The online racing simulator
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Calvinaquino
S2 licensed
Quote from Shotglass :tiny bug I just found
the "centre view" and "eye position" buttons in options => view are missing if youre not on track

Confirmed...
But if you go into Views and chose "inside car" view, it has the Standard Position option...
Calvinaquino
S2 licensed
Correct me if im wrong, but i think the XRG doesnt have turbo.
other than that you could use that sound mixer thingy, make some samples and put it inside. i dont know how to mess with that

EDIT: beaten by unseen
EDIT2: BTW nice supra, thats a mark3 right?
EDIT3: LOL Sueycide_FD...
Calvinaquino
S2 licensed
Like Scatter said.
This "countersteer" is the Force Feedback in Action. its giving you informationf of basically what the car is feeling in the game. i dont recomend turning it of as the force feedback is what gives you the real feel of driving in the simulator. instead, learn to drive with it. In a Real car in Real Life, thats basically what the driving wheel would do when drifting.

(correct me if im wrong xD).
Calvinaquino
S2 licensed
Quote from Mazink :now that the REV limiter is on all car, and for cruising during 2 hour at the rev limiter I can say that engine DO NOT TAKE damage if you hit the rev limiter, anything beyond the rev limiter will damage it.

so you can from now on shift without raising your feet and it will be okay!

That would melt the cluth very fast. :bananadea
I think you meant ''so you can from now shift anytime you want''
or seomthing like that :something
Calvinaquino
S2 licensed
Nice!!!
Its gonna be big!
inverting Pedals!!!
Calvinaquino
S2 licensed
I dont have a G25 but i read on the LFS BR forums:
http://www.lfsbr.com/modules/smf/index.php?topic=6469.0
what they do is to invert the pedals, by, from the normal position, you rotatem them 180 degrees and then pithc up about 70-80 degrees.
That way, Clutch will become the accelerator and vice-versa, and the brakes will stay near the NEWLY accelerator, making heel n toe an easier and more forgiving job. at the same time, it allows youre feet to rest on the floor itself, relaxing the muscles..

thats it. if i had it, i would do it. dont know if it could work for plastic double pedal wheels, like MOMO or DPF.


EDIT: sorry for hijacking the thread but i dont want to start Another one, since this is a ''pedal mod'' too heh
Calvinaquino
S2 licensed
I think there shouldnt be tire warmers at all, but only in classes that really dont use them.
as people said this should make the begging of the races interesting but the downside is (maybe) T1 crashes++ ... i think
but i think the tire phyics should be updated at the same time...

OT: funny how Bob rates stuff...
like
idea++ or no_tire_warmers = True or TireWarmers-=1
Calvinaquino
S2 licensed
Damnit...
1st: Me loosing in a Truco game...
2nd: Me... self.
Calvinaquino
S2 licensed
Yay, good news.
Calvinaquino
S2 licensed
Quote from Gills4life :Ok I have done the requested Ferrari 575 GTC sounds for the FZR.
I have also done the Toyota Soarer sounds for XRT and the FZ5 but they were very hard to make it sound anything like the real thing so it was kind of hit and miss. hope you like them anyway

Man, i dont know how to thank you... the ferrari is awesome =D

OT: i didnt though about ''cracking'' at that statement... dumb me =/
Calvinaquino
S2 licensed
E: that is past. i apologise. now back to work...

PS: can anyone make a Ferrari 575 GTC sound for the FZR?
Last edited by Calvinaquino, .
Calvinaquino
S2 licensed
Damn i really though i was posting in the programming section... can any mod move my thread?

it seems that i havent fully understood i agree...
C# tips
Calvinaquino
S2 licensed
I am a C# progammer newb (im learning at school, going fine by the way) and sometimes i have problems and search the internet for workarounds. the thing is: are there any usefull tips like functons that should be avoided $$/or usefull functions / libraries to have?
i see that some people tell me to avoid the clear screen functions and scanf...

PS: what do i need to initialize graphics? i checked initgraphic() but... all i got was missing stuff...

thanks in advance... its cold here and hard to type =D

EDIT: is recursivity (i dont know how to call it) or the ''calling the same function inside itself'' something to avoid at all costs? (my teacher says soo, but it makes things soooooo easy, and never got a problem) and i should use instead while/dowhile right?
LFS 2 years from now...
Calvinaquino
S2 licensed
Ill be looking back to this say, saying "hey Bruno (LFS addict RL friend), remember when LFS was in S2 and the car deformation was a funny thing? or when it didnt had aero physics... it soo much cooler now!"

this is in no way a suggestion or a beg to the devs or anything. im just waiting to LFS to download... at 0.6kbps

damn im proud to be a S2 owner... aren't you???


EDIT: i was just reading BallBearingTurbo's GTR2 Analisys (wich is pretty accurate by the way man)
... and... im just happy!!!!!
PS: According to BallBearingTurbo, Playing GTR2 its like cheating on your wife... (LFS). dont do it!
Calvinaquino
S2 licensed
Quote from scoobyrbac :Its GTR2 that has it and on my PC I dont see how you think it lags at all? Unless you have a crappy slow PC with slow internet which makes it lag?

i think he means that, when you press the shift up, doesnt mean the the car shifts up at that that, it only sends an action to the player model to take his and off the wheel and hold the gear, change it and bring the hand back to the wheel. in that way, you would ratther change gear decaseconds later.

the improvement i see is that whe you shift the gear, it skips the ''takes hand off the wheel and grab the gear shifter'' part and start with him on the gear shifter already. that way theres no lag caused by the aimation and if he dowshifts sequentially very fast, the inly thing that happpens is the ha staying alil longer on the shifter and then coming back. i think i saw a game that does this but i dont remember wich.
with this ''skipping first part of shift aimation'' it would work for people that uses, lets say, a Hpattern shifter like the G25. when you ENGAGE the gear you want, the ingame model would just suddently appear on the gear shifter and (maybe ad the same momment) grab the wheel later.
that would make the immersion level go up i think.

EDIT: ''suddently appears on the shifter'' lets just say that hes very god damn fast with gear changing =D
Last edited by Calvinaquino, .
Calvinaquino
S2 licensed
OT:Why noone mentioned Enthusia (PS2)???
damn this game is awesome, its like a LFS on console!!!
it has very well done physics (you can search movies that compare enthusia driving with real driving) and the game has one movie too.
The intro is... interesting. dont worry bout it (!!!!).

get your DFP on your PS2 and the Enthusia Proffesional Racing disc inside. That is one of the coolest experiences ever! (not near LFS but....)

The AI is one of the best. it knowws youre there, tries to avoid collisions in most cases, and tries to overtake you too.

The game has a Point system tha, you lose points by cutting the grass, hitting walls or other cars. that way forces you to KEEP DISTANCE from these things. (if your points reach 0 you are disqualified).

no i dont work for Konami (wich produced the game)

Justa heads up. when i bought this one, i had forgotten GT4 for sure.

Just a fact: ive been noticing that when a game simulates real physics of cars, if you try to dorifto in it and it dorifts, it has a good physics engine. well i think it proves my point

later! /OT

On Topic: well the final answer os obviouslly... no.
does *bling bling* separates the kids from the men?
EDIT: damn Off topic i posted
Last edited by Calvinaquino, .
Calvinaquino
S2 licensed
Quote from spacedskunk :Try doing it in this order:

1. Unplug steering wheel
2. Uninstall steering wheel software
4. Go to My Computer > Local Disc > Program Files > Delete folder (if there is any) relating to your steering wheel. Such as 'Genius Software'.
3. Restart PC
4. Plug in the wheel
5. Install the steering wheel software
6. Calibrate the wheel for LFS and try LFS. If its working at this point, you know its not the wheel or driver/software. If it still doesnt work at this point, please reply to this message telling me it isnt.

7. If its working, make sure you have the latest richard burns rally patch. Download the patch here;

http://www.gamershell.com/download_7403.shtml

8. Try RBR with the wheel after patch installed. If the game breaks your wheels force feedback as it did originally, please again reply to this explaining.

Thanks for the reply. im going to try it as soon as i get home.
My RBR is with last patch (1.02)
Will reply later for the advice. Thanks alot.
ForceFeedback Problem
Calvinaquino
S2 licensed
Today i installed Richard Burns Rally, seeing a s its one of the best if not the best rally sim out there. while on the config menu of the controls, i adjusted the forcefeedback settings alittle and tested. for my surprise (the wheel was running ok untill then, i even played some LFS before it) the game checks left, right and centering. But when checking, the wheel didnt moved left. it only moved right and didnt moved to the center. after this test my forcefeedback settings on general became messy (the forcefeedback keeps pushing the wheel to the right even out of a game, or while plaing ANY game). its annoying me.

I already re-installed the driver for the wheel (genius speed wheel force feedback USB, runs very well - actually used to run very well xD)
restarted the PC, unplugged-replugged the wheel, the power unit... still the same.

i really need some help =/

thanks in advance.
Calvinaquino
S2 licensed
Sorry to btong this up but when i play LFS the force feedback is ok.
today i got my hands on a second hand RBR, installed, patched, run.
detect devices > wheel detected. test force feedback... WTF?
now my wheel keeps turning right and i dont know what to do. it as if it has default force to the right...

someone help me

Windows XP
2.6 sempron x32
1536 Ram ddr1
GF6200 256
Genius speed wheel force feedback (worked fine untill i tested the FFB on RBR now its messed up. even when i turn it off and plugoff the PC it still messed up)
Calvinaquino
S2 licensed
Quote from mrodgers :You have 2 feet. You have either 2 pedals or you have 3 pedals. With 2 pedals, you have 1 foot for each pedal. If you have 3 pedals, you have 1 more pedal than you have feet. You have to make a decision, do you try to use your left foot for both clutch and brake, or do you try to use your right foot for brake and throttle. It's quite simple.

2 pedals, use both feet. 3 pedals, heel and toe with right and clutch with left.....

that was very simplistic choice, thanks.
PS: i read that someone uses 2 pedals, one for clutch (!) and another for hand brake(!!!!!) ??? wow.
Calvinaquino
S2 licensed
Quote from Gekkibi : These are the guys who will eat you on breakfast and asks some more.

l33tness.
That is hardcore yes indeed.
Calvinaquino
S2 licensed
l33t.
Keep up the amazing work
Calvinaquino
S2 licensed
I think this game supports demo users alot. And i mean, ALOT.
everyboddy here went tru the demo user phase, buying a license is not so hard if you really wanna get into the real thing.
even i could buy it (didnt had international credit card, had to workaround.)

check the links he gave you.
FGED GREDG RDFGDR GSFDG