I for one think it's pretty fine. It could be of higher resolution but that may be a matter of your computers performance.
The only real little hint I can give you is not to paint the very visible clearances for example between bonnet and the mud guards.
Since I setup my G25 I have only once driven a car in LFS without its given shifting and steering standards at a full setup steering lock. I find it to be the most rewarding driving experience since I have arms and steering wheel turned on and with the wheel set to 900° and full wheel turning compensation that's the biggest possible immersion for me now.
Don't mind your language. Of course you should always try to improve it but to make your self understandable here your english is just fine for me (for whom english is not the native tongue either).
I understand your points and I too noticed too many times that the effects I tried to copy could be different from the actual outcome. Thus and being a bit of a perfectionist I often avoided finishing an edit on half the way. I do know my edits are not perfect either and I wasn't trying to insult you personally but I just like to criticise things because for me the only way to improve over my own limits is to get hints and mistakes pointed out by others.
So please, keep things going I guess you are a pleasant guy and you have enough self-criticism to do very nice screenshot edits soon.:magnify:
Although I do like how some of the rain drops are enlightened in red I find the effect to be a little overdone. There are red drops one metre behind the car and I find this to be unrealistic. However the biggest fault is that all of the rain drops point in the exact same direction.
Also you see no sign of rain on the car itself. There is not a single bit of water thrown up by the tyres whereas the road is so wet it looks like a mirrir which is the next unrealistic looking thing, roads are built so that rain can run off to on or both sides.
Now that you look in the "mirror" three things are strange: The mirrored car is squeezed vertically, it is not blurred horizontally (which resulst in very sharp vertical lines) and on top the mirrored car is out of perspective since I assume it is only a copy of the original car in the picture.
What I was earlier criticising were the skid marks. Their path is too much of a curve for a car that seems to be going so fast, for me it looks totally strange since the car in the screenshot is obviously in control(neither weight shift nor steering to the sides). Talking about the lack of steering angle the locking rear wheel makes no sense to me either but that could be just me. Do I have to mention how realistic I find utterly dark skid marks on a very very wet road to be?
A matter of technical correctness (which I do not know too much about) are the glowing brake discs. I believe before on a stock 115bhp hatchback your discs could glow your brake fluid would have boiled heavily so you had no chance to survive the previous three corners.
If you use a FFB wheel it should be possible to control the MRT after some practice. As said above you need to turn very smoothly on the limit. This also is a matter of your setup. You can't feel the car sliding away smoothly but you can feel the limits of the chassis through the Force Feedback.