The online racing simulator
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silent_wind
S2 licensed
Quote from Matrixi :I remembered the first public version being released in august.. I guess 10 years is long enough to forget details.

i remember it too lol we're the veterans here kinda
silent_wind
S2 licensed
Quote from Shotglass :just one question
are you guys still full timing lfs or has ot become more of a hobby project?

i really really wanna know about that one !
this is like a report without being a real report actually , otherwise i have the feeling that we're getting fooled here... no trust anymore really , kinda disapointed...
silent_wind
S2 licensed
-------------- win7 64bit---------------------
silent_wind
S2 licensed
Win7 64bit
silent_wind
S2 licensed
hmmmmm brain failure ??
silent_wind
S2 licensed
Quote from G!NhO :take it easy fella, btw you said you left?

quit playing LFS , never said left the forum... ok ?
silent_wind
S2 licensed
Quote from madmat28 :Ahhh... these kids today.
Back in the days all we had was a stick and a brick - they kept as entertained for years!

these kids ? what's that shit ? who are u to judge me ? and who the F*** told you im a kid ??
that said , take a look at my join date mister "i know everythin" , and compare it a little with your join date... i been playin LFS for the very first demo ever released , so i guess i'll leave lfs for the newbies and new comers..i've had my time.. i'll be back when attracted once again by some new stuff...

one more thing, i can say everythin i want here , so if there are some who dont care , fine , i just dont care either of what you think , since i say what i want and keep saying what i want
Last edited by silent_wind, .
im gone away from LFS !
silent_wind
S2 licensed
till some new tracks pop out !! kinda bored to death ! for the record im having a blast on GTR evo... even if i prefer LFS but then again , LFS is not attracting me anymore ! and the sirocco won't make it for me, just hate FWD cars... so bye bye lfs for now see ya in 2 or 3 years hopefully with some new track and maybe the green hell will be in the plot ! lol
Just Wondering about the FO8...
silent_wind
S2 licensed
how come the FO8 aren't that popular ?? are there any physics issues or somethin ? cos i almost never see any server runing it... maybe one now and again but mostly never !

im asking cos i just like the way it rolls , nice sound engine and feels great to drive, just a pitty there's no many servers runing it
silent_wind
S2 licensed
76° for me , 16/10 1680x....
silent_wind
S2 licensed
BMW M3 (E46) and the escort cosworth ! and if i had one choice only i'll pick the escort !!
silent_wind
S2 licensed
Quote from Ricerguy :, sorry i'll have to check it later if i get a chance, my internet is running slower than dialup so im goin off the pc for the rest of the day.

no problem, whenever u can dude !
silent_wind
S2 licensed
Last edited by silent_wind, .
silent_wind
S2 licensed
Quote from skolekaj :was it some good pr0n running in the background

Quote from Ricerguy :uncecessary info there...torque split?, weight with or without driver/fuel?, gear ratios?

EDIT: I was going to do a set file also, for the VR6 tweak, but I may do that another time when i have more accurate necessary values.

I also included a nissan GTR tweak that I made along with its .set

*I uploaded pics instead of tweak presets because this tweak only saves cartype side edits.

thx dude, im gonna give it a try right away... concerning gear ratio i couldnt find it , maybe you'll succeed by seeking from your side... thx anyway
silent_wind
S2 licensed
Quote from Bob Smith :Nice spot.

i thought it was hidden...
silent_wind
S2 licensed
Quote from NotAnIllusion :Basically, you need to know what numbers to aim at. For example (these figures are not accurate! Example use only), normal unsporty road cars have frequencies in the 1-1.5 Hz range, sporty cars up to 2 Hz, non-winged race cars up to 2.5, low-df up to 3 Hz and high-df up to 3.5 Hz, maybe even 4.

The frequencies you want to use also depend on the type car, front-wheel drives will need higher rear frequencies to counteract understeer, really powerful rwd without slicks will need lower rear frequencies to not oversteer when you glance at the gas pedal. Bumpy tracks need lower frequencies than smooth ones. Heavier cars want lower frequencies than light ones.

So, set the spring stiffness in VHPA accordingly. Then you need to move over to the damping tab and adjust damping values, to say 65-80% of the critical damping values in such a way that you get the off/on throttle characteristics you want.

ok thx for your explanation, the car i only drive is the XRT actually.. im gonna try to follow what u said...
silent_wind
S2 licensed
got a question about the spring settings , it's supposed to be set based on the weight of the car, isn't' it ? so how can we know within the program that we achieved the right values ? can anyone tell me how to handle and manage those spring graphs to have the optimum "car weight/spring stiffness" in the soft pls ?

thx in advance,
silent_wind
S2 licensed
Quote : was it some good pr0n running in the background

yes it was and i think im not the only one out there ... anyways, back to the topic, still no one can figure out how to make a VR6 ?
silent_wind
S2 licensed
hi , i get this error when i try to launch the program, any advice pls ?


nevermind, i just didnt see i wa smissing some runtime stuff.. problem solved , thx anyway
Last edited by silent_wind, .
silent_wind
S2 licensed
i added some performance reference into the first post

hope someone will make it as close as the real thing...

thx again , cheers !
silent_wind
S2 licensed
Quote : I might give it a shot, i'd like a new challenge. Which version of Tweak are you using? ( screenshot would be best )

thx bro , here's a screenshot as u requested
silent_wind
S2 licensed
thing is i dont really know how to deal with that , like for the rpm's , tires... im really a noob , not i dont wanna try , since i did, im just not good at it and it's always way too far from the original values no matter what i do..

would anyone be kind enough to do it for me pls ? or at least explain to me how to set those tires and RPM's values...

thx very much
silent_wind
S2 licensed
except for cylinders and Cm3 i dont know how to deal with the other values, there's also the tires i dont know how to set (too much digits) ...

still i have some issues with lfs tweak, like i can't use the other cars .. anyway, if someone can tell me how exactly to make the specs match..

thx,
Looking for a Golf3 VR6 tweak
silent_wind
S2 licensed
hi there ,

first of all , happy new year to everyone.

can any pro tweaker make a golf3 VR6 Synchro based on the XFG as close as possible to the real thing as well as torque and power + RPM's match.. this is it :

Specifications : VW Golf III VR6 Synchro


Engine : 6 cylinders in V 2861 cm³ 12 valves
Power : 190 PS (140 Kw / 187 hp) at 5800 tr/min (Max RPM 6500 tr/min)
Torque : 245 Nm (25 mKg / 181 Lb-Ft) at 4200 tr/min (~ 146PS)
Ratios : 66 PS/L (49 Kw/L) - 86 Nm/L

Transmission : Four Wheel Drive + autobloquant
Gearbox : manual 5 gear
Tires : 205/50/15 ->

SCx : 0.67 / Cx : 0.33
Weight (CEE) : 1360 Kg / 2998 lbs (heaviest verified in running order)
Weight/Power ratio : 7.16 Kg/PS & 103 Kw/T
Torque/Weight ratio : 180 Nm/T

Fuel consumption : sport 18 L/100 (13.1 mpg)

---------------------------------------
performances :

Max Speed : 223 Km/h
400m : 15.7 s.
Km : 28.7 s.
0 to 100 : 8 s.
80 to 120 in 4 : 9.6 s.
80 to 120 in 5 : 13.2 s.
80 to 150 in 5 : 25 s.
400m from 40 in 4 : 17.6 s.
400m from 40 in 5 : 19.2 s.
400m from 50 in 4 : 16.2 s.
Km from 40 in 4 : 31.4 s.
Km from 40 in 5 : 35 s. 35
Km from 50 in 4 : 29.7 s.

Thx in advance,
Last edited by silent_wind, .
FGED GREDG RDFGDR GSFDG