The online racing simulator
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AsterX
S2 licensed
Wow, congratulations!

That's a wonderful day to born...March 30th...in fact I was born the very same day...
AsterX
S2 licensed
Quote from nesrulz :

This has happend to me too: Then Lapper doesn't execute any command provided in the cfg file.
AsterX
S2 licensed
Here we are: http://www.racingfiles.net/sim ... /replay/SLFS07-4-race.rar
The player who quits the race at lap 10 is Norman Vauxhall.

I've also edited one of the template, the race.csv. In fact, I simply can't obtain perfectly what I was looking for, but at least I've been able to change the order between playername and username variables.

I can't add a fixed string at the top of the template (as in the file I attached before) and custom strings in the middle are ignored, but it's all right.

In the tsv template, I would like to obtain a list of the drivers based on their username instead of the playername: it seems to be hard-coded, so no chance to edit this. But if you have a workaround for this too, it would be useful (but don't bother too much, I still can change this by hand ).
AsterX
S2 licensed
Ok I'll re-try again, but didn't work the first time...maybe I've done somthing wrong.

As stated before by someone, when a player leaves the server before the end of the race, results are strange.

Tonight, one of our driver volountarly left the game during a pit-stop at lap 10, but he doesn't have any lap in the report. Another player has been disconnected at lap 2, and he correctly is reported to have completed one lap. Really don't know what the problem would be.

But when a player re-join it is normal that he starts from lap 1, isn't it?
AsterX
S2 licensed
Is it possibile to use a custom .tpl file? If not, will it ever be?

I'm asking it just beacause it would simplify the life of a SLS administrator...With that system you can administer a championship just putting in some report data: they created a custom template file (called sls.tpl) to have all the needed data. You can do everything also joining together the .csv and .tsv files and adding some lines, but it would be very useful to be able to a custom template file.

I even found difficult to get around the problem with a classic trick: I assumed lfs-stats goes straight reading the tsv.tpl file. So I changed the name of the sls.tpl in tsv.tpl, but lfs-stats still generates the .tsv file with the same parameters!

So it seems to me that various templates are built-in in the exe file: but the .exe itself needs the template files in the right path (tried to move them and I got obviously an error).

The template I (we?) need is attached to this post.

Great work Gai, thanks a lot for this amazing utility.
AsterX
S2 licensed
Quote from nhancer.com :The so called Level of Detail BIAS (LOD BIAS) controls which at which distance from the viewer the switch to lower resolution mip maps takes place (see here for more details about mip maps). The standard value of the LOD BIAS is 0.0 (zero). If you lower the LOD BIAS below zero, the mip map levels are moved farther away, resulting in seemingly sharper textures. But if the scene is moving, the textures start to shimmer.

Because of this, it's not a good idea to use a lower LOD BIAS to improve the sharpness of the image. It's better to use an Anisotropic Filter instead.

Some games force a negative LOD BIAS nevertheless. The result is heavy texture shimmering. To avoid this, the driver can clamp the LOD BIAS to zero. That means that the LOD BIAS can still be raised above zero, but it cannot set lower than zero.

Clamping the LOD BIAS to zero even when you select a negative valeu is a feature available with nvidia driver.

This page would be useful.

Bacause driving a car by the cockpit view let the point of view very near the track surface, a simmer would like to have sharper texture (the asphalt would be less "blurred" with negative values). But do not use too high negative values: this will cause texture shimmering.

As said in the article, I suggest to use anisotropic filtering to obtain a clearer image (with no more negative value of mip map bias than -1). Though this should have a certain impact on fps performance...
AsterX
S2 licensed
I tried with the latest build too, but it still doesn't work.
I also put lfs dir in my documents folder and still can't unlock, even running it as an administrator.

I think we would have to wait a fix for this...
AsterX
S2 licensed
Quote from Scawen :Has anyone else tried unlocking with the 64 bit version of Vista?

I tried with the first version of patch U and I couldn't do it: I'll try with latest patch U19...
AsterX
S2 licensed
Does anyone feel that the force feedback is weaker than before? Or am I missing something?
AsterX
S2 licensed
That's the first version: the 2.0 was released sometimes ago..
I'm looking for it too!
FGED GREDG RDFGDR GSFDG