I'm going to post this in issues as well, since I am actually NOT on the test patch but am using 0.6P so it might be unrelated to test patch.
I had to contact Logitech about my G27 because of calibration issues and they "upgraded" me to a G29. However when I try using it in LFS I can't get FFB to work. LFS reports:
"CreateEffect failed (0 axes)"
"Could not setup FF steer device"
I've tried using both device 1 and 2 for the FF device and the G29 is listed first on the controller list so I'd expect 1 to be the proper device, but doesn't work.
Also, I came back after running LFS for a very long time and everything was running just fine on the track. Rendering as expected. I then ended the race, (or went to pits?), and got to see the attached view. Again this was 0.6P and unfortunately I don't have any information on how/why it happened, just fyi. I'll keep an eye out.
EDIT: If possible I have a few feature requests:
- A command to add an AI car of set difficulty, might be tricky now that there is /ai name, but I'd really like the ability to: "/ai easy /ai hard" or even use a number.
- In the back of my head I was digging into making a realtime telemetry tool, it sure would be nice if OutGaugePack had included steering wheel angle, but I suspect that is a PAIN to change since it would effect others using it by changing size.
- Any chance of an InSim message, or a command to print the locally used setup? I know you can see it on F12, but that doesn't help my AIRS driver safety check that it used the correct setup. To be fair I understand if that would be a waste of your time since I'm probably the only one to find this useful. I had hoped that it was in Display2 on OutGuagePack but no such luck.
I'm hyped for every LFS update, especially graphical ones, even really minor like new road shader, and I even already have an idea of what it can be, and for me it's not VR related
Maybe I'm wrong, but I'd be happy with every update that can improve my LFS experience.
Actually, I think that if ScaViEr want to make LFS alive again by bringing back people, I think that graphics updates are more important than "under the hood" physics. At least add a HDR pipeline (with Bloom), PBR rendering and cascaded shadow mapping, so it looks more like a 2012+ game.
Well, I can understand why somebody asked if Scawen is alive (the test patch did progress normally, and then complete silence...), I found that one "on topic". And I'm glad Scawen did respond. And I have a twitch to post some comment about that too, like many of you... but:
So, can you, please, move the guess posts somewhere else, like general forum, and let this thread stay about P2? I bet this is somewhat annoying for Scawen (for me it is), including this very post, as when he sees a new post here, he expects P2 bug report, and when I see new post here, I expect either that, or Scawen's report about progress / P3.