The online racing simulator
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Dygear
S3 licensed
Just something to throw out there for the future. If a car times out during an endurance race, it would be nice if the AI would take over the car and bring it to the pits where it can then be taking by over from by another player in that team.
Dygear
S3 licensed
First off, don't get me wrong, I feel for you. But the way I see it personally, is that a disconnection should be seen as a mechanical failure of the car, and as such it should be retired.

That said, I like the technical challenge this presents, and when I get some time I'd be willing to do this. But it would be in the forum of a PRISM plugin, and the whole solution could come from PRISM it self, down to the web interface as well.
Dygear
S3 licensed
The only thing PRISM needs a wrapper for, the only thing it can't do on it's own, is colors within the console. That's the only time I would really consider using C# or anything .NET for this project.
Dygear
S3 licensed
Quote from GreyBull [CHA] :Meanwhile in Somalia...

Well said.
Dygear
S3 licensed
Quote from bunder9999 :i was under the impression that we hit an impasse, hardware-wise... i mean, isn't that why they started making the I series, and adding more cores?

Yeah, everyone was up in arms about Moore's Law being broken, because it was no longer about GHz, as Intel said it. Coming from Intel that was something as it was Moore was the co-founder of Intel. Then it became a balancing act, of both getting more information processed, get the GHz right, and adding cores to make sure that performance doubles every two years. We continue to hit these milestones, but it is a wonder for how long we can keep it up.
Dygear
S3 licensed
Quote from bunder9999 :at least a prescott knows to downclock itself when it's overheating. an athlon (t-bred or barton) will keep going until the core cracks.

I've seen on blow a hole clear into the motherboard, but that was a Intel Chip.
Dygear
S3 licensed
Thank you Bob.
Dygear
S3 licensed
Supply and demand. Most people want the whole system, not just the chip, so OEMs are making people pay more.
Dygear
S3 licensed
You have a point, I was thinking of an Ivy Bridge upgrade path for after the i3-2100, but then I would also want to upgrade my motherboard as it's a H67, that's not very helpful for overclocking.
Dygear
S3 licensed
That's an interesting idea. Turn the system against it's self, by using the authority the uniform affords. Speaking as a Paramedic, that's truly scary. While I know most of the officers in my area as I interact with them on the ambulance, I would think that no lay person would be able to tell a Cop from one that is not.
Dygear
S3 licensed
That may be true, but I was not apart of that group.
Dygear
S3 licensed
Quote from Bean0 :Good thing we didn't do that when you lot were funding the IRA isn't it.

Who is "You Lot", I lived in London when many of the IRA bombs went off.
Dygear
S3 licensed
Quote from mutt107 :I seriously think the government needs to step up and kill any known terrorist. catch then and kill them. Nuff said.

You find them and kill them, then you find who sent them and kill them too, then you kill everyone who was happy about it.
Dygear
S3 licensed
Did you know that humans can't locate where bass is coming from?
Dygear
S3 licensed
You could not just paste the code into a code block?
Dygear
S3 licensed
I just updated my monitor, to an ASUS 25inch Screen, and I'm playing LFS now at 1920x1080, and again with the IGP within this Sandy Bridge, I'm getting playable framerates even at the start of the race when I'm mid pack. It's stunning what this little low powered chip can do. I also play Star Trek Online, and I'm also playing that at 1920x1080, but at all of the lowest settings and it's pretty fluid most of the time. There are times where it struggles, but mostly, it stays in VSync's max Framerate. If anyone get's the option of gaming with settings high, or at higher resolutions, you should always pick resolution, it's just so much easier on the eyes.
Dygear
S3 licensed
That's a great chip, but it will be blown away by a 2600K that's only slight more expensive, but much better equipped for what you want to do with things like QuickSync. I'll tell you right now, I'm using a i3-2100T Sandy Bridge, and I'm encoding 720p video down to 360p (1 hour long footage) in 20 minutes using the default settings in HandBrake. And that's the lowest end chip!
Dygear
S3 licensed
Hear that GeForz? You're the man!

[edit] The C++ version of PRISM will be code named Specialist, due to the technology it uses. (C++, PAWN, and SQLite, thus having the same initials as the Army Rank Specialist.)
Last edited by Dygear, .
Is anyone else getting spammed with PMs?
Dygear
S3 licensed
I had one guy message me twice saying "You have one new message in your mail box." and another one asking if I had skype. One had a zero post count, the other had a post count of 1. Can we make it so that people have to have a post count of 10 in order to be able to use the PM function?
Dygear
S3 licensed
Open Cockpit, Closed Cockpit, I really don't mind as long as it makes the cars faster. It's about the speed. What's the point of racing in F1, or watching F1 if you can't say these are the fastest, most technical, most innovated cars in the world!
Dygear
S3 licensed
I think that for the sake of say, KERS, we would need a command interface for knowing when a player hit a button, or if we don't get that, then we would have to be able to send console type commands to the server in much the same way that we send admin commands. This would mean that we can bind a button to do the command `/kers_on` and then have another button for `/kers_off`, or make the function circular so it binds `/kers_on` but once you depress the button it sends the command, then binds `/kers_off` to that button, once you press `/kers_off` then it binds `/kers_on` again.

You would then programmaticlly intercept this within the program were it would detect the keypress, or the sent command, and simply add 80BHP to the engine for X number of seconds. (While the key is pressed, while the command is sent, or one time, while the kers_off command has not yet been sent.) From here, the code is a simple as:


<?php 
onKersActivation
(PLID) {
    new 
currentHPnewHP;
    
currentHP getPlayerHP(PLID);
    
newHP currentHP 80;
    
setPlayerHP(PLIDnewHP);
}

onKersDeactivation(PLID) {
    new 
currentHPnewHP;
    
currentHP getPlayerHP(PLID);
    
newHP currentHP 80;
    
setPlayerHP(PLIDnewHP);
}
?>

I'm going to split this topic now ... Because we are getting very off topic.
Dygear
S3 licensed
I would love to see how this would work in practice.
Dygear
S3 licensed
So it's been stable for a few months now? That's pretty awesome. Do you have any stats as far as how much memory it's been using, or how much processor time it has used?
Dygear
S3 licensed
Quote from Racer X NZ :My math is crap but I'd suggest contacting who ever you got the PC off as the last two characters are alpha/numeric and you may be guessing for a while.

There are 26 letters in the alphabet. As Windows keys are UPPERCASE only, we don't have to worry about the lowercase characters. But as the windows keys area alpha-numeric, meaning they contain both letters and numbers we have to deal with that too. Being that the width is only 1 character wide, we only have to deal with numbers from 0 - 9, or 10 numbers total. From there, we have 26 + 10 = 36. Now he does not know the last two characters, so it has multiplicative effect. 36 * 36 = 1296.

So, there are 1,296 different combinations.
Dygear
S3 licensed
Yeah, it would be like ...

<?php 
onPlayerMove
(PLID) {
    new 
plSpeedCurrentplSpeedNew;
    
getPlayerSpeed(PLIDplSpeedCurrent);
    
plSpeedNew plSpeedCurrent 1.2;
    
setPlayerSpeed(PLIDplSpeedNew);
}
?>

Not pretty, but that's small for ya.
Last edited by Dygear, .
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