The online racing simulator
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Victor
Developer
Ah, there was an error but you couldn't see it. Indeed there is a limit: you cannot have more than 5 unpublished mods at a time.
Victor
Developer
Fixed.
Victor
Developer
Yup, that's added. Also you can now update allowed tracks without having to stop the host.
Victor
Developer
The "allowed tracks" feature has been added to the hosting panel now.

I'll have a think about the log file. I know some others would also like to have better insight into it, so maybe there must be a simple download feature, or a better way to scroll / search through the whole thing online. Will have to come back to that a bit later as I have a few other prios to focus on first.

Thanks for the note about the log command - I think we should remove it, indeed.
Victor
Developer
Quote from LakynVonLegendaus :Unfortunately, the Virtual console doesn't show the whole log file but only last 2000 lines which is really not enough considering a mere user connection info takes up over 20 lines.

May I ask what you're looking for, with regards to the logs? Then we may be able to come up with a suitable solution.
Victor
Developer
Hi, the host log file can be seen in the Activity tab. Though it's not available for download.

The allowed tracks feature isn't implemented, but I'll have a look at that. You wouldn't have to upload a file -there is no ftp access- but you could set it on the Basic settings tab.
Victor
Developer
Fixed. Thanks for the report.
Victor
Developer
Quote from denis-takumi :for Victor:
i still need send layouts to server after each restart. maybe store cfg.txt and layouts folder for server and mount it to host?

after stop/start server ip was changed. is it normal? because i must reconfigure my insim app.

The IP and InSim port don't change. They _can_ change, but only if the game server is migrated to another machine, which doesn't normally happen. So I'm not sure why you saw the IP change tbh. Afaik your host wasn't migrated lately.

I fixed the layouts disappearing after a restart. Also added an option on the web panel to only remove a layout from the host, not both the host and your account which seemed a bit drastic.
Victor
Developer
Quote from chucknorris :General lack of functionality of server hosting
-"PPS" is not configurable via web and is lost after restart
-"Max guests" is not configurable via web and is lost after restart
-"Refuelling allowed" is not configurable via web and is lost after restart

I added pps, allow refuel and show remote gauges.

About max guests, can you help me understand why that is needed? I mean, you pay for an amount of slots, but then you want to reduce that? I'm curious what a reason for that could be. Or did you just notice the option not being present?
Victor
Developer
Quote from chucknorris :Got a couple of issues:

Bug #1:
Server W51 seems unconfigured on lfs.net
-No tracks
-No cars

Bug #2
Nobody can drive the BOYARE online. Not on TC, nowhere but single-player. I've setup a server with all mods allowed, but I cannot drive the BOYARE. All other mods work.

These are fixed. Will have a look at the additional settings soon.
Victor
Developer
I'm doing hosting updates and sometimes have to restart hosts. This was one of those occasions. Thanks for reporting though.
Victor
Developer
The API manual is not there yet, indeed. The API endpoints / bodies are also not yet final. When they are, I'll create the manual pages. The above endpoints were provided so ppl have something to request info regarding vehicle mods for now.
Victor
Developer
Quote from Flame CZE :I'm having trouble connecting to the master server in LFS now, and it happens from time to time, not sure what's causing it... I have no other internet connection issues. Sometimes I get "Could not connect to master server", sometimes the list of hosts has a lot of "no reply".

What's the master server IP so I could traceroute it?

Quote from BeNoM :Same here, LFS servers have been quite slow and consistent for me as of late.

I've loosened the traffic rate limiting a bit, maybe that helps. Please do keep reporting these kinds of things so we know if we have to dig deeper.
Victor
Developer
I'm doing some manual restarts to enable new logging related to this. So don't be alarmed pls Smile
Victor
Developer
Thanks for reporting that. That warrants a closer look, sooner.
Victor
Developer
Nope, there is no RSS feed (didn't know people still used those Big grin )
Victor
Developer
Hmmmm, a server doesn't stop by itself or automatically (unless a subscription has ended). The /exit command is only issued by a manual stop command.

In this case though, there was a problem with the host - it wasn't actually running: "Host name is already in use" meaning the master knew about another host with the same name and rejected the second host with that name. This seems to happen sometimes - I'm not really sure why yet. Trying to figure that out. To fix it, I probably issued the /exit command to close the host so it could be started correctly again.
Victor
Developer
Fixed!
Victor
Developer
Aha, thanks for the report. An error was generated but it wasn't displayed hence confusion occurred! Fixed now.
Victor
Developer
It looks OK atm. Maybe you've checked VERY quickly after you've updated, and it might have been that the vehicle file wasn't synced to the hosting servers yet. But it should work now (just tested on one of our hosts)

edit - oh yeah hmm I see the mod in the browse list is from the 19th hmm. Looking some more.
Victor
Developer
Quote from AL.OZCAN :nasıl demo lisansında kullanabilirim?

An S3 license is required to use Vehicle Mods.
Victor
Developer
Thanks, fixed!
Victor
Developer
Quote from BANDA :Hi Scawen!
The latest patch seems to be wonderful, but im having the following problem.
I have unlocked S3 succesfully (shows S3 license: BANDA at the bottom of menu) but when i go to either pits on single player on join an online server, this shows up and online says MOD: wrong password. This happends before i am able to see the list of modded cars, right after i click mods. Tried Installing clean version instead of copying old folder, installed patch and no difference, same problem. What am i doing wrong?


Hi, we were able to reproduce and fix this problem. Enjoy!
Victor
Developer
Indeed back early November time was not synced, but I fixed it since so it's running well now.
Oh just noticed now that you posted it back on 7 nov so you probly already noticed Smile
Victor
Developer
Fixed!
FGED GREDG RDFGDR GSFDG