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lizardfolk
S2 licensed
Alright guys, we got our own section now. Please keep this thread clean and for signups only. Discuss the mod/rules/races/etc in their respective threads please.

Quote from z-ro 8 :didn't i see somewhere there was crossweight put in the setup? and if there's no way to adjust it, then racing it on anything other than an oval will be pointless........



sure hope it is adjustable.....

I'll look into that for you.
I-SCAR Schedule
lizardfolk
S2 licensed
Qualifying Sessions:

There is now only one quali session: Friday 17:00 GMT - 22:00 GMT. Sorry for any inconvenience.

You may show up at anytime to put in your run. You get only ONE try each race.

___________

Race will start at 18:00 GMT

1. Sunset 150 - Fern Bay Gold. 70 Laps + 1 Pace Lap (August 29th)

2. Kyoto 250 - Kyoto Oval. 139 Laps + 1 Pace Lap (September 5th)

3. Phoenix Shootout - Autocross Phoenix Short Oval. (September 19th)
Heat 1: Odd Qualifiers (25 laps) (top 6 advance)
Heat 2: Even Qualifiers (25 laps) (top 6 advance)
LCQ (Last Chance Qualifier, if needed): (15 laps) (top 2 advance)
Feature: 14 total drivers / 75 laps

4. DystoniaAwareness Grand Prix - Blackwood GP. 98 Laps + 1 Pace Lap (October 3rd)

5. Kyoto Clockwise 300 - Kyoto Oval Rev. 168 + 2 Pace Laps (October 10th)

6. Grand Road Challenge - South City Long Rev. 99 + 1 Pace Lap (October 24th)

7. PowerCar 200 - Aston North Rev. 63 + 1 Pace Lap (November 7th)

8. Ridgeway Shootout - Autocross Martinsville Short Oval. (November 14th)
Heat 1: Odd Qualifiers (15 laps) (top 6 advance)
Heat 2: Even Qualifiers (15 laps) (top 6 advance)
LCQ (Last Chance Qualifier, if needed): (10 laps) (top 2 advance)
Feature: 14 total drivers / 60 laps

Special Round:
1. All Star Challenge - Kyoto Oval (November 21st)
Two heats of 20 laps + 1 Pace lap, feature of 50 laps + 1 Pace lap
Number of drivers to be taken from each heat will be determined on race day
Last edited by Timdpr, .
The Rules
lizardfolk
S2 licensed
Car: Stock Car FXO (Bob's edited NASCAR mod).

Registration: Please take note that this league was founded to emulate stock car racing. Therefore, triple digit numbers are not allowed. Short track numbers (these include lettering, i.e. 35e) are not allowed either. Only standard numbers from 0-99 are allowed. Leading zeros are also allowed. So the #07 and the #7 are considered two different numbers.

Car registration will be in the following manner:

Real first and last name:
Username:
Car Number:
Team:

Racer Name: During the race, a racer must set their playername in the format as follows: ## - Fi.Last, where # is your racer number, Fi is first initial of real name, and Last is last name of real name. Also, ## and - must be in white, not the default color, but the rest of the name can be any color you would like. An example properly formatted name: 36 - K.Burns

Qualifying: Race Classification will be run very similar to the real life NASCAR. Qualifying will be opened for a long period of time (7h) to try and accompany as many people as possible. Some info:

Qualifying Session:
Friday 17:00 GMT - 22:00 GMT

Oval: Each driver will get TWO timed laps. (1 outlap, 2 flying laps and 1 inlap.)

Circuit: Each driver will get ONE timed lap. (1 outlap and 1 flying lap.) At the end of the flying lap, the driver must spectate as soon as possible.

Each registered driver will have only 1 chance to put in a time. No exceptions. If the driver messes up the lap, he will have to continue to complete the lap regardless.

Provisional Points: On tracks with the standard 32 car grid, the top 24 in points will be locked in the race. Cars outside of the top 24 will need to qualifying on time if more than 31 drivers show up.

On the autocross short ovals, the last provisional position would be reduced to the top 10.

Skins: Skins MUST be submitted before you start qualifying. Failure to do so will result in the driver starting at the back of the grid. Wearing the wrong skin in qualifying will result in the same penalty. Wearing the wrong skin in the race will result in a time penalty after the race.

Race: The Race will start on Saturday 18:00 GMT. Drivers must be present before 17:45. (Preferably 17:30.) Failure to do so will result in the driver having to start at the back of the grid. If the driver arrives on the server after the pace laps have started he will not be allowed to participate.

Disconnection: Disconnections will be regarded as "technical failures". Once a disconnection occurs the driver will not be allowed to rejoin.

Start: The race will be a double file rolling start on ovals. Race restart will also be a double file restart with lapped cars on the INSIDE of the lead laps cars. On road courses, there will be double file starts but single file restarts.

Green Flags: On the issue of starts and restarts, the track will be clear once the Green Flag is waved. You do not need to wait until you pass the start finish line to pass. HOWEVER, you must be reasonably ordered before the green flag is waved. Any attempts to pull along side the car in front of you to gain an advantage or strange maneuvers that will disrupt the formation before the green will be penalized.

Cautions: This is a very touchy subject and we know that past events and leagues who have used a strict protocol to caution periods have been met with mixed results. Therefore, instead of having a strict protocol that might leave some loopholes, the admins of I-SCAR will retain the rights to bringing out the yellow flag. Generally speaking, if there is two or more cars involved in an accident on an oval, a caution will come out. Sometimes a caution will come out for a solo car spinning for risk of a flat tire (especially if the car spins from the front of the field) or if there's a single blow out. But the admins will try to use their best judgment on when to wave the yellow flag. But please keep in mind that the admins aren't perfect.

On circuits the first 5 laps will not see a yellow flag unless there's a 8 or more car pile up. After then laps, the conditions for waving the yellow flag will be normal again. Towards the end of the race, the caution will not wave with 3 laps to go.

Safety Car Speed: 60 mph.

Pits: During a caution the pits will be immediately closed. Anyone who enters the pit while it is closed will be forced to restart at the tail end of the longest line, regardless if that line is the lapped car line or lead lap car line. TAIL END OF THE LONGEST LINE...PERIOD. We understand that cars who are damaged from a crash might need to pit immediately. Therefore we will not assign a drive through penalty for entering the pits while it is closed.

Closed Pit: In normal circumstances the pits will close immediately after the caution flag waves. Cars that are too damaged to continue MAY PIT DURING CLOSED PIT, however they will need to start at the back of the line. Normally the admin will direct the cars to the back, however, if the admin misses it and the car is found to have stayed in front of the pack. That car will be assigned a penalty upon post race review.

Anyone can pit when the pit is closed however, they will take the penalty of starting at the end of the longest line. Please keep in mind that this may mean you need to start behind the lapped cars line if the lapped cars line is longer.

Mandatory Pitting: Any compulsory pits that a race mandates must be followed. Please read every Pre-Race report to note if there will be a mandatory pit or not. Failure to do so will result in disqualification.

DNFs: If your car is so heavily damaged in which you cannot make it to the pits. Simply indicate to the admin a request to retire and park somewhere out of the racing line on the track. NO SUDDEN SPECTATING IS ALLOWED WITHOUT THE ADMIN'S PERMISSION. While we encourage all drivers to try and see the race to the end, we also ask the drivers to show good judgment on whether it is time to call it a day or not. Remember, we reward those who finish on the lead lap, but we do not punish any DNFs. If you come to the point where you pose a potential great hazard to the field. Then please retire. We will not hesitate to wave the Black Flag and pull drivers out of the track. This also applies to drivers who want to leave for any reason - please ask first!

Contact and Bump Drafting: This is a closed wheel stock car series. Bumping will be allowed, however if an accident is caused from bumping drafting, it will most likely be deemed the bumper's fault. These cars can bump, but because of the unstable nature of bump drafting, it will be discouraged. Contact will also be let go. But keep in mind, major or malicious contact will not be tolerated. The admin will hold the right to black flag any driver they deem to be either too dangerous or too aggressive.

Chatting: There will be NO CHATTING during qualifying (when a person is doing his qualifying run) or race conditions. Setups, strategy, whatever, should be discussed OUTSIDE of league conditions (i.e. vent). Admin messages, replys to admins and requests to leave etc. are allowed however. A driver will have 2 chat warnings, after that, the driver will be removed from the race.

Position Disputes: Please keep in mind that the admins are only human. Therefore we cannot see everything on the track and mark positions with 100% pinpoint accuracy. We'll be using LFS's tracking system to decide positions. If you are not marked by LFS as ahead of the car in front of you even if you have a bumper in front of him? Sorry, we can't and won't check every single pass especially on ovals. Please listen to the admins on your position if you have a dispute. Also keep in mind that the admins will ONLY look at disputes. Anything undisputed will not be checked

Lapped Cars: Leaders and lead lap cars, please keep in mind that while the lapped cars have an obligation to watch their maneuvers around lead lap cars, the lapped cars HAVE THE AUTHORIZATION TO FIGHT ANY LEAD LAP CAR OR THE LEADER. Merely because each lapped car will be racing for the lucky dog position and or getting back on the lead lap. However, if a lead lap car is take out by a lapped car, decisions will lean towards the lead lap car. So...while the blue flag isn't anything more than a warning that lead lap cars are around you in this series, you still need to exercise good judgment On restarts the lapped cars will be lined up in THEIR RESPECTIVE POSITIONS. If you are a car 3 laps down and are ahead of a car 1 lap down when the caution comes out, you will be asked to give way to that car. Just listen to the admin when he lists the lapped down car's positions and follow. We know this may sound a little unfair, but if you are 3 laps down you really have no business trying to stop cars from getting the lucky dog or fighting to get a lap back anyway.

Race End: The race DOES NOT end after everyone has crossed the chequered flag. Once everyone is finished all remaining competitors will TAKE ONE INLAP INTO THE PITS IN A CALM MANNER. Any contact after the chequered flag can and will be judged as harshly as contact during the race. Finish your race, go to the garage, pick a stall and spectate once you are in the stall. NO ANTICS PLEASE. After this has happened, the race will have ended and chat will be open. The winner is allowed to do burnouts after the race.

Amends: A driver can make amends to mistakes he makes on track. If, for example, you pass before the green flag, but give that position back, you will not be penalized. Same case goes for avoidable contact. If a driver appears truly sorry for any poor conduct and it is shown on track, the admin will be more lenient.

Admin Judgment: The admin WILL hold the right to punish for incidents that are not specifically specified in the rules or protocol. All admins will be reasonable and we feel that we do not have to be lawyers and specify every incident and protocol that would warrant admin judgment Competitors should be familiar with league conduct and protocol. Just keep your head cool and don't get in any questionable situations and you'll be fine. Again, we'll try to be as reasonable and objective as possible but the admin will hold the right to punish a competitor for anything he sees fit.

Judgment Severity: Usually, admins will give one warning for aggressive driving. After that, there will be a Drive through penalty. A drive through penalty has to be served within 5 laps of it's assignment and failure to do so will result in a stop/go penalty. Further non compliance will result in the competitor removed from the track.

Protesting: Protests should be lodged in the appropriate protest thread that is created after every round. Protests must be submitted no later than 24 hours after the end of the race. After this time frame, the protest thread will close and protest reviewing by the admins will commence. A racer who has a protest against themselves can reply, while also quoting the protest, to the protest explaining their side of the incident. This is not required, but can help speed the admin's decisions.

Please note that these rules aren't necessarily final and changes and additions might occur in the future.
Last edited by burnsy1882, .
The I-SCAR Mod
lizardfolk
S2 licensed
Mod:
Due to the potential complications of installing a mod. I have devised a way for all competitors to gain access to the mod easily and without risk of overwriting their current LFS.

The car is a stock car FXO but only the chassis resembles the FXO. Everything else is completely new 900 horsepower rear wheel driven stock car.

Basically what I have done is zipped my modded LFS into an archive file and uploaded it to a file sharing site.

Therefore all you need to do is download it and extract it to a new folder and you're done.

NO ANNOYING PATCHING, NO OVERWRITING, NO HASSLE.

The mod can be found here:
http://www.filedropper.com/lfsnascar

Instructions:
  1. Download
  2. Extract to a new folder (DO NOT OVERRWRITE ANYTHING, this is not a patch. It is a fully modded and patched version of LFS)
  3. Go into the folder and run LFS
  4. Unlock it to LFS S2
  5. Change playername from lizardfolk to your own
  6. Exit
  7. Run "NASCAR Experiment"
  8. Run LFS S2
  9. Repeat steps 6 and 7 for each time you want to enter the mod.
And you're done. Simple and easy. If you have any problems or concerns, please feel free to contact me: pariahserpent@hotmail.com

If you have any problems or concerns please post them here
Last edited by burnsy1882, .
I-SCAR Information
lizardfolk
S2 licensed


The Series
Up for something completely new and unique to LFS league racing? Look no furthur...the I-SCAR series is an international stock car series that aims to emulate stock car league racing as best as possible in Live for Speed. While most series that have a similar goal run mostly on ovals. I-SCAR seeks to bring the best of both worlds. Oval and circuit racing united together in one premier series. But that's not all, I-SCAR will also features a fully modded stock car. (Created by forum moderator Bob Smith). This monster emulates a real life stock car as best as possible and boy is this car a beast to drive. Not only will it feature a new challenge to Live for Speed players, but through this mod and league we hope to create a fun, challenging and competitive environment where the community can get the best of stock car racing, oval and circuit.


Drafting at close to 200 miles per hour? Beating and banging down in bumpy circuits like Aston and South City? 2-wide, 3-wide, and perhaps 4-wide racing?


A 3400 pounds, 900 horsepower monster with a top speed of 215 miles per hour and realistic V8 engine roar? What's not to love? At I-SCAR we hope we can give the community a racing experience they will never forget.


So buckle up, put on your crash helmet and lets go racing boys.

Server: I-SCAR FXO Stock Car (courtesy of burnsy).

IMPORTANT NOTE: When going online, NEVER DISPLAY THE LIST HOSTS as it'll ask you to update. DO NOT UPDATE. Always access the server through the search.

Registration: http://www.lfsforum.net/showthread.php?t=59989

Rules: http://www.lfsforum.net/showthread.php?t=60087

Schedule: http://www.lfsforum.net/showthread.php?t=60088
Last edited by burnsy1882, . Reason : Changed logo url
lizardfolk
S2 licensed
Alright, as requested by AW:

Asphalt Warrior's Stock Cars

#4 and the #88

Also, the third Clockwork car, #43

(PS, if there's any mistakes please let me know asap)
iTCC movie
lizardfolk
S2 licensed
Hello, I was wondering if there's a high-res download available of the iTCC promo video?
lizardfolk
S2 licensed
Those of you who needs or would like NASCAR style numbers, I know a great site to get them

http://www.isitfast.com/nascar_drivers_numbers_decals.htm
lizardfolk
S2 licensed
Quote from wild :I think this meets your requirements;

The number has to be bigger. Make the SG logo smaller and the 93 much bigger.

Also the number has to be on the roof as well (facing left).

Quote from EliteAti :add to hood too ^^

No, number on the hood is not necessary.

Big numbers on the doors and roof (facing left). Just look at the other skins and the example (i believe it is explained thoroughly in the op)

Quote from Soggyfrenchfries :Alright.. This is what I'm rockin' Lemme know if it needs anything modified

Perfect, wonderful skin
lizardfolk
S2 licensed
Quote from Victor :alright, that's fair enough.

Victor...

I've given it a day and we've gotten quite a few sign ups already. Even if no more people sign up we will still go forward with this league.

So, I'll submit my request again.

I dont mean to be a pain, but this isn't a normal league. Due to it's modded status it is a nightmare for us organizers to try and set it up properly mainly cause we have to do so many things manually that LFS previously did automatically (such as client sync and skins).

The special rules for oval leagues are also an additional burden (and needs additional discussions).

The admins of I-SCAR have did their best to make sure that signed ups and potential competitors can transition between the normal LFS and modded LFS clients smoothly. Currently there's no hitch, but as time goes by, we will need to be able to sync skins, support threads (for any possible problems with the modded client) and discussions (setups, strategy) easily.

I think the relatively large amount of initial sign ups, as well as the lengths that the organizers went through to test before the annoucement, goes to show that we are very serious and dedicated to see this thing through.

So, victor, may be please have a section?

Quote from lizardfolk :Hello Victor, there's a new league running.

May we have a subsection please?

name: I-SCAR
site: http://iscar.webs.com/

Mod: lizardfolk, 88Reasons, Smokey_4643

REPOST: updated banner

Also. If you decide to give us a section. Please put these two threads in the section

http://www.lfsforum.net/showthread.php?t=59990

http://www.lfsforum.net/showthread.php?t=59989

Sincerely,
Lizard
Last edited by lizardfolk, .
lizardfolk
S2 licensed
Quote from Velociround :Name: Antonio Germano
Username: [VR] Velociround (by the way, do I need a team?)
Car Number: 5
Team: Velociround Racing (can I make one up, just as I did?)

Not sure I'll be able to participate in all races, though... but just in case, I'm registering.

You don't need a team to participate and you can make one up for the league if you want. Keep in mind teams have a maximum of 3 drivers but teams with less than 3 will be allowed. (This will be a voluntary disadvantage if you are shooting for the team championship)
lizardfolk
S2 licensed
Quote from SidiousX :http://www.lfsforum.net/attach ... mp;stc=1&d=1249070465

my brian vickers #83 red bull skin. (please don't steal this people!)

Awesome skin sidious.

Here's clockwork's #0
lizardfolk
S2 licensed
All competitors or potential competitors, please note that it is mandatory to upload your skin to this thread: http://www.lfsforum.net/showthread.php?t=59990

In order to participate. Skin rules are specified in that thread.
Last edited by lizardfolk, .
I-SCAR series skins
lizardfolk
S2 licensed
To Participate in I-SCAR, and since this is modded series, uploading skins is mandatory for participation.

Stock Car skins are also mandatory. The only thing we will regulate is big numbers on the doors and roof. I have attached an example, so take a look if you aren't familiar with this type of skin format.

Remember, the number on the roof is facing the LEFT side. In other words, on the skin map, the number should be upside down. Decals will not be mandated.

The example shows the bare minimum for a skin.

NOTE: the mod uses an FXO chassis so all skins will be FXO skins. However, the mod recognizes the new car as "NAS". So...create the skins as "NAS_<insert name>" instead of "FXO_<insert name>"

EDIT: Those of you who want NASCAR numbers, I know a great site where you can get them: http://www.isitfast.com/nascar_drivers_numbers_decals.htm

Skin pack (updated 9/1/09): http://burnsy.no-ip.info/I-SCAR/iscar-skin-pack.zip
Last edited by burnsy1882, .
lizardfolk
S2 licensed
A modded stock car series is now opened for signups: http://www.lfsforum.net/showthread.php?t=59989
lizardfolk
S2 licensed
Reserving my number

Real first and last name: Juen-Jen Wang
Username: lizardfolk
Car Number: 0
Team: Clockwork Motorsports
I-SCAR series signups
lizardfolk
S2 licensed
Registration:
Please take note that this league was founded to emulate stock car racing. Therefore, triple digit numbers are not allowed. Short track numbers (these include lettering, i.e. 35e) are not allowed either. Only standard numbers from 0-99 are allowed. Leading zeros are also allowed. So the #07 and the #7 are considered two different numbers.

Numbers taken:
0, 1, 2, 03, 4, 04, 5, 06, 7, 07, 08, 9, 11, 12, 13, 14, 15, 16, 17, 18, 20, 21, 22, 23, 24, 25, 26, 27, 29, 33, 34, 36, 43, 46, 47, 48, 55, 56, 58, 60, 66, 69, 71, 73, 77, 78, 83, 85, 86, 87, 88, 89, 90, 91, 93, 96, 97, 99

Car registration will be in the following manner:

Real first and last name:
Username:
Car Number:
Team:

A team will consist of a minimum of 2 drivers and a maximum of 3. All team declarations are to be made in the team declarations thread, where points scoring drivers are indicated.

During the race license plate will be mandated. You must include: "I-SCAR #<your number>" into your license plate. For example. If I'm racing with the #12. My car's license plate will be "I-SCAR #12"

RULES: http://www.lfsforum.net/showthread.php?t=60087

SCHEDULE: http://www.lfsforum.net/showthread.php?t=60088

MOD: http://www.lfsforum.net/showthread.php?t=60085

SKINS:
All competitors or potential competitors, please note that it is mandatory to upload your skin to this thread: http://www.lfsforum.net/showthread.php?t=59990 in order to participate. Skin rules are specified in that thread.

NOTE: Please note that EVERYTHING here is provisional. Amendments and changes might apply in the future.
Last edited by burnsy1882, .
lizardfolk
S2 licensed
Quote from Victor :Your preparations are definately well on their way. But please try to find out first if there is enough interest. There are already quite a number of leagues with a section and I try to make sure that every league listed here is actually one that works. And leagues should not need a section here for them to work. If a league cannot exist without a forum section, then a forum section will not save it.
That is why I state in my first post in this thread that a league should already be running first.

Thanks,

Alright victor,

I guess I will announce the league without the section and see how many people are truly interested.

BUT, if we get quite a few sign ups within a week. I will submit another request. While it is true that a section will not save a league. I-SCAR is not a normal league. There will be (if there's interest) a need for multiple threads that would discuss the special rules, mod distribution, tires (completely new car, completely new tires), tracks, setups and even race strategies as the braking points for this car actually changes due to such a high amount of tire wear. (Stock cars are heavy).

In other words, this is a new territory for most of the LFS community and good hard discussions will be needed before and during the league.

However, I do understand your position and concern on interests. So, I'll announce the league and see how many sign ups will follow. But if this league were to take off, a section is important as it keeps things organized and simple...especially since this is a modded league.

Lizard
Last edited by lizardfolk, .
lizardfolk
S2 licensed
Quote from Intrepid :Most of the people that accuse Schumi of being a cheat have never stepping inside a motorsport arena. Motorsport is a dirty trick game FULL of people trying their best to beat YOU anyway possible. When people are spending millions or getting paid millions they will push it to the boundaries.

Then people "who realizes this" should complain about NASCAR bump and run moves.

I think there's a double standard being displayed by those F1 fanatics who defend Schumacher as "just following the dog eat dog world of motorsports" while bashing other motorsport's "questionable conduct" like Plato moves in BTCC or NASCAR's bumpdrafting or bump and runs.



Isn't the world just grand? :rolleyes:
Last edited by lizardfolk, .
lizardfolk
S2 licensed
Quote from evilpimp :Thats cuz they were on slicks though, if they had rain tires it would've been cool. Problem is, rain tires would get destroyed in abouttttttttttttt 5 laps if they're lucky imo :P

They were on slicks instead of real actual rain tires for a reason
lizardfolk
S2 licensed
Quote from el pibe :thats why ovals are not fun.... racing + rain = awesome to watch.... but its lame when they have to stop because of a little shower...

Did you even watch that video I posted?....

How can anyone say THAT was fun....
lizardfolk
S2 licensed
Quote from tinvek :better to stress the need to develope steadily and improve results year by year than doing a BAR and claim you're going to win your first race

Of course, there's Johnathan Summerton in A1GP...but idk how "prestigious" anyone would consider A1GP as F1 rejects such as Narain Karthikeyan, Alex Yoong and Vitantonio Luizzi have done very well in that series...

Again, US drivers are more focused on tin tops (GT and stock cars) than open wheel atm. Look at the drastic decline in Americans in IRL recently.

But let's look at the Americans who said no to USF1 right now:

Danica Patrick says no (and good for her imho, although she wouldn't exactly do better in NASCAR...)

Scott Speed says no (struggling in NASCAR barely holding on to his current team)

AJ Allmendinger says no (impressive in ChampCar, but just landed a stable ride in NASCAR...no reason to give that up tbh)

In the rest of the Indy field you have both Marco Andretti and Graham Rahal. Both are a bit too underdeveloped for F1 imho. They still have a lot to learn and polish before they get into Grand Prix racing

Finally, on the outside...you have A1GP's Johnathon Summerton, and NASCAR's Jeff Gordon and Kyle Busch. Summerton wasn't impressive in the A1GP field...a field that saw the likes of Alex Yoong, and Narain Karthikeyan see success. Then you have NASCAR...Kyle Busch is NOT A GOOD DRIVER imho. Way way too haphazard. Jeff Gordon has proven that he can keep an F1 car on track which is a lot more than I can say for a few other previous F1 hopefuls (Sakon Yamamoto, Yuji Ide). But Gordon's old and may not be motivated to get anywhere in F1.

So...when it comes to "americans" there's not exactly much to choose from...unless you want to now start drawing from the endurance/GT field...

But Jean Denis Deletraz won the 24h of Le Mans three times...
lizardfolk
S2 licensed
Quote from evilpimp :Because they dont race in the rain... Now they do in some NASCAR series' on road courses so they have rain tires, they didn't before so it was all slicks... On oval it would be way too dangerous to race in the rain... Rain tires would get shredded in 2 secondes...

Yeah, due to some flak that NASCAR has gotten for shortening or delaying races because of rain, NASCAR has opted to add in the option of using rain tires/wipers/rain lights on road courses.

This first got put into motion in Montreal last year.

Ovals? Forget it...it's dangerous enough without the rain...anyone remember the indy 500 rain fail? http://www.youtube.com/watch?v=T95GgQJnOdM

Yeah...i'd rather have a race delayed than watch that...
lizardfolk
S2 licensed
Quote from tinvek :i do actually know the difference, along with the fact that both marco and danica were from indycar rather than champ car. also the last us driver to win the indycar series was sam hornish jnr in the 2006 series that had only 3 road courses out of 14 rounds in it that year and in those 3 he finished no higher than 8th and behind danica in all 3 of them.

That's probably why F1 is so tentative in recruiting Indy people because Indy focuses a lot on ovals instead of circuits.

However, this has changed drastically since the merger so we'll see
lizardfolk
S2 licensed
Quote from Zay :I dont think she'll have much succes in NASCAR if she makes the switch. I dont know why everybody thinks she is so great.

Well...if open wheel drivers such as Christian Fittipaldi, Jacques Villeneuve, Scott Speed and Patrick Carpentier completely flopped, IDK why she thinks she can best those group of people (ok...she's better than Scott Speed...but still).

Fisher's been there and done that and her failure in NASCAR should be a warning sign to Patrick.

Quote from Zay :Of course,a very driver for being a female,but to me she is like a Marcos ambrose,not good,but not bad either. The simple fact of the matter is she just shouldnt even think about getting in to NASCAR,because she would go right back where she came from.

Marcos Ambrose is wonderful imho. In almost every single one of this races, he ran respectible...which is much more than I can say for someone like Scott Speed. Of course, Logano has outshined him a little bit...but Logano grew up in a stock car environment. Ambrose is from touring cars which is very different.

I give the man kudos for a successful season in MWR.
FGED GREDG RDFGDR GSFDG