I'm wanting a way to scrub AIs that have caused a major incident and or then come to a stop in a way that ruins an otherwise good race.
With AIs being such erratic drivers there is no way we should have to lose a whole race to their nonsense.
Try as I might, I can't think of the right thing to look for!
Anyone else looked and found. or just happen to know about this aspect.
Looking to have a solution in single player mode and on a server too.
Say there were 5 players on a server and each one brought an AI with them, then I'd like to boot the AI off that causes chaos (and scrub it's car from the track) but not boot the driver it came in with.
Edit---
If we had a section for it and were allowed to discuss things like this, we could find out for sure, I've not been at it long enough yet to be certain enough to make a post of great value, but I have had some suspicions - some bad interaction while making things and doing skins, but of course we are discouraged from sharing details like that.
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Last edited by MudPuppy, .
Reason : Addressing Bob's edit above
I used to run a Ford Escort RS2000, it was a MK2 with the slab front and twin lamps, boy would I love to drive that one more time in LFS, or nearly any other sim come to that. Maddening as hell because I can make stuff in 3d too. What a waste. I won't live for ever, if only some one was bright enough to exploit what I have spent most of a lifetime learning to do somewhat adequately, before I am no longer able or here come to that. Fat chance of that happening though.
Last edited by MudPuppy, .
Reason : having another senior moment
It's not unknown for one bit of software to affect another either, so it's good to be able to say so if you find one that works nicely or, more importantly perhaps, which is to the detriment of LFS smooth operation.
I am in favour of anything that brings more tweakable features to AIs. I hate racing against them as they are screwy and frequently malevolent, but they could become very useful for testing set-ups.
If you read up and learn anything at all about making set-ups, it soon becomes obvious that consistently testing the same drive is very useful indeed. I don't know about them being good drivers but they are way more consistent that any human.
You can set up a race of one lap or more with just 1 AI; It can't get very much more handy than that. Set-ups can already take up way too much time to do. If you make a number of set ups to test with say 5 or so AIs you can run a series of tests on multiple set-ups at one sitting. If they were easier to check for which bits of the set-up worked or "took" then they would be even more useful in this role.
Are there any bright sparks out there could program a decent extra UI/front end for setting up bulk testing like this? Would be a highly original project I would have thought.
So anything that might make AIs more useful in general, I'm in favour of.
So that has to be +101 to balance things up a little
Just a suggestion, probably not for this time, but certainly for another time:
How about streaming the commentary audio as an audio only stream, then one could watch the tracker and remote and still hear what's going on and the excellent commentary to that. That would cover the times when the play can't be had due to "not enough slots" and other tech issues with the vision side of things.
That would not be too bad a compromise.
As things stand you got one point of failure and if it does fail, then you lose it all. I reckon splitting them off makes some sense. Losing one part is one thing, losing both would then be far less likely!
Yeah, I can imagine, that 6mb-ish one I just grabbed won't load anyway.
Oh well. I guess I should be doing other things really, but it sort of grabbed my imagination that it was was on right now, so why not treat myself to watching for a while!
Seems the race is not on - just a mouse moving about on a screen showing a bunch of racer names and the start lights set to green, but nothing moving anywhere on the tarmac that I could see. I was on stream III.
I'm sorry all, but common sense insists I speak up.
There is a rear view option in LFS, and I feel compelled to direct both sides of this argument to that fact, and suggest they review what has been said in this thread with that thought in mind.
The whole topic takes on a whole different and perhaps more relevant shape when seen in that light.
Thanks for the info, the heat issues would be a bit of a show stopper for me, I like very quiet machines so more fans would really mess it all up. Problem is, It's not that bad as it is, so this is going to be a bit trickier to decide what to do than it usually is. Oh well!
Wonder if I should maybe just max out in 9x series and call it a day for this system. I sure won't be buying another system any time soon. I tend to run somewhat behind the tech curve anyway, so it's not a big deal I guess.
Glad you gave me a heads up on that heat thing, thanks again! Is it the overclocked ones that have it, or is it all of them you you think? I am now wondering if a 260 might be a fair bet for a compromise maybe without heat.
I am also starting to suspect that a bigger WS monitor might get me better bang for the buck at this time though.
Well, yes, I was replying to the other guy's question on that bit.
As it happens you and I have fairly similar specs on our systems. I can't figure out a good video card yet though. I don't overclock my Q6600 (not sure I really need to frankly!) But I got the feeling a bit more oomph in the video card department might be a smart move.
I nearly always go for Leadtek as they are good value and dependable, however I got a cheapy Asus 8600GT when I built this one nearly a year ago, to save a few pennies for later (like now really!), as there was nothing very inspiring available or in stock then. I did not have any PCI cards at that time, so it just filled in the hardware gap I had.
How are you finding that Leadtek? I don't quite feel that I sufficiently understand the nvidia numbers newer than 9x to make a purchase decision yet.
Last edited by MudPuppy, .
Reason : can't type for toffee
Thanks both for such a quick reply, it is now non issue.
You have both made a huge difference with this speedy and great help!
I changed the map colour to a fairly neutral grey colour and that made it all suddenly work rather well, while treading with the lightest possible foot print.
Thank you both so much for that.
So many times the lack of a distinguishing functional colour theme in the interface means you just don't notice something which can actually be changed. This is probably how I managed to miss that thumping great big button to start with.
Actually being able to customise the interface might be a good idea to improve the overall user experience greatly. Not the driving interface but the set up interface. I could then, for example, highlight (consistently) buttons that lead to an actual option, ditto ones which only convey information or raw data, but do so consistently colour wise.
My eyesight is not as great as it used to be, I frequently struggle to see the arrows on the moving map clearly enough for them to be as useful as I would like.
It there any way to customise the colours of them, it's mostly the poor colour contrast that causes the problem, so if I could adjust it I could get something that my eyes can work with.
As it stands the problem causes me to need to spend way too long looking at that map to get any real value out of it, and therefore increases the chances of becoming distracted and something horrible precipitating out of that. Makes me a hazard to other drivers really. Not of my making though. Does not appear to be sensible.
Not sure what the best way to search for this might be, as they may not commonly be called arrows, but in that case I've no idea what they are called, for all that.
Last edited by MudPuppy, .
Reason : changed brackets around solved - looked too much like the_stigg with curved ones, not so good.