

illepall


It's a heavy beast with relatively narrow tires, and road_normal should feel pretty close to bias-ply tires. One unique thing about the Chevelle, is that it had a 4-link "live" rear-axle with coil springs that made for decent handling despite it's heavy weight. It did have front disc-brakes but they werent quite up to the task of stopping a 3700-lbs car with 450 hp so give yourself plenty of braking room!
Road_normal should be pretty close to the bias-ply tyre they had back then. Gearing only allows for about 100mph top speed, so it's not good for big long tracks and there really isnt a good track for it in LFS yet, but auto-x and Fern Bay club are fun.
This is a U.S. spec keyboard so replace "." with "," if need be.

Here's a link, under the "projects" section on the left. http://www.audituning.com/english/main.asp
The car? Dhalback racing's RS1 VW Golf. AWD, 900 hp.
I have not really done a lot of hotlapping with it as it took me forever to set the car up, but I think it's pretty good now. 
I had a redneck in a beat up 5.0 mustang scratching his head the other day, just couldnt get past me from stoplight to stoplight.
And I'm just starting on the crazyness with my VW- it will soon have roughly 250 ft-lbs of torque and get 50 mpg. :banana:
I noticed a bug, not so much with LFSTweak but with LFS itself, when you make a bigger tyre, it really makes no difference what the tyre pressure is and the tyres are too hard. Like, if you are making a RWD drag car, with like 440-50-15 tyres in the rear, you can drop the pressure all the way down but the tyres will not deflect. I actually found out when you are dealing with huge tyres, if you blow out both of the rears first, you get more contact patch and more grip. :P



