excellent racing!




Qualifying

Heading into qualifying, it was evident that run-away championship leader Trespasser would be absent from the round - thus, fan favourite Michal from team MRC was expected to make the most of a grid position. However, it was Born2Race's Ayoub who took the challenge, setting the pace right from the start of the session ahead of team mate Twincam. Michal soon found more pace and pole was set to be a straight out dog fight between the two, until Pickard set a fastest lap mid-way through the session - he would miss out on the pole after Ayoub beat him by the finest of margins. Further back, JJD, Race Green's Maciek and TRR's Salminen fought for the spot on the top 5, with the gaps being ultra tight; a good sign for the race!




Race



With a track position key around the track, the drivers were weary for the start - the race kicked off with Ayoub getting jumped by Michal and Pickard off the line, with Michal challenging and getting past to the lead, whilst Pickard ran wide and dropped down the field. JJD got up to 3rd in the chaos, and TC-R's Elmo, after a brilliant start, found himself on the gearbox of Pickard in 6th. Further back, Air Attack's Berdy found himself in a fight with Maciek, going into the tunnel side by side, whilst LFS Team Hungary's Lacko picked off positions after starting last. M.Linde and Salminen got together down into the Sector 2 left hander, dropping back but recovering well.


Ayoub getting past Michal for the lead

Ayoub managed to get past Michal for the lead shortly after and set off to make a gap, whilst the drivers behind were caught in a log jam behind JJD in 3rd; with M.Linde getting past into Turn 1 and bringing a few drivers with him. Meanwhile, Lacko, who was already up to 10th by the 2nd lap, dueled with Zeinberg77, and both misjudged the braking into the Sector 2 left hander, with Lacko coming off worst. Meanwhile, the momentum loss for Zeinberg saw Jereloco and LCS-R's Onur slip past.



As the race stabilised, Pickard, who was now up to 3rd, slowly clawed onto the back of Michal, who had now dropped off the pace of Ayoub. Maciek was now chasing Elmo for 5th, and Twincam and Salminen were locked in a battle for 9th. That was until Twincam made an uncharacteristic error into the penultimate corner down in the tunnel in the same spot as Michal in Season 2019, crashing out and bringing out the Safety Car! This saw the pit-stop sequence filter out, with most of the drivers down from 7th making the split decision to take the cheat stop, with the leaders hussling around the lap to lose little time as possible during their own stop.

To Twincam's luck, he managed to get himself free and continued on, pitting due to damage and dropping one lap down.



The restart saw Ayoub mistime his launch, catching up to the Safety Car too quickly, resulting in Michal getting a storming run down into turn 1, bringing Pickard with him, with the pair tussling it down into turn 2, piling on the pressure until Michal ran wide coming out of the tunnel, losing his lead and giving the positions right back, with Pickard slipping into the lead and covering off Ayoub. Lacko slid past Maciek for 9th in the recovery drive, whilst Elmo had gotten past JJD and up into 4th, only to make a mistake to let him past again.



As the race drew to an end, Elmo capitalised on an error from Salminen to get into 5th, only to succumb to the pressure and spin out exiting the tunnel, letting Linde and Lacko past - only for the latter to outbrake himself, dropping behind the TC-R driver, and setting a battle to the flag, of which the LFS Team Hungary driver would win. Further back, Zeinberg, who had driven a messy race thus far, held off Soini for the better part of the race, whilst Jereloco and Maciek fought for 8th, with the pair swapping paint to the end.



At the front however, it was Pickard who came out on top to claim his first victory in Season 2 of LRL, a well fought victory with the likes of Ayoub and Michal. Behind the top 3, JJD finished in a worthy 4th ahead of Salminen and M.Linde, both of which performed excellent on their debuts. Lacko fought up to 7th from dead last, and Elmo finished in 10th.




Full race results and Driver's Championship Standings can be found at https://www.lfs.net/forum/post/1955979#post1955979
Join us next time on the 11th of July for Round 5 at 9397 Erebus!
Last edited by MicroSpecV, .
MicroSpecV
S3 licensed
Quote from MrJonttu :I would really like to know how did that happen! :3

https://i.imgur.com/HZro5ue.mp4

Knock yourself out Tongue
MicroSpecV
S3 licensed
Quote from MicroSpecV :Here's a hot lap showcasing the capability of the set - notice how...[snip]

Was looking for an explanation of how the set works, and I've found the most ideal video to explain how to drive it..



Basically he explains everything - it needs a predictive steering style, huge lock, good rear compliance (which the set has) and a new driving style. None of the rear skidding power sliding technique.
And it's true, for GT2c at Aston I nearly made a no-stopper work, until from a spin caused a puncture.

Might not be everyone's cup of tea, but let's see what the new tire physics update brings. Hopefully it reduces the 4 wheel drift/mario kart style the current handling model promotes...
MicroSpecV
S3 licensed
Quote from TermiCompeticion :"The username is banned"

I had an account (bymotta) and one day turned on the pc, opened lfs and said on all servers "unauthorized connection"
I created another account because I thought it was a problem from the previous account, and now it says "this name is banned" and the account is new, any solution?

Well, going by the fact that "bymotta" has 0km travelled, either you were caught hacking or you were seen using/talking about a cracked version of LFS somewhere in the community. Might be wrong, but I can't find any other reason unless your IP is linked to a previous address that DDoS'ed the LFS master servers, or someone clicked the wrong username to ban.

In any case, email the devs at https://www.lfs.net/mailus if you feel your ban was unjustified and you had done nothing wrong.
MicroSpecV
S3 licensed
Quote from mbutcher :https://www.lfs.net/forum/post/1954925#post1954925

Yeah I'm aware they aim for that but I doubt it'll follow through, if it does I'll be damned Cool
MicroSpecV
S3 licensed
Quote from mbutcher :Yes. Especially considering it's likely this will be released with the new tyre physics.

Juicy. Just like the new lap times... Ya right
Although I have a sneaking suspicion that it will be released in two separate stages...
MicroSpecV
S3 licensed


I see playing Russian roulette down into Turn 1 is a thing now Omg omg omg
Air Attack Newsroom Racing #88 Buggyra ZM GT Cup 2020
MicroSpecV
S3 licensed
Wallpaper time





MicroSpecV
S3 licensed
Quote from MicroSpecV :Well, I've studied it long and hard enough to give a more basic explanation on how rake works in LFS. Baring in mind I'm not yet ready to expose the full details on how to set the car up (as I don't want to giveaway set-up tips), but if there's more interest I might.

Thanks to excellent15 (LLM Excellent) for helping out too during the BuggyRA Round 1 event, and trialing some dampers.


Okay, onto the stuff - (for the set-up itself, head to asterick * portion)

Basically, in LFS, cars have very forgiving rear ends, and thus a very high slip angle... [Snip]

Here's a hot lap showcasing the capability of the set - notice how it behaves (even externally) different from the mainstream set-ups, and also the responsiveness and ride quality.



It may not be right up there in terms of lap speed, but for a config that's vastly different from what you'd normally put into the car it's pretty darn close. Just 0.3 off.
Last edited by MicroSpecV, .
MicroSpecV
S3 licensed
Quote from Eclipsed :You realize that it's some sort of spambot/spammer,who does not care about posts and it's age here?

Mild bump, but...

Damn! It's Niels!.... NIELS!!!



boi.

also, 1000th post. amaze
MicroSpecV
S3 licensed
The event has started with Free Practice session. Qualifying in 30 minutes at 1515 UTC! Make your way to the server soon!
Scawen's Racetrack 2015 vs 2020
MicroSpecV
S3 licensed


And what we have today...



1445 UTC, 20th June 2020 only at Layout Racing League
MicroSpecV
S3 licensed
Quote from sinanju :Running a race has never appealed to me for some reason - maybe it's the administration of it all.

But if you fancy doing it with one of my unused layouts, I could give you my Lockdown Layout #4.



It would be better for racing than the first 3 layouts, and this one includes a pit area.

Might add this to LRL Season 3 if it's race ready form Smile
Reminds me greatly of a V8SC style track, might be exciting to watch the FZR GT2 go around


gogo!
MicroSpecV
S3 licensed
Those are very polished looking layouts! Neat annd tidy, love it. Big grin
MicroSpecV
S3 licensed
For a teaser and race highlights of the event ran in Season 1 in 2019, head over to :

https://www.lfs.net/forum/post/1949498#post1949498
MicroSpecV
S3 licensed
Well, if league racing is your thing, there are plenty going on right now, as well as active rotate track servers and demo servers. Cruise is also a big thing, although not reflected well in the stats.

We're also racing around
Quote from Scawen :

's own creation in LRL this coming Saturday https://www.lfs.net/forum/post/1957656#post1957656 , if you've gone around to get a licence Tongue
LRL Round 4 Details - Scawen's Racetrack / 20 June 2020
MicroSpecV
S3 licensed

Join the Layout Racing League Discord and communication channels
https://discord.gg/JNF3GFH




If you are unable to view the event poster above, here are the event details :

Layout Racing League revisits a classic - the much loved high speed Scawen's Racetrack circuit, situated in the outskirts of the Westhill main track. Experience the draft and the overtaking and possibly the largest grid in Season 2!

Round 4 - Scawen's Racetrack (WE2X Westhill)

20th June 2020, Saturday
Free Practise - 14:45 UTC
Event Qualifying - 15:15 UTC
Event Race - 15:50 UTC

Event Format :
20 Minute Qualifying
5 Minute Break
10 Minute Driver's Briefing, Q&A
22 Lap Race, 1 compulsory Pitstop

Car Class
: LX4

BRIEFING HELD AFTER QUALIFYING
NO SIGNUPS REQUIRED
107% QUALIFYING RULE
Points for race : (P1) 20, 15, 12, 10, 8, 6, 4, 3, 2, 1 (P10)
1 point for Fastest Lap
Server link - Layout Racing League
Server Password: lay0uts
Rules
Season Calendar

See you on the track!
Last edited by MicroSpecV, .
MicroSpecV
S3 licensed


Niko always together Heart
LRL R3 Montage & Race Summary - Round 3, Schwarzwald
MicroSpecV
S3 licensed

Join the Layout Racing League Discord and communication channels
https://discord.gg/JNF3GFH




LFS's very own brother of the Nordschiefe - The Schwarzwald, is the venue for Round 3 and provided us with action packed racing all round!



Qualifying

Qualifying was an unknown for most of the drivers, with most struggling to get to grips the long and twisting nature of the fierce track. TRR's Trespasser, the round favourite, set the early pace ahead of returning driver Getrag, whilst others like Race Green's Maciek sat in the middle of the field. To the surprise of many, it was not Trespasser on pole, but Getrag; setting the best lap to beat his rival.



Race

The race began with most drivers exiting the normal Blackwood circuit in qualifying format, with some drivers making moves, such as Art2's BRO, whose opportunistic driving saw him leap a few spots. Down into Turn 7's uphill hairpin, Cabezon out braked himself, slamming first into the inside retaining wall, before colliding with PitlaneRacer, both able to continue.

The race up front was tight between the top 5, with the cars split by less than 4 seconds. Further back, TC Racing's Elmo held up the queue, of which LLM's Sobis dropped out after grabbing a bush with his bumper. LCS-R's Onur ran into trouble and fell towards the back of the field with Cabezon. Lap 3 saw two incidents, both flips by (ironically) the same pair who collided on Lap 1 - PitlaneRacer and Cabezon, with the latter retiring out of bounds.

As the race drew on, Trespasser pounced on a mistake by Getrag to snatch the lead, of which he would hold to the end. The battle for P6 took to the pit lane, with Elmo and Maciek locked in battle. Sobis, who was recovering slowly, found himself battling with his team mate to the flag, whilst Elmo slowly slipped backwards into the clutches of the other Race Green machine of Redbot.

Ultimately, it was Trespasser taking 3 straight wins to extend his advantage on the top of the championship standings! Is anyone able to put an end to his winning streak?



Full race results and Driver's Championship Standings can be found at https://www.lfs.net/forum/post/1955979#post1955979
Join us next time on the 20th of June for Round 4 at Scawen's Racetrack!
Last edited by MicroSpecV, .
MicroSpecV
S3 licensed
Quote from jsrk :#30 last round special skin Smile

you're actually running this

holy shit lol Dead banana
MicroSpecV
S3 licensed
This issue all really just stems from the handling model, particularly the rear slip as I've mentioned a few times across several threads.

The way you go fast here is you balance the throttle to let the rear assist the car in pivoting in a slide around the corner to gain laptime. In certain cases especially in quali it's downright dumb when you see an XRR or XRG in a 4 wheel drift and somehow going around the corner quicker just because the tire model promotes rear steer.

This then causes imbalance between the LFS control methods, as with mouse steer, one can make quicker reactions and essentially drive off muscle memory on how the rear pitches in, which am not saying is impossible using wheel, but it is easier on mouse.

Then this is where the "mouse is already quicker, rule out Button Clutch to slow them down" comes in. Yes, mouse is quicker in some cases, but when you don't have brake and throttle axis application it evens everything out already.

This shambles could all be resolved when someone realises cars don't go around corners in a skid to go quicker (yes, in some cases IRL like BTCC, but in lfs its exaggerated way too much). When the handling model promotes more realistic "by the book" handling then the mousers would lose the advantage they have in terms of agility to manipulate the rear, and hence Button Clutch would not be as much of an advantage, perhaps even giving back what the mouse/kb users have now lost.
MicroSpecV
S3 licensed
Quote from Botswanan Salama :"The use of button clutch is not allowed during the events. Drivers shall use auto clutch or, if they use H-shifters, axis clutch. Drivers found to have used the button clutch during the event will be excluded from the session."

I'm asking the same thing as Nova last year. Does this mean that you can manually press the clutch only at the start of the race and when leaving the pit stand. Otherwise you can use manual clutch only if you use a H-shifter too, right? I just want this to be clear as I have now witnessed that some people do use manual clutch even when auto clutch is set to "Yes" and they benefit from it.

Yes, I was asking if when set Auto clutch to Yes, would we still be allowed to press a key assigned to the clutch. This would override the autoclutch as you clutch in before you hit the gear.


Quote from IsaacPrice :Can't speak for others of course, but back in 2011 people using clutch on downshifts in XRR was a thing too. But when I tried it, I didn't find it gave me any laptime advantage even though obviously it changes the balance under braking. Sort of like blipping, but more control using the throttle to do this rather than a clutch button.

For the first question earlier about benefits or why one would go around pressing Clutch, I think its a memory thing. I've raced with BC in lfs since I first started out and its something both my fingers, brain and driving style have grown accustomed to, with using BC. If I were to ditch the manual clutch in and just tap the shift up and down keys with auto clutch, I would lose gear sync and the clutch dies in 4 corners (lol)

Also, you cannot really time the throttle blip on downshifts when you have auto clutch. You will need the gear button, clutch and of course throttle. With auto clutch the clutching is instant along with the gear shift (depending on your button rate), which doesnt leave any clutch on-off where you would usually dump the throttle. Also, with keyboard or mouse controls, we already lose the ability to apply throttle and brake in increments, hence each person would have grown accustomed to his or her own button clutch and shift style and button rate speed, which is why when you put Auto clutch as the rule to follow all it really does is screw everyone who has been racing with BC.

Second question about clutching the XRR - similar to the above, the braking with mouse or kb means theres no axis or as gradual of a control of application. With the xrr being a squirmy car on the rear, on certain ocassions when we feel the rears lock on the brakes and cause axle tramping or skipping on the downshifts, we blip the XRR with clutch to eradicate it. Not saying that's faster, its not. Just that I rather not skid off into the gravel.
MicroSpecV
S3 licensed
Updated skin for final round of GT2C
Changes : Additional sponsor

Filename FZR_AORNRKyoto
MicroSpecV
S3 licensed
Quote from gu3st :One thing I'd note about your post is that iRacing has made a lot of strides to be not quite as snappy. It's a bit more snappy than LFS is, but much more forgiving than it was 1 year ago.

Yep. In that post I was just using iR and other sims as a comparison since trying to explain everything using words is kind of a .... mouthful in many terms (d'oh!)
FGED GREDG RDFGDR GSFDG