The online racing simulator
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Shirtkicker
S3 licensed
It actually worked really well for DtD, as far as immersion in the game world went. You actually felt like an actual mid-west-american redneck. But for lfs - nah, wouldn't work.
DtD's cut-scenes were absolutely brilliant too - "It's kinda like a roundy-round... Crash-up derby" - Classic!

edit: found it!
Last edited by Shirtkicker, .
Shirtkicker
S3 licensed
Uh-hu This sounds like a request from someone who spends most of their time in cruise servers, tbh...
Shirtkicker
S3 licensed
Quote from dexter1ty :LFS is awesome with the DK2, better implementation than Assetto Corsa.

I know, right? How is it that no-one else can figure out how to do menus in VR? Big grin
Shirtkicker
S3 licensed
Quote from DuxHell :How to cool it or replace? Is it possible?

As long as you don't burn it out completely, accelerating very gently will bring the temperature back down, but it will take a long time before you can shift aggressively again. A pitstop won't fix it either - you'll need to reset your car, or Shift P if you're on a server that doesn't allow reseting.
Shirtkicker
S3 licensed
You can save and load AI grids from the same place where you add/remove AI and join races. It's good for when I've spent some time making different grids for when I feel like messing around with AI and don't feel like re-adding all of the different cars with custom skins and setups every time. It doesn't set the track automatically though.
Shirtkicker
S3 licensed
Try clearing your browser's cache - it might still be trying to use old temp files
Shirtkicker
S3 licensed
I like the idea of having to drive from the paddock to the grid with strict speed limits and so-on. But maybe only for proper race days and events... It's the sort of thing that would encourage the less experienced drivers to leave the server in order to find more instant gratification elsewhere...
Shirtkicker
S3 licensed
The problem that the Ackermann angle solves is that when they wheels are parallel, the inside wheel is dragged sideways rather than rolling in the direction of the turn. This means the tyre is actually resisting the car's efforts to turn into the corner by providing friction in the opposite direction to the turn.

Increasing the angle (ie, lowering the value) points the inside wheel into the direction of the turn and decreases this friction. Overloading the angle will increase the sensitivity of your steering, making it easier to turn in as it is now dragging the tyre into the corner, but may cause the car to oversteer if the weight comes forward onto the front tyres suddenly. Likewise, underloading the angle can be used to correct cars that have a tendency to suddenly oversteer at high speeds.

Something to keep in mind: Either way you choose to adjust the angle, anything off the neutral angle will cause greater friction on the tyre when cornering, causing it to heat up and degrade quicker.
Shirtkicker
S3 licensed
Quote from Chubbyduck :because i use my brother's account , thanks a lot anyway ,people told me the community here is nice , no one mentioned people being dicks

It is a very established community, who happen to be quite protective of it. If you come here with the 'demo license' tag under your name and aren't careful about what you say, ie, give the impression that you have hacked LFS, then yes, the community may appear hostile, but that's not being a dick. A dick is someone who doesn't consider what they say before they say it.
Shirtkicker
S3 licensed
The file is there and downloadable, and the zip extracts perfectly. Haven't been able to test ingame though.
Shirtkicker
S3 licensed
Take your laptop into the shower and drive with your eyes shut - perfect environmental simulation! Big grin
Shirtkicker
S3 licensed
I've never done it myself, but I'd say all the important info is in the Airio user manual somewhere.

Theres also some useful info at the end of this thread that might help.

In fact, the place to ask all of these questions is in this section, and especially some of the older posts where people were actually setting it up for the first time, and the original programmer was still around to help them. Running a search in here should bring something up. You might even get lucky and find an old tutorial.
Shirtkicker
S3 licensed
Oh gods... I just had visions of noobs on phones in T1 and it was like:
Shirtkicker
S3 licensed
Make a folder named Games on the C: drive of your computer, and install LFS there. It should work without any problems.
Shirtkicker
S3 licensed
Quote from adyamnoor :why my car always reseting when it goes to the new track?

You need to have at least an S1 license to drive on any other track apart from Blackwood.
Shirtkicker
S3 licensed
A word of advice, Mr Simmons - I wouldn't go public with the fact that you only have LFS demo and then come here asking about licensed content that you couldn't possibly legitimately have access to. Looking
Shirtkicker
S3 licensed
I like the rather stern angles of the McLaren Honda - very serious-looking Smile
Shirtkicker
S3 licensed
Quote from OTone :I have a question UM21. Can you give me some internets? thank you

He will need to ask permission from the cats first.
Shirtkicker
S3 licensed
Not sure about the compatibility thing - do they mean the headset can be plugged into a phone, or the headset has a phone in it? Interesting possibilities either way...
Shirtkicker
S3 licensed
Thanks for sharing, EeekiE. Now I got feels :/
Shirtkicker
S3 licensed
Do they still have The Stig? If so, i feel the laptimes will stay. But the star-in-the-reasonably-priced-car table will reset again, for sure.
Shirtkicker
S3 licensed
Quote from Racer Y :I haven't gotten Rockingham yet, Is it good? Don't spoil it for me...I kinda hope it sucks, so I can whine about it Razz?

The fast right-hand off-camber sweeper in the National layout gives me warm fuzzies Big grin
Shirtkicker
S3 licensed
Ah, cool. Thanks Smile
Shirtkicker
S3 licensed
I think I'd like to see at least 3-4 more vehicles and 2 more circuits before any more talk of 'happily' paying for anything else, tbh...
Shirtkicker
S3 licensed
Does fps = physics calculations per second also, or are they independent of one another?
FGED GREDG RDFGDR GSFDG