The online racing simulator
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Pablo.CZ
S2 licensed
Great appl
Suggestions for future versions:
- option to refresh after start
- remember sorting order
- remember column's width
I'm dreaming>
- if the server is on insim relay, something like lfs spectator but in your clean way of gui (spectator seems no longer developed and it has ugly gui with unreadable font)
Pablo.CZ
S2 licensed
Quote from Honey :with the new script system i think that will be very useful to assign buttons an axis value, i explain: with the command /button A throttle 0.6 will make the button "A" act as 60% of throttle (very useful for keyboarders and mouse users) and the command /button R right_view 0.3 will make the key "R" to look right for 0.3*90° = 27° -> very useful for anyone because helps looking only a bit on one side and thus keeping looking forward wich is a must when someone try to overtake

+10
this will keep menus clean (no loads of new sliders) but solve many requests like example above
Pablo.CZ
S2 licensed
Quick track menu screen> leave it as it is now, because it is universal for as many tracks as you want (if there will be say 100 tracks, scrollbar appears).
Imo config names are stored in track file itself, so it isnt easy to show config names in quick menu screen -> this suggestion will require something like function to read track header with configs without any track loading
Pablo.CZ
S2 licensed
Quote from Scawen :Please can someone else tell me if their joystick or game pad is reported as a joystick or gamepad. Only one reply per controller type will do.

I have DFP and it is correctly reported as DFP with second line "Steering wheel", when I plug in my joystick I'm using as shifter, LFS reports text "2 controllers detected".
When I plug in _only_ my joystick, it is reported with its name and there is second line "Steering wheel".
Last edited by Pablo.CZ, .
Pablo.CZ
S2 licensed
Quote from GP4Flo :Yes, we do have our own personal preferences. But what about users who have just bought the game want to hop in and drive? They will be disappointed if they cannot use the shifter or view buttons because they don't know yet how to configure them.

So what about posting the settings you are using? Maybe we can come to a reasonable default set.

Everyone goes to control settings first I thing. They will be more disappointed if they change zoom by first button touch, coz 90% noobs dont know what fov is and what default value was.

My setting is too complicated for newbies, it isnt good idea to make default DFP setting from mine
Pablo.CZ
S2 licensed
Quote from GP4Flo :Here is my proposal for the Driving Force Pro default setting. Please tell me what you think about it.

I have quite different settings for buttons. My suggestion is assing only axes and gear changes to paddles, every week someone ask me how to do it (axes), but other buttons better leave empty for everyones own choice.
Pablo.CZ
S2 licensed
I only had to change clutch from axis to button, as DFP dont have 3 pedals.
Options for each player/gearbox type (AutoClutch, GCCut, GCBlip) are great.
THX for the patch

About views in U11: I suggested 4 hardcoded but in fact I dont like "fol" view at all, is any chance to have all view listed with checkbox allowing this view in V-key cycle? I mean, if I dont check fol view, it wont be in V-key cycling view and I can access it only thru /view=fol
And what about /view=custom if there was 5 custom views? I suggest allow /view={name of my view here} so I can access specific view thru Fkeys bind or external progs.
Last edited by Pablo.CZ, .
Pablo.CZ
S2 licensed
Quote from CrazyICE :can you tell me, when you get this access vialoation?
the message alone is not really enough

I think contextual menu for some mate was displayed when automatic server refresh occured.. but I cannot reproduce this bug now
Pablo.CZ
S2 licensed
+1
Option banning shift+s is much more needed than planned option banning reset.
Pablo.CZ
S2 licensed
Please execute automatically batch depending on the type of car first and batch depending on the car loaded after. Id like to have these .txt files in separate (?batch?) data folder, I dont like mess in root thx
Pablo.CZ
S2 licensed
Quote from Tweaker :That is very true. I almost wish we had documentation being noted down from day one, and just let the new features and shortcuts be added on to the documentation. It doesn't have to be some pretty manual, but just something to take note... and maybe develop a final manual for S2 final

LFS manual http://www.lfsforum.net/showthread.php?t=1738
maybe add pdf version to s2 final release
Pablo.CZ
S2 licensed
Scawen: great idea with batch files.
Quote from dawesdust_12 :Now that I think about it, so for each car, it would auto load /run <CAR> so in the <car> batch file, we could simply put /run sequential or /run paddle?

I dont think calling batch in the batch will be possible, user could make infinite loop calling sequential batch in fox and fox in sequential..
FOX is one batch, SEQUENTIAL another batch
you could put only /key and /axis etc commands in both..

I dont know what would be better, whether make LFS call automatically batch by selected car or depending on the type of car. Maybe both, depending on the type of car first and then if .control file for car exist this file too. This way you could have only 3 .control files but still ability to make specific control for selected car.
Pablo.CZ
S2 licensed
New GUI with contextual menus looks much much better , but limiting to 3 buddies only makes it quite unusable
Ive found a bug
Pablo.CZ
S2 licensed
I think main collision problem is that car can "develop" much greater impact forces now than its actual amount of energy is. Orion said something about overlap when colliding, but it could be checked if amount of energy calculated by overlap dont exceed amount of energy calculated from impact vectors/weights/speeds. I mean, if 2 cars crash at an angle of 5 deg and both with similar speed, microlag can generate overlap and "orbit" forces, but there could be a peace of code calculating max. forces from last known vectors and dont allow exceed this.
Im not game developer, maybe its not so easy..
(sorry for my english)
Last edited by Pablo.CZ, .
Pablo.CZ
S2 licensed
No, this is racing sim, not icq.. You have (ctrl)F1-F8 for messages like "sorry" and no other typing is desirable during racing.
A had problems with disabled FF while typing in last versions when I turn too much without it. But best solution is not to type during driving
Pablo.CZ
S2 licensed
2sgt.flippy: agreed. but now, reset is here and there is problem with people reseting car when someone is near and causing crash. this would be easy solution. imo its better than X seconds delay.

2mabyenot: reset is for situations you are on roof or side and its against playability in endu races if you must end if damage is minor. puting car magically to the right direction is bug, I agree, but putting car to the same direction as it was on roof, why not..
Im for no reset option on HC servers too.

EDIT: Scawen as usual. But I dont know if its good learn people crash car without paying and reset in front of other car.. If someone dont know how to stay on tarmac, he should stay in single player and not going online and ruining races.
Last edited by Pablo.CZ, .
Pablo.CZ
S2 licensed
What about allow reset car only if no other player see yellow flag from reseting car to avoid reseting car "jumping" into racing line in front of another car and ruining his race.
I mean, if some other car is near, reset wont work and you must wait.
(sorry for my english)
Pablo.CZ
S2 licensed
Quote from Scawen :I will consider this overnight. It won't be in today's version.

Thx
Attachment shows what I meant with "views like setups".
Pablo.CZ
S2 licensed
Quote from Scawen :I am reluctant to do that. I guess most people would like to use the same FOV so they have the same feeling, regardless of which car they are in. The problem with a setting like that is then you MUST set it separately for every car. So we end up needing a new option "use same FOV for all cars".

But view is used not only for driving Im using the same or very similar fov for all cars when driving, but very different fov for bumper views in replays.
Pablo.CZ
S2 licensed
Quote from SamH :Is there any possibility to include Field Of View in this?

+1
I hope whole system of views will be redesigned. I imagine views the same as setups. One view (default drive view) hardcoded, but changable as now (cant be deleted) and "Add view" button (similar as hard track setup and Add setup button). You could add views with options you want (including own fov) and create all view as you have now, but you could create as many views as you want (separate for each car, as setups) and cycle them by V key. Each car "remember" its default view (maybe checkbox "default view" instead of last used view).
IMO tweaking custom view for driving isnt right way. Head movements in custom view arent the same as camera movement.. Better way is to do seat adjustments for driver view and leave custom views for "external cameras".
Pablo.CZ
S2 licensed
Quote from Gabkicks :the demo already offers so much that many cheapskates spend months... and even years just playing the demo...
thats a deffinate NO from me.

agreed. there is 355 Demo and 166 Licensed racers online in the game right now.. demo offers so much..
Pablo.CZ
S2 licensed
Quote from Macfox :
  • Limit Reset Car availability. Reset = Retire

Should be
  • Limit Reset Car availability.
  • Limit Shift+S availability. Shift+S = Retire
Pablo.CZ
S2 licensed
Working again today..
Pablo.CZ
S2 licensed
It always worked for me but its does NOT work from today (patch U). I didnt change anything in windows, no new progs etc..

Should be moved to bug section.
Pablo.CZ
S2 licensed
Quote from CrazyICE :because of the 2 groups and 2 mates restriction in the demo

sorry, I didnt know about this restriction, now its clear

I agree with dEiCidE, contextual menus will be much better than loads of buttons.

EDIT: when you order server list by ply for examle, appl forget this after filter change or refresh. I got error 00549239 / 00000024, afterwards JPEG-Fehler #42 when alt-tab to other appl.
Last edited by Pablo.CZ, .
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