The online racing simulator
Searching in All forums
(981 results)
Dygear
S3 licensed
Back on topic. Assuming a bare Ubuntu 12.10 server, what are the packages I would need to run this from said server?
Dygear
S3 licensed
Quote from zenware :Well isn't that bloody useful then.

That's why I prod him every now and again to release the source code.
Dygear
S3 licensed
Auto update would be very awesome. It was one of the corner stones of what I wanted to see in PRISM. Filur did something like that for his InSim app that he never released.
Dygear
S3 licensed
T3 should have access. If you want to wait for him.
Dygear
S3 licensed
Ok, so I've merged these changes into my branch. If you'd like to make a release for PRISM 0.4.5 following to format that myself and Victor have used that would be great!
Dygear
S3 licensed
Lol, git really is quite good. I've learned a lot of the stuff I needed from github's introduction to git. You'll pick it up pretty quickly. Once you get used to it let me know, and I'll give you write access to my repo of PRISM.
Dygear
S3 licensed
I'd be happy to get him an S2 license.
Dygear
S3 licensed
Quote from T3charmy :And may make that PRISM 0.5.0?

You can start making releases for PRISM at that point on here. I really don't have the time for this currently, so I'm happy to give it to someone who can maintain it. I can ask Vic to give both you and Jay access to mod this forum as well so you can do releases property.
Dygear
S3 licensed
Quote from T3charmy :Edit 2: So is it safe to remove the 3 lines in the PRISM constructor or not?

Yes.
Dygear
S3 licensed
Ok, now that I see the full code block it all makes sense now. I've been living in the world of bridged connections for the past few weeks as I'm been fiddling with network settings within WiFi routers. I just assumed that packets can be seen by other InSim instances. I've forgotten most of the the stuff that I've myself wrote and most of the rules that InSim uses. Not an inspiring bit of news from a Dev, huh!?
Dygear
S3 licensed
This is from what I understand of the InSim.txt file. Nowhere does it say that a ISM packet will also get all of the information for the clients and players. It simply get's the information about a host that you join or create in so far as it's host name. The requests you see are needed when PRISM is running by it's self. So that it can get the information. I think that AIRIO is doing the same thing that I am doing in so far as questing all connections, all players and then all results. That's why you are seeing the double packets.
Dygear
S3 licensed
Well, the state handler does get it's stateful information at startup from there. But as you said AIRO is already getting those packets, then PRISM does not have to request them. But if you were running PRISM standalone, then you would want to keep those lines in there. Unless you are saying that PRISM is it's self request two sets of cars and clients data.
Dygear
S3 licensed
As long as you understand the ramifications of doing that, then it's fine. Your not running PRISM stand alone, so it does not really matter. On another note, PHP 5.5.0 was released two days ago. I have it up and running on half of my web servers. So far, so good.
Dygear
S3 licensed
Quote from Shotglass :what if he lives in the middle of the sahara?

The term, "shit out of luck", comes to mind.
Dygear
S3 licensed
Quote from dawesdust_12 :Sell a man a fish, and you're rich.

Can't argue with the logic.
Dygear
S3 licensed
Give a man a fish he eats for a day, teach a man to fish he eats for a life time.
Dygear
S3 licensed
Quote from dawesdust_12 :Alright, here goes my usual spiel:

Tonikuu: You are attempting to program features into a Cruise application. One of the key skills one must have when programming any application is knowledge of the language and frameworks that they are using in order to achieve their end goal.

It is clear from this thread that you don't have the required programming skills to work with LFSExternal or even C# itself. Programming is not an exercise in copy and paste. It requires understanding of what you are doing, so that when things DON'T work you are able to debug and repair them.

I would suggest that you learn how to program before attempting to modify this Cruise application. You're trying to sprint before you know how to walk, which won't end well.

TL;DR

In order to program, one must learn how to program.

A shocking revelation I'm sure.
Dygear
S3 licensed
Not without seeing the file format first.
Dygear
S3 licensed
Quote from PoVo :Nobody else but the end user (customer) has access to this file and I really doubt they would write anything malicious into the file when it's being used for their own website.

That's the point tho. Just because it's supposed to only be used by the program it's still an attack vector for someone to use if the file was writable on the server it could become an attack surface for something else. Whereas file_get_contents would be a much more appropriate use as it does not introduce this attack vector.
Dygear
S3 licensed
You can just echo file_get_contents(), there is no need for the variable.
Dygear
S3 licensed
It's a possible security risk.
Dygear
S3 licensed
To bad really, how awesome would it be to make "InTweak".
Dygear
S3 licensed
I can't load any of your images, Tim, so I don't know for sure what went wrong. But it looks like you got the answer from Dustin anyway.

[Edit]Never mind, they are loading for me now. The last image you posted with color is as much data as you can get out of the SMX files unfortunately. There is some sort of relationship between that and the texture files as well, I'm sure of it but I never really got so far as to check it out.
Last edited by Dygear, .
Dygear
S3 licensed
Awesome, I'm glad it worked out! Keep it up!
FGED GREDG RDFGDR GSFDG