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Advice on tyres please
dungbeetle
S2 licensed
I'm driving the FOX on South City Long.

Things are fine on R1 tyres for the shorter races, i.e. 5-10 laps.

For races longer than this, I find that the R1 tyres are not really suitable as they tend to overheat/wear out after 8-10 laps.

So, I change the tyres to R2s which have a higher optimum operating temperature (85 degrees). Obviously the plan is, that although they will take longer to reach operating temperature they will last longer without overheating.

Now, the R2 tyres do last much longer but the problem is I can't seem to get them up to optimum operating temperature. South City (as you all know) is quite twisty, so I would have expected the tyres to warm up without too much trouble.

To give an indication of the kind of speeds I'm doing, when I'm playing offline against the Pro AI (experienced) I'm usualy giving the lead car a run for it's money. Not WR pace I know, but surely quick enough to warm the tyres up - no?

How do I get the R2 tyres up to temperature?

Any advice would be much appreciated.

Cheers
d
dungbeetle
S2 licensed
Hi G

The two I tried were @mail15.com and @gmail.com.

Cheers.
Banned before I even started?
dungbeetle
S2 licensed
Hi

I tried to register on the GF website today but apparently the two email addresses I tried are both banned!

Not sure what's going on.

Am I banned before I'm even a member?

Wow, you guys are fussy!

(I also left a message on the shoutbox)

Cheers
d
dungbeetle
S2 licensed
Quote from Becky Rose :The centre mirror does not quite show the whole rear view render area, the side mirrors go a bit further.

Is that so?

Hmm ... sorry 'bout that then.

Maybe I'm thinking of the virtual rear view mirror.
dungbeetle
S2 licensed
Quote from Leprekaun :No, not really. When a driver may attempt to pass you and is side by side, you most likely won't see him in your rear view mirror but in your side mirror.

Yeah, I know what you mean L.

That is certainly true in real life, but I thought that in LFS the graphics work in such a way that the side mirror views are actually the same view as the centre mirror that's been split in two and enlarged slightly.

Next time you play, compare the right hand side part of the rear view mirror with what you can see in the right side wing mirror. If I remember correctly, they're the same. I don't think you get any extra angle of view from the side mirrors.
dungbeetle
S2 licensed
Aren't the two wing mirrors simply the centre mirror view split in two?
dungbeetle
S2 licensed
Quote from Gil07 :I loved the MRT with my gamepad. Haven't driven it since I got my wheel though.

You've got to try it, Gil.

If you enjoyed it with the 'pad, you'll love it with the wheel.

It's a real blast!
dungbeetle
S2 licensed
I really like the MRT.

I love the 'immediacy' of it. Everything happens quick, especially the steering and braking. I get a real buzz when I drive it. I like it best around the twisty city circuits with all the lumps, bumps and manhole covers. A real bum-scrapin' rush!

I must admit though, I've only really taken to it since getting a wheel. The MRT with a gamepad was just a bit too 'on the edge'.

So I'd be interested to know, would a kart be just more of what I described above, or are there quite distinct differences in handling?
dungbeetle
S2 licensed
Quote from Becky Rose :I got a new cat today ...

Good for you!

OK then:

1. Is it a he or a she?
2. What's his/her name
3. What flavour is he/she (i.e. tabby, persian, siamese etc.)

Don't bother waiting for the interview btw, tell us now!
dungbeetle
S2 licensed
Wow man :jawdrop: , an' I bet you sleep on a bed of nails and eat razor blades too, right?
dungbeetle
S2 licensed
Quote from StableX :in all honesty, I thought about something similar but it takes a bit more work and a few more servers which would integrate the process I use for a lot of other gaming groups I run and work with.

Don't quite follow you there. I was only referring to the CTRA servers.

Quote from StableX :I just think right now its a mixture of things that needs to happen. The system is still new and in its teething stage. I think once we give it time to settle and people to find their fave place to race (different licenses) then other factors can be taken in.

Fair comment. It is very early days for the system and arguably evolution is better than revolution.

Quote from StableX : I do think though, an elementary level server to introduce people to the system and CTRA ethos should be there. It's a little too much to expect new people coming to the CTRA system to understand and equate to what its about off the bat.

Yeah, but admittedly there is a price to pay of course. A whole server set aside solely to inaugurate newcomers would be expensive in terms of resourses but it would hopefully help 'protect' all the other servers and save on hands-on administration there, like reviewing reports, for example.
dungbeetle
S2 licensed
My goodness!

Thank you for such a carefully considered and reasoned argument, StableX.

What was I thinking!
dungbeetle
S2 licensed
Quote from csurdongulos :
Is it possible to have dynamic grid size? I mean on smaller tracks you could reduce it to 15-17, and on larger ones increase it to 25 or so.

Only problem there might be, that if you have a full large grid followed by a smaller one, how would you decide who gets ditched for the next race on the new smaller circuit?
Bootcamp Server?
dungbeetle
S2 licensed
Caveat: I freely admit that I haven't had the time to think this through thoroughly. It's just an idea that sprung to mind following a conversation I had recently with danowat on another thread, so sorry if it's been suggested/tried before.

I thought I'd just throw it in for people to talk about and to flame or suggest ideas for, as the mood takes them.

Becky and Sam, I apologise ahead of time if you feel that this is not for the CTRA. We all know and appreciate that the CTRA belongs to you guys and that it's you guys who do all the hard work. So, please feel free to close, nuke or otherwise influence this thread as you see fit. It really is, just an idea.

OK. Here we go.

As the thread title suggests, how about a CTRA Bootcamp Server?

What prompted this?
Numerous discussions on the CTRA forums about inexperienced and/or inconsiderate drivers causing problems on the servers (a perennial problem, I think ) and most recently addressed in Becky's 'Single Seater' thread.

Why such a server?
Because a prospective (note the word, prospective) CTRA licence holder would be given the opportunity to demonstrate a level of maturity and racecraft in preparation for joining the main servers.

It would hopefully provide a filtering process to differentiate between those who are merely inexperienced but keen to learn and those who are just plain inconsiderate. It would also mean that only one CTRA server has to suffer the sometimes painful indoctrinations of some newcomers, rather than two (i.e. the current Race 1 and SS 1 servers).

The effort required in taking part in Bootcamp would hopefully dissuade casual, fly-by wreckers from continuing further.

Finally, and perhaps most importantly, to provide 'genuine' new and/or inexperienced drivers a place to race where the emphasis is on learning racecraft rather than pursuing points.

How would it work?
Suggestions welcome here, but one or two concepts/ideas just for starters:
  • The need to complete a requisit number of 'clean' races.
  • Learning how best to deal with T1's
  • More experienced drivers (e.g. golds, platinums, titaniums) would be very welcome on the server, however their role would really need to be more one of mentor rather than competitor, so that new drivers could learn how to race safely with much faster drivers present. For example, short tracks with lots of laps might help with learning about dealing with blue flag situations.
  • Quick lap times, while obviously desirable, would not be the be-all and end-all. Decent behaviour and race craft would be the point of focus. Not everyone can be fast, but everyone can learn what needs to be done on the race track when faced with any given situation (e.g. there's a blue flag and a fast driver behind me; what to I do now? A slow driver who has practiced what to do under these circumstances need not cause a problem in this situation.)
  • The 'performance' requirements may not necessarily need to be very stringent. Simply being on the server for a predetermined period of time among the 'right kind' of people might help instill a certain 'mind set' if you will. A kind of, "Hmm, Bootcamp. OK these people clearly mean business and I need to behave accordingly." It sends out a message that racing on the CTRA servers is something to be valued.
Now I know that there are many 'minor' (Ha! yeah, right) issues to deal with such as policing, record keeping, structure, etc., etc. and some kind of autonomous system would be ideal of course but I do appreciate that this is far more easily said than done! (Although having said that, the CTRA-X system has reached such a level of sophistication now, that the necessary automation may already be available.) Logistics are everything.

So, please remember that this is not a detailed proposal. I haven't come prepared with all the arguments and answers, only the concept, and like I said earlier, I really do appreciate that such things are far more easily said than done.

Please excuse me now, while I run for cover. :hide:

Last edited by dungbeetle, . Reason : minor typos and additions
dungbeetle
S2 licensed
Quote from danowat :Of course, but a competition server, which the CTRA system essentially is, is not really the place for this type of mentoring.

Agreed ... hmmm, so it's not really a good place to learn either is it ...

Thank you danowat!

Time for a new thread methinks
dungbeetle
S2 licensed
Quote from danowat :Because, which ever way you slice it, laptimes are an indication of a fast driver.

Of course, they are not an indication of a clean driver at all, but in my experiance, it is the slower, less competant and less skilled drivers that are causing most of the problems in the SS servers.

Yes, I take your point. I suppose it's inevitable that slower, more hesitant drivers are more likely to cause bottlenecks and logjams when in the presence of faster drivers.

However, would you not concede that it should perhaps be incumbant upon the faster, more experienced drivers to show restraint when racing on the slower, entry level servers? The purpose of those servers is, after all, to initiate and educate new drivers.

Perhaps the role of the experienced drivers on those servers could be more that of a mentor, rather than a competitor?
dungbeetle
S2 licensed
Quote from danowat :Yup, the standards are fairly bad, I really think there needs to be a minimum level of competancy included in the CTRA system.

By that I mean, if you do not manage to acheive a certain laptime over a certain number of laps, you get kicked and told to practice offline.

I'm sorry, but what is the obsession around here with lap times?

I stand to be corrected here, but it seems to me that Becky's post was talking about basic racing etiquette and race craft.

What has lap times got to do with it?

If a clean driver can't get the required lap time over a certain number of laps because a bunch lunatics keep shunting him off the track, why on earth should the victim be kicked from the server?

(Not having a pop at you personally, by the way danowat , it's just that I honestly think it's more to do with how people are behaving rather than how fast they are going.)
Last edited by dungbeetle, . Reason : spelt danowat's name incorrectly - apologies
dungbeetle
S2 licensed
Zen in the Art of Live For Speed?

An interesting article here:http://www.shambhalasun.com/in ... amp;task=view&id=2098

EDIT: Hmmm ... on checking the link, the site seems to have fallen over. Oh well, here's a cached version 'till it's fixed.
Last edited by dungbeetle, .
dungbeetle
S2 licensed
Ahh, yes. It's an ill wind that blows nobody good.
I suffer terribly with wind.


All together now ...

Show me the way to score points,
'cos I'm tired and I wanna go to bed,
Well I had a little race about an hour ago,
An' they all left me for dead.

No matter how I race,
I'm always seconds off the pace,
So you can always hear me singin' this song,
Show me the way to score points ...
Last edited by dungbeetle, .
dungbeetle
S2 licensed
LOL!

Don't panic Becky, I'm sure we can survive this one for a bit longer.

Thanks for the reply.
$results pop up
dungbeetle
S2 licensed
Didn't want to 'off topic' any of the existing threads, hence this new one.

Just a quick one really.

I've set the $results option in $prefs to off, but the results screen still pops up.

Is this a wee gremlin, or am I doing something wrong?

Thanks.
dungbeetle
S2 licensed
Quote from riffey4 :I've been wondering for a while... is there some sort of map where all the corners and other important parts of the track are displayed and named/numbered? T1 is usually easy, but on the longer tracks I have to count what T5 is... Maybe there are even names, like the new Michael Schumacher S or the Scawen Chicane?

Names for bends has been discussed many, many times before, riffey4.

It's an idea that appeals to most people and so it's often suggested.

I think there was even an organised thread at one stage to do this, where people submitted names and voted for the ones they wanted.

Unfortunately no general consensus could be reached and it fell through.

Do a quick search and you'll find lots of threads on the subject.
dungbeetle
S2 licensed
Quote from HVS5b :What about us thickies who don't even know what a cfg file is, never mind how to change parameters on one

Any chance of a run-thru for non-techy types, pls!

Just to clarify, I want the pitstopper, but not the two other add ons.

Thanks in advance

After installing LFSRelax, open up the LFSRelax.cfg file in notepad.

As an example, scroll down to the line that says 'EnableTSView = true' and change this to 'EnableTSView = false'. This will disable TSView.

Save the LFSRelax.cfg file before exiting.

EDIT: Sorry - already covered elsewhere. [Note to self: Read the WHOLE thread next time before replying!] :slap:
Last edited by dungbeetle, . Reason : Didn't read the whole thread before replying!
dungbeetle
S2 licensed
Quote from ajp71 :Which is usually considerably before the wall finishes and you can get a chance to see something in your mirrors/by looking so it could still spectate you for waiting.

Keeping an eye on the map might help there, so you can time your run down the pit lane.
dungbeetle
S2 licensed
Quote from Becky Rose :If you sit before the pit exit line it should not spectate you, it will only spectate you if you are on the race track. So if there is a queue of cars coming you can wait at the pit exit line for them to clear and you shouldn't be spectated, I think, it was about 2 months ago I coded that.

The pit exit line is usually after the last garage, i'm not referring to the yellow pit exit marker here, but the point where you can turn off the pit limiter.

Ah, OK.

Thanks Becky.

Yeah, I was right down the end of the slip road behind the post markers, by turn 1. That would explain it.
FGED GREDG RDFGDR GSFDG