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John5200
S2 licensed
Quote from dawesdust_12 :Said notebook also has a 3.2 minute battery life.

better than the 0.0 minutes of a console...
John5200
S2 licensed
Quote from MadCatX :Show me a x86 CPU that can get 200 GFLOPS in single precision. Show me a netbook that can run GTA 4 or BF3 at the level of detail comparable XBox 360 or PS3 and then we can talk. It's not all about the raw performance, you can't actually devise a test that would accurately measure overall raw performance. It's about how effectively you use that performance and that's something PC's have been loosing at pretty badly...

The main problem is that games are made for consoles. The PC version is made by adding high res textures and some AA and get shipped.

btw who on earth buys a netbook for gaming? anyways...
http://youtu.be/Xhj2NdO8KLc
http://www.netbookhelden.de/wp ... s/acer_aspire_one_521.jpg

If you really take the potential of a pc to the max it would look like that (well it´s there is not really a max for pc but...)
http://youtu.be/KzjsTt_DzCw

This is the difference between consoles and pc (btw I hate black ops because they totaly ruined the graphic engine for pc)
http://www.pcgames.de/screensh ... 2010/11/CoDvergleich1.jpg
Last edited by John5200, .
John5200
S2 licensed
Just seen the Nintendo presentation. AWWWW Wii-u is so awesome... really looking forward to what´s coming
John5200
S2 licensed
Quote from aroX123 :too.. many.. drifting.. videos..

too.. less.. racing.. server.. in.. use..
John5200
S2 licensed
Quote from E.Reiljans :Obviously Quake 3 (1999) engine is superior to Frostbite 2.0 (2011), isn't that obvious?

Here are some reasons for it:
  • It is DirectX 9 only, which ensures it'll run even on calculators
  • It's netcode was initially made for 56k modems, which ensures you'll be able to play it even in middle of nowhere
  • It's sound system doesn't uses any hardware acceleration feature, meaning that this rich spoiled kid over the street with $100 soundcard which his mommy bought for him won't get any unfair advantage over honest you

Didn´t they manage to bug black ops so hard that it didn´t even run properly with some BRANDNEW nvidia cards even if you would have a super computer? ^^
John5200
S2 licensed
Interesting idea. You might try it on south city with like some cars passing by, that might work (and higher vid quali).
John5200
S2 licensed
Quote from simulation :could be the base for an amazing damage model.

No it won´t. Lets take for example NFS Hot Pursuit. It was made by Criterion games, the same company that made years ago Burnout Paradise. Take a look at the damage in Burnout Paradise and Hot Pursuit. Do you think Criterion games forgot how to make awsome damage? No. All games with awesome damage feature fictional cars for example Flat Out or GTA.

The car companys don´t want us to see how fast their 100000000000000000000000000000€ car gets wasted in a millisecond. (The only exeption I know from is GRID. Probably it is because the cars in there are heavily tuned)

Quote from shashdev :What all could they add that would make the game a lot better?

Make a HUGE fully accessebl area (kinda like TDU2). Make some fun physics in there like (Shift). Take the tuning from Underground 2 and make for example the slider things from Carbon (you know these things to personalise your tuning parts), more tuning. Probably cobs BUT LET ME CRUISE FFS. In Most Wanted and so on it was not possible to drive 100 Meters without getting in a pursuit (Take for example TDU again. Awesome for cruising and you only get into a pursuit if you want to), abillity to make your own skins (like for example in Forza).

There are a lot more things you could make.


Btw. didn´t know about frostbite engine. But Black Box will manage it to waste even that ^^.
Last edited by John5200, .
John5200
S2 licensed
black box
John5200
S2 licensed
Quote from AstroBoy :http://www.youtube.com/watch?v=Qxz5ujp82fQ


Quote :Jon Robinson: A lot of people play the NASCAR games, not to race, but to crash spectacularly. How will the crashes look in the game?

Ed Martin: No one has ever done damage the way that we've done damage. I assure you that when you see this game, we've set a whole new standard for the way damage has been done. It's not pre-calculated damage, it's not just crumpling that we paste onto the car. Everything about our damage is calculated in our physics model and everything is unique. You can actually tear the sheet metal and have it hang on and have tears in the side of your car. If something falls off, you can run over it and cause damage to other cars. The damage model is absolutely fantastic. Everybody loves the big crashes in the game. I want to see the smoke and the cars flying. The only restriction we had from NASCAR is no part can fly off into the fan area. Nothing can go beyond the safety fence. But unlike any game I've worked on before, all of these fences are now geometric 3D fences, so if you get your car up into the catch fence, the fence will move, ripple, and get damaged. When you see a replay and you see a tire go up into the catch fence or you see an entire car go up into the catch fence, it's interacting with the physics of the game. It looks real.

Last edited by John5200, .
John5200
S2 licensed
Quote from E.Reiljans :I wat'd cause, if nobody cares about Portal, then I must be in the wrong universe.

At least I care about portal
And lol at nobody cares about portal. I bet there are more people that pre ordered portal than sold S2 licences EVER.

edit: hell it would be great to have like 30 track configs. Hope it will revive the public racing.
Last edited by John5200, .
John5200
S2 licensed
Who else loves the start at the uss carrier??? After spawning just stand around, watching 10 noobs fighting for jets and helicopters and almost all fall right into the water.
(OK it got better)
After every one is gone i pick up a jet and try to fly (isn´t pro but atleast I manage to be 2 or 3 mins in air ^^)


Or the fact that nobodey seems to notice that the vehicles get respawned after the get broken. For example I (think it is Karkand) you know the sand city thingy there. Start: everyone gets into tank and light tank thingy. All are gone in like one minute. After half of the match I get back to our spawn point, get the light, tank pick up team mates (especially engineers) and pwn everyone else. Voilà you get 20/0 K/D.

Just me ore anyone else got tactics?
John5200
S2 licensed
Quote from skywatcher122 :Not new at all. thats all track bugs in LFS some collisions of LFS tracks aren't really done or they don't put a collisions in there b'cuz its not really necessary area and if for cruise then its yes more likely

There are two layers of track. One that you can actually see and on the other one all the physic calculation are made. On the layer you can see, they can´t make a lot of details but on the one on that the physics get calculated they can have much much more details. (Why they don´t just raise the physic layer up to match the other one because it doesn´t matter on that place, I don´t know).

Hope that makes sense and is correct^^^^

I think Scawen said that somewhere.
John5200
S2 licensed
Quote from FPVaaron :
It would be great if after Shift 2, EA imported the physics into a NFS Underground 3

Hell yeah!!! Usually I say that nothing is worse then a game with physics too arcadish to be a simulator but you can´t call it arcade game neither.
But shift (at least the first part) had a awesome mix. I would so love it.... illegal street racing, customisation like Underground 2, big open world and a game engine like shift . Sadly this is never going to happen.

As far as I know the next NFS gets developed by Black box? Prepare for an epic fail again
John5200
S2 licensed
Quote from hazaky :Having the same problem.

There might be alot of traffic tho. By the time u click "connect" there are over 9000 other people who want to connect and eventually the server becomes full.

yesterday it worked when I clicked on the server option "show empty servers" and joined an empty one. Well..... actually I was player number 12.... (it takes like 1 second to connect no one can tell EVERY server is from 0 to 12 in 1 second
John5200
S2 licensed
OMG no matter what server i´m joining, it always tells me "the server is full" even if i enter an empty server any sugguestions?
John5200
S2 licensed
leaked gameplay

http://www.youtube.com/watch?v=qCsM0NUk0zE

hmmmmmm you gotta love everything after 2:57

go BF and pwn COD!!!
John5200
S2 licensed
iirc all that is new in the new tire smoke is that the smoke gets emitted from the whole tire not just the part that is touching the ground. Which looks tiny bit better but it´s still 2D. I think it will look a bit like smoke mode (which is good IMO) but still not realistic.
John5200
S2 licensed
Just tried to run LFS on Mint 10 with WINE. Everything works perfect exept the sound. It has always a 1 second delay . Any idea how to fix that problem?
E: NVM I just looked into the WINE settings and made hardware acceleration to emulation and it works now too. Will try it with G25 later :/
Last edited by John5200, .
John5200
S2 licensed
Quote from manneF1 :What, you´re paying other to make movie for you, how it comes your movie then?

If your boss says "Write me a letter" and dictates you what the write, it´s still his letter not yours.
John5200
S2 licensed
Quote from PMD9409 :+1, but you must watch it because you actually know what "Skins" is

ever hear of the word "internet" or "friends"?

or something like VHS / DVD / BR
John5200
S2 licensed
Quote from Nick7 :Street version? Who really cares.
Race version? Yay... fancy XFR :sleep2::sleep2:

.. what I hope for is some more tracks, and yes.. possibly few more cars. But just VWS? Seriously ...

Sawen already said, Eric is working on the VWS and another car (we still don´t know what it is, not even the car type). Now Scawen not only says, Eric is working on a car, but he was working all the time on S3 stuff. So let´s see what all that S3 content will be. I´m sure it will be more then one track and 2 cars....
John5200
S2 licensed
Quote from e.M :70% chance of that.

btw question for geeks and probably scawen - how hard is it to make what needs to be made from dx8 to dx9 or openal?

i know its easy to downgrade

The DirectX version has (almost) nothing to do with the look of the game. As far as I remember you can change from dx8 to dx11 immediately.
Quote from Wikipedia :Microsoft DirectX is a collection of application programming interfaces

John5200
S2 licensed
Great except from 1:53, the floating wheel and the at times very odd DOF behavior like at 2:40 (the car very close and very far away + the whole left background are in focus but the car at the right is totally out of focus)

but well minor things. Awesome as always Mike
FGED GREDG RDFGDR GSFDG