LFS for me had an instant click that made it work for me. Rfactor did not.
Same thing for me with F1C vs GP series. F1C 'clicked' and GP series did not.
I cannot really explain why, just that one feels more natural to me it it's response.
My first time TOCA was an experience of close racing that was unforgettable. The grinding door to door to get around some corners just amazed me and I really liked the way the game handled. Then I just started to get into TOCA2 and really liked that as well, when I heard about LFS. I tried the demo and never looked at TOCA2 again. LFS was much more lifelike to me and RFactor did not do the same.
I never did really give it a shot though, so I still might like it if I got used to it. But I'm not willing to get used to it. I just do not have enough time to play, so LFS is enough and I REALLY like it since patch U, so this is probably where I'll spend my next couple of years racing 
 
GPL was just too damn hard when trying it first with a joystick, then got a non FFB steering wheel and still could not drive. Then got a FFB steering wheel and I was able to really carefully get around the track. It was still hard, but fun. It did not have the instant click but I kept trying because I then had the time to do that and was sure it was a great game.
So I cannot offer any real comments on RFactor other then: no instant 'click' when first playing the game and not willing to invest the time to make it work for me.
                
            Same thing for me with F1C vs GP series. F1C 'clicked' and GP series did not.
I cannot really explain why, just that one feels more natural to me it it's response.
My first time TOCA was an experience of close racing that was unforgettable. The grinding door to door to get around some corners just amazed me and I really liked the way the game handled. Then I just started to get into TOCA2 and really liked that as well, when I heard about LFS. I tried the demo and never looked at TOCA2 again. LFS was much more lifelike to me and RFactor did not do the same.
I never did really give it a shot though, so I still might like it if I got used to it. But I'm not willing to get used to it. I just do not have enough time to play, so LFS is enough and I REALLY like it since patch U, so this is probably where I'll spend my next couple of years racing
 
 GPL was just too damn hard when trying it first with a joystick, then got a non FFB steering wheel and still could not drive. Then got a FFB steering wheel and I was able to really carefully get around the track. It was still hard, but fun. It did not have the instant click but I kept trying because I then had the time to do that and was sure it was a great game.
So I cannot offer any real comments on RFactor other then: no instant 'click' when first playing the game and not willing to invest the time to make it work for me.
 I don't think any of the cars in the game are close enough to my daily driver to be a good comparison or I'd try the same thing.
  I don't think any of the cars in the game are close enough to my daily driver to be a good comparison or I'd try the same thing. ).  I must admit, they're spinning the tires for a lot longer than I gave credit for.  I wasn't able to measure the black marks, and I was using Race_S setups with just a little added height and softness, but it doesn't seem as far off as I first thought.  I was dropping it into first with the revs pegged.  Normally, just mashing on the gas, it doesn't do that.  I wonder if it's the auto clutch at play that's throwing me off?
 ).  I must admit, they're spinning the tires for a lot longer than I gave credit for.  I wasn't able to measure the black marks, and I was using Race_S setups with just a little added height and softness, but it doesn't seem as far off as I first thought.  I was dropping it into first with the revs pegged.  Normally, just mashing on the gas, it doesn't do that.  I wonder if it's the auto clutch at play that's throwing me off?
