The online racing simulator
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MAGGOT
S2 licensed
Quote from DieKolkrabe :Nope Hawaii has 4 zones MAGGOT, 10 wrecks for each zone (Zones 1-4)

Well.. I wasn't even close.
MAGGOT
S2 licensed
Quote from aoun :Alonso. The aggressive 'bad guy' attitude that's needed and isn't like Schumy.

Bad guy? Alonso is the furthest from, he just throws temper tantrums like a spoiled little princess.

Quote from spookthehamster :Never met a nicer "famous" person than Webber, so it has to be him. Always has the time of day for people and doesn't talk crap or make excuses when he messes up.

That's always a nice thing to hear (both the being a good guy and the no excuses). Webber is one of my favorites in F1 but I think from this list Button gets my vote. He's got (what appears to be) a real personality and character.
MAGGOT
S2 licensed
IIRC Hawaii only has one zone, so there's 20 wrecks in Ibiza and 10 in Hawaii. Plus however many were added in the update, I believe there was a couple added to each island but I can't remember.
MAGGOT
S2 licensed
Quote from Bean0 :I think what the OP means is that, for example on SO1 you head towards the chicane and should see the tyre marks on the left side of the track from people breaking into the 90 degree right hander found on SO4.

This would not be from every server, but only the locally stored paths from the other SO variations.

Exactly.

The game wouldn't have any more to remember than it does currently, it would just be displaying the saved racing line from multiple layouts of that location, and the only racing line that would be altered while you are on track is the one for that particular layout, not the other layouts.
MAGGOT
S2 licensed
Quote from e2mustang :how those wrecks work? i found a few and than i found an other one and it said 1/10 ..?

Ibiza is split into two zones, each zone has 10 wrecks that are count independently of each other.
MAGGOT
S2 licensed
Does Foobar support a genius playlist type of function?

Has anyone tried Songbird? Looks intriguing.
PC Music players similar to iTunes?
MAGGOT
S2 licensed
I've been using XMPlay for a few years now because of its ridiculously small file size and system usage and superior sound... but as my library has expanded I'm getting annoying with the bad UI (in particular the library is just a comprehensive playlist, it's not divided up like folders and such). As much as I hate iTunes for a variety of reasons, I like the way the interface works with the library organization and playlists and the like, and genius playlists. Is there any other players that do the same thing as iTunes without the heavy system load or large file sizes?
MAGGOT
S2 licensed
The Fratellis - Got Ma Nuts From A Hippy

I love this song, so much. hahaha
Combine Racing Line
MAGGOT
S2 licensed
Just a minor thing, but all driven circuits in the sim store a racing line on the local machine. It would be nifty if all of the lines on a given location were visible at the same time. For instance, if driving on SO1 you would see the black rubber buildup lines from all of the SO courses on the driving surface. This would result in areas where multiple lines are visible in places where the driving line differs from one layout to another, etc etc.

Would add a nice little bit of realism methinks.
MAGGOT
S2 licensed
Most will gladly give permission to edit if you ask nicely
MAGGOT
S2 licensed
Quote from mcintyrej :How many of those mods cost money to download? If someone is recreating a track for no cost and giving it to the public for no cost or profit, then the track owners don't really have the right to go crazy do they? If the developers make Silverstone and Brans Hatch and then make a lot of money as a result of that, the track owners are gonna want some money from it.

Well, technically they still can issue cease and desist orders, but very few would take any real legal action against those not gaining profit from it. Just don't put any Tommy Bahama logos on anything... I remember a case back in the SCGT days at Speedsims where a user was working on creating the Tommy Bahame sponsored Qvale Mangusta Trans-Am car and the company (Tommy Bahama, simply the sponsor of the car!) chased him down and there was some legal nonsense for it... I don't recall how it all ended, though I'm 99% sure the car was never released, sadly.

It really all depends on how anal the company/organisation who owns the rights is. Some are worse than others. Daytona was historically bad, which is why it wasn't included in the earlier NASCAR Racing games (I believe even modders were ordered to stop production/distribution of user-created versions of it even, similar to the Tommy Bahama case above). On the other end, we're getting Rockingham in LFS and IIRC Scawen once said that they would only include licensed content if there was no money exchange between the parties (in either direction) so they may have gotten the rights to the track for free, in a game you have to pay for. That's pretty unprecedented.
MAGGOT
S2 licensed



Mine blew up in spectacular fashion last night.
MAGGOT
S2 licensed
Quote from BlueFlame :It's there to stop rolling when a car is skidding sideways, the air drags that fin and stops the far side of the car leaving the ground. I doubt it will give any benefit in that sense though. It will probably be alot easier to go sideways, wind on the mulsanne straight will play a big issue too, there will be a fine like between a little bit of oversteer, and spinning. Infact, thinking about it, that thing might create devestating understeer on the faster corners. You'll probably see a wreck this year at le-mans due to those fins.

Actually, it acts as a large barge-board or rudder, helping to reduce the probablility of yaw - Or, in simpler BlueFlame appropriate terms, it helps keep you from getting sideways.

In theory, it is also supposed to help keep the cars from lifting off when sideways be creating a high pressure zone that, in conjunction with the new domed skidplate on the bottom of the car, is supposed to prevent take-offs. Unfortunately this high pressure zone is quite high up and in many situations will result in a high rolling moment, in which the chassis will roll in the opposite direction it is sliding, lifting the leading side of the car enough to cause a blow-over. You do correctly identify cross-winds as a hazard.

It's pretty clear that this 'device' was implemented hastily without a proper examination of the causes for the rollover or other solutions. It only mildly helps one aspect of the problem while making another aspect substantially worse.
MAGGOT
S2 licensed
Quote from danthebangerboy :No need to, because its a fact, and common sense.

Things that rotate, such as wheels, have speeds measured in RPM, so if a car were to rely on wheel speeds alone then all cars would have 2 rev counters in essence, one for engine RPM and one to show the RPM of the wheels, this is NOT how vehicles speeds are measured, this is a FACT.

What happens is that the wheel and tyre size on the vehicle are taken into account and the speedo ratios are calibrated as necessary in order to display the speed of the vehicle in MPH or KM/H, so although wheel speeds are involved, the measurement is not taken directly from the wheel speed itself, it goes through the drivetrain and is picked up from there.

Dan; when they say wheel speed, I doubt they're talking about RPM; they're talking the speed the contact patch of the wheel is moving. It just happens to be moving in a circular pattern relative to the axle. While the wheel speed, in their context, is related to RPM they aren't talking about RPM. I Think that's where all of this debate started; an initial mis-communication.
MAGGOT
S2 licensed
They were your words, not mine.
MAGGOT
S2 licensed
Also, there is a huge difference between old group c cars and current LMP cars.

+1 for prototypes, though. I'll offer my design services
MAGGOT
S2 licensed
Quote from BlueFlame :...I have no idea...

Which you continue to prove over and over again.
MAGGOT
S2 licensed
Quote from Dygear :To be fair, I **** on the first date too, but that's besides the point.

Is it considered a first date if you sleep together the first time you see each other a few days after you spent a night making out at party?


That instance aside, I've never done it on a first date. As far as I can remember, anyways.
MAGGOT
S2 licensed
Quote from BlueFlame :As usual you're missing the point

Nope. You just don't understand physics.

Quote :closed cockpit cars are faster, it's a fact regardless of pros and cons

No, it's not a fact. Closed cockpit cars have a larger frontal area. Closed cockpit cars, by their very nature, result in slightly more lift being generated atop the roof. Closed cockpit cars tend to be more difficult to get down to minimum weights due to the fact that the lower tub can quite often stand on its own as a safety unit, with the top portion being an additional piece bonded to it, making the whole monocoque unit heavier than that of an open-cockpit car. Add to that the current regulations (IIRC) mandate an air conditioning unit for closed cockpit cars, which draws some of the engine power. Minor loss, mostly, but the nature of racing is to reduce or eliminate all parasitic losses whenever possible.

In short, closed cockpit cars may have slightly less drag, despite frontal area, but at the cost of a small amount of downforce. Closed cockpit cars also have a higher centre of gravity. Combined with the potential of added weight, this affects cornering speeds and characteristics (race tracks aren't all drag strips, remember). We're talking minute differences, though. Open top and closed top are very close, to say one or the other is faster is a gross over-simplification; it's about much, much more than just the roof; the decision affects the design and aerodynamics of the entire car.

Quote :Eitherway, regardless that Aston were force to put the sponsor billboard there, they should of told the rulemakers to go **** themselves and actually keep a hold of their balls instead of folding.

I'm sure Aston, like all major companies, would rather not waste millions on a racing program to simply be told they are not allowed to compete because they refuse to abide by one rule. The rules mandate that fin, so Aston must use it. Simple as.

Quote :I imagine that thing is going to flap around like crazy too.

Right, because they would use flimsy materials for this. As usual, you've proved your lack of knowledge.

Quote :Just by looking at the thing, you can tell it ain't going to win races.

For once, you might actually be right about something. Maybe.
Last edited by MAGGOT, .
MAGGOT
S2 licensed
Quote from Sir moi 407 :Sure the V6 Turbo sound won't be as terrifying as the old V12 hehe

i6

Quote from BlueFlame :Closed cockpits are faster, it hasn't got a chance lol and the fin is pointless, it isn't even an extension of the rear of the cockpit, it's just a piece of sheet metal sticking up outta nowhere... odd...

As usual, you're talking utter bollocks. Closed cockpit cars and open cockpit are quite close on the whole. Talk to a real LMP designer and that's what they'll tell you; they both have their pros and cons. Also, that 'pointless fin' is a mandatory detail, they don't have a choice.
MAGGOT
S2 licensed
I much prefer Turn 10's method, too... Of course, I also greatly prefer their car choices in general as well, not just in the DLC. I wish PD would have taken more cues from the success of Forza 3, to be honest.
MAGGOT
S2 licensed
Quote from Intrepid :Every male driver I know has had at the very least a small accident bar myself. It makes perfect sense to me why lasses have lower insurance premiums. They, in general, don't see a roundabout and think "I'm having some of that".

I've never had anything resembling an accident.


It is easy to see why women's premiums are lower, though. As mentioned, while females may tend to have a higher accident-to-mileage ratio than men, they are less costly, generally speaking. That's why they have lower premiums; on average, they cost less for insurance companies. I don't see how that's inequality... I guess that's why I'm not involved in some screwy parliament, though; I have a brain.
MAGGOT
S2 licensed
The lines can be easily drawn with the pen tool. Search for some PS pen tool tutorials to get the ball rolling.

The dots can be made easily, too, by drawing one and then patterning it (search for a PS pattern tutorial). You can fill an entire layer with the dots, then create a layer mask to hide/show only some sections of dots. If you're crafty, you can combine layer masks and vector masks to achieve this, too. (FYI: All vectors created in PS are actually bitmap layers with a vector mask, so all of the lines you draw will be vector masks).

I know this is hardly a comprehensive tutorial, but google the pen tool and layer/vector mask tutorials and you should be well on your way.

Vector layers can be grouped the same as bitmap layers, and they work much the same way in many respects.

Good luck! Let us know how you're getting on with it.
MAGGOT
S2 licensed
Quote from 5tag :Nice move there! Personally I'd not mind if anybody wanted to change the cars shape but the problem is, if two clients have different models for the same cars and they race next to each other closely, crashes are likely to happen, from what I've heard.

My impression was that a user with a vob mod couldn't join a regular server?
MAGGOT
S2 licensed
I'll probably give it a shot... could be entertaining.

[EDIT]
Quote :Right now you can use your keyboard, with full customization of keys, you can use your mouse, or you can use a gamepad like an xbox360 controller.

Well... there goes that, then.
Last edited by MAGGOT, .
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