Few problems with AI.
Track AS2, car Fox, 60 laps
First race, all cars ended up stuck in the two sand traps at the final corner on AS2.
Second Race. Half the cars stuck in the same traps, the other half burnt out their
clutches on track. In both races (2 pit stops), most seems to handle the pit ok, though there were some crashing into each other trying to get into garage. (Maybe it'd be better if they just stayed on their pit, rather than enter garage (easier fix). Not sure if they are faster on this track or not yet. They seem slower. They used to mid 102s, now they are doing 103-104s, with little improvement. Most did roughly 55 laps.
SO6 FMB they seem pretty quick there (at least compared to current avg human times on servers) though clutch problems as usual same with pit problems.
AS3 FXR - well first few laps they all crashed taking final chicane, but they finally learnt it - big improvement - they now also use the correct gear - big improvement. Same clutch n pit problems though.
That's the end of those I've tested. Still not happy with new rev limit and the clutch is way too sensistive to overheated. I deliberately burnt out a clutch once. That was in a normal car, and it took alot longer than this, a race clutch should be alot better than normal cars clutch.
Not Happy
Track AS2, car Fox, 60 laps
First race, all cars ended up stuck in the two sand traps at the final corner on AS2.
Second Race. Half the cars stuck in the same traps, the other half burnt out their
clutches on track. In both races (2 pit stops), most seems to handle the pit ok, though there were some crashing into each other trying to get into garage. (Maybe it'd be better if they just stayed on their pit, rather than enter garage (easier fix). Not sure if they are faster on this track or not yet. They seem slower. They used to mid 102s, now they are doing 103-104s, with little improvement. Most did roughly 55 laps.
SO6 FMB they seem pretty quick there (at least compared to current avg human times on servers) though clutch problems as usual same with pit problems.
AS3 FXR - well first few laps they all crashed taking final chicane, but they finally learnt it - big improvement - they now also use the correct gear - big improvement. Same clutch n pit problems though.
That's the end of those I've tested. Still not happy with new rev limit and the clutch is way too sensistive to overheated. I deliberately burnt out a clutch once. That was in a normal car, and it took alot longer than this, a race clutch should be alot better than normal cars clutch.
Not Happy
. When overtaking Ai as I get ahead they slam on the brakes and drop back 50m (Yeilding ? ) and then on lap 7 80% of the cars pitted with myself, I was leading and pulled into my stall only to be shunted out of it by an Ai taking my place
the race went pretty well considering the other cars pitted early due to crashes ect. This was the first race I had run them My best lap was a 2:39 and the Ai Best lap was 2:45