Reading some of the posts, I sort of get the impression that it
imposes a more correct driving style on a few that don't realise they have been getting away with bad driving techniques in the past,
I also feel that there are a lot of younger drivers here who don't have experience of a failing clutch.
I do have this experience in a normal road car and it is very similar to what we now have ingame - but hey there's already two threads dealing with this......
One personal problem for me is that I like to do long races of at least an hour - preferebly two hours, not often maybe once a month so it gives me enough time to prepare and look forward to the event.
So far all I've seen is up to ten laps duration, good racing but makes a mockery of endurance capabilities of the game - like forced pitstop etc.
Maybe I've not looked hard enough yet, but I like to race where there is more strategy rather than out and out sprints all the time, this is a problem I had with GTR 2 (Endurance cars used as touring cars lol)
Yet my lifestile makes it hard for me to commit to joining a league - though I probly will do soon.
Can anyone recommend a league that prefers longer racing.
Also Is it possible to do online driver swaps with LFS?
On some kerbs the G25 wheel force feedback feels good, on others - nothing at all. Maybe this is realistic and how the devs intended it but even on the bad kerbs where you feel plenty through the wheel and lots of visible vibration in the cockpit (I have my settings pretty high), I hear nothing from all of this violent vibration.
I think its one of those things they have yet to implement, like changable weather and working windscreen wipers .
Like the now disposable clutch, I only bought the sim a week or so before the new patch appeared, so I can't speak of how it was previously - but whilst it may not be fully accurate (who am I to say) in its application, the point is it makes you have a little mechanical simpathy to get to the end of the race, which is realistic.
I was'nt sure about the made up cars and tracks, but they are pretty good, and with all the different and sometimes stunning paint jobs I've seen, there are benefits too.
Its all going in the right direction if you ask me.
Impressive - Though I've never had any severe problems with any game, my system seems to run better with LFS.
It may be because I don't have stuff like Motec running in the back, maybe less detailed circuits I dunno, but its all hunky dory atm.
I'll still drive other sims because because they are as good but in different ways, but I'm going to spend more time here also.
One or two things that I miss like no sound or tactile feedback when you run over kerbs, I think that it may be slightly overdone in some games, but I get nothing (at least so far) from LFS, no feel from my wheel and The lack of thumping sound will dissappoint anyone with a bass shaker.
But what we have atm is well worth the price of not having a CD, a good racing sim with plenty of choice in online racing - with so far a well behaved bunch of guys on well run servers.
I'm new to LFS - coming from other sims like GTR 2 and rFactor, I got to admit I'm impressed with the online code here - and the general standard of most of the guys driving.
Very often I log on just to watch, and have witnessed some exiting and spectacular racing.
But does the fact that I'm simply logged on to spectate, - place a load on the server - which in turn effects the service to others?
So my questions are -
How many drivers can the software support at the same time - assuming no spectators?
And if the server is full of drivers, how many spectators can there be allowed to watch at the same time
Arcade wheels have to take an unreasonable amount of abuse and are made to cope with it.
The G25 is not built for that sort of use - but then you're not going to kick or thump it when you get annoyed with yourself are you?
But as a mass market wheel for the home user it pretty much hits the button.
It looks OK, feels OK, and is accurate with strong effects and is tough enough for the job.
Its a bit noisy, a bit notchy (not totally smooth) but extremely good value for money IMO.
My only real complaint is that there are not enough buttons on the wheel itself.
Buy one - you aint gonna get better without spending a lot more cash for the wheel alone.
For my G25, I'm using the "standard" pedal mount - for cheap plastic pedals, it angles the pedals back towards you, to match the low sports car type driving position.
I thought that when I bought the Nixim GT that I would very quickly need to upgrade to a better pedal set - but actually no, I found that with the Nixim chassis and the Nixim G25 brake mod, the pedals are actually placed perfectly for me and feel like a much more expensive pedal set.
I will upgrade to a better pedal set, but there's no hurry now, so I have plenty of time to see what comes on the market.
There is another mount for more high end pedals like ECCI and VPP etc, - I have read comment like "the ECCI pedals and Nixim chassis were made for each other".
I'm hoping that Nixim get their own pedals out soon but they seem to be taking forever to release them .
Good Idea for a thread (sticky?)
Wish it was around when I bought my chassis.
You even spotted the difference between the Nixim Racecraft GT and the Polecat.
I bought the GT with custom Renault colours (old blue and yellow) and had my own design for the bonnet motif print (you can design your own and Nixim will print and apply it for you).
The chassis is (very) strong and stiff, all the mounts can be fitted left or right handed - and there is a mount for everything that a simracer needs.
Everything can be adjusted for height, reach, and angle.
Looks gorgeous with those Carbon fibre panels, well designed, well finished, can't think of any complaints after about four months of blissfull use.
Not at all cheap - but if you're lookin for the best - you found it.
I don't have a problem with any view, repeatedly I have said so, -
go read my posts, tell me where I have said anything other than "each to his own", or similar.
It seems to me, that rather than any particular view "messing" with my mind, I would say that its you that has the mental prob when you keep getting all defensive all the time.
Of course there are two sides to a debate, it is a basic requirement - of a debate.
For a debate to continue, there has to be reasoned rationable points put forward.
Your above comment is insulting demeaning and childish, perhaps you are a child.
We were/are discussing, what - if any, advantages there are when using chase view over cockpit view.
If we ignor the crap from some of the chase view guys who seem to think we want to ban the view altogether and chain them into the drivers seat and feed em on nowt but dry bread and stale water - until they learn the error of their ways........., then it does seem that in particularly in pack racing their is some advantages.
But even ignoring that, one or two have also made what to me are valued comments on the way that the view you have will also effect the way you race - in terms of what you see and how and when you react to it.
Hotlapping is something different altogether IMO, - because there is only you on track and chase view has no discernable effect on your performance or times.
I think chase view has its uses when initially learning a track (maybe), but ultimatly I think that cockpit view is the fastest view because you are more in touch with the car and track.
DELL 19", CTS mini shift Light, homemade pedals with Load Cell, Momo black Wheel, Track IR Pro 3 plus Vector, LFS S2, GTL, GTR2 and Rfactor Licensed. I give up, you buy all this stuff for your racing - thern say you can't be bothered to do it right. :wtf2:
It does not have to be a game, the racing is real, always has been, and becomes "more" realistic if you make the effort.
It all depends on your mindset, if you think of it as a game - then that is what it is (to you).
If you think of it as a simulation of a real occupation or pastime - then it can be a good substitute, I can get sweaty and nervous on the start line just as in real life, (I raced for real many years ago)
I have no problem with that on a casual public server when racing for fun - each to his own I guess.
I'm not one for advocating the removal of chase view - nor do I think that they ever will in LFS, - though in true sims like NKpro or iRacing there is no option for any other view than Cockpit view.
The people who will race these sims will demand a level playing field from the software, - the hardware is up to the participants to worry about.
LFS starts at a more casual level which is good for getting fresh blood into the scene.
Its good that we have so much choice and things just seem to get better all the time.
The difference is that, whilst yes it is an advantage it is an advantage brought about by better racing equipment rather than a real world impossibility.
This is the same as my previous point about a similar advantage you may have when racing from comfortable cockpit with the best view and Track IR and decent controls, - compared to someone in the same race that may be using a make do seat, with a laptop screen and keyboard.
The idea is to drive as realistically as possible no matter how good your equipment.
To get an advantage you buy better equipment as in real life, not to "cheat" by having a better but unrealistic view of the proceedings.
As I say - I don't mind how you drive when playing NFS as a game or casual event on a server.
But if I was racing in a league for points or if was racing
profesionally for cash, you bet I would demand FCV