The way I see it with the graphics is like this. Progress with dx has vastly improved and is still continuously being improved with the support of dx10 now but pc capabilities ( hardware ) have also improved greatly since s1 was released. Now, if I was Scawen would I really want to spend the time to upgrade the gfx half way through development and then probably having to do it again to dx12 ot whatever stage we will be at for s3 few years down the line when people again will complain about how dated LFS looks. Surely it makes more sense to work on the grounding fundamentals ( physics, online play and other features) and then rework the gfx engine based on the dx that is out at that time.
I have just spent the last hour reading this thread, Ian and Tweaker bring up valid points and with some I couldn't agree more but I would rather see the graphics left well alone and get other things finished first and then rework the rendering gfx engine.
Obviously talking about graphics it isn't all about just dx, modelling also plays a big part and I do agree that quite a few things in LFS look low poly and do need a serious upgrade. I think the cars could possibly do with remodelling and some of the tracks too. Saying that though when I play is still have a blast, the visual experience for me is still enough to get me to enjoy this game, there are other things that irritate me more that the gfx. Taking my league race experience for yesterday, have any of you played Fe Green Reversed??????? OMG...if you haven't then i suggest you try it... the amount of times you can flip the car just by touching the kerbs slightly is ridiculous, and then when you do flip if you happen to touch you wheels on the barriers you instantly get a shot of NOS and take of like a rocket!!!! (referring to extreme flight). These are the things that bother me the most about lfs and that need fixing asap, not the graphics not the sounds. I wouldn't consider myself a fanboy, but I have become a great fan of lfs. It has over the last 2 years really grown on me, so much infact that I haven't touched another racing sim for the past year and a half (Excluding MBTR truck racing of course).
I truly hope that Eric has a vast amount of stuff ready for us, by the sounds of it 2 remodelled track environments and gtr cockpits as he's been getting most of the bashing around here from people which I think is to the fact that he has been the least active member of the ScaViEr crew on these forums, it would have been nice to have Eric appear here, say hi, drop a few lines to the community, show us what he has been working on with some mouth watering screenies. I think the fact that it has only been Scawen and Victor who post has made Eric an easy person to attack as many see this as him not being as active with the community. But I guess that's his personal choice. I think Eric has been working hard over the last year and he will prove us all wrong come patch Y
mad