The online racing simulator
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lfsrm
S3 licensed
Damn! someone should make an CMX to blender (I use blender) exporter for us to make some concepts and skin renders! :'(
lfsrm
S3 licensed
I wish I could try a VR headset, maybe when they become cheaper ( someone sell a HTC VIVE here for like 6 months of salary )then probably more people will jump on it.

But I am still concerned about mention sickness and general health issues around such device,

And developers need really to think about optimizing their games to be playable on most gaming pc's, I mean you need at least an RTX 2070 to be able to maintain stable 90 fps on most VR games ( excluding LFS ).
lfsrm
S3 licensed
Quote from PeterN :If you ever need inspiration for clouds, there's a few shaders for *Minecraft* of all things where authors have implemented volumetric clouds, purely in shaders...

https://cdn.discordapp.com/attachments/423432970242752512/647601691994095629/2019-11-18_17.png

https://twitter.com/robobo1221/status/1196897987718451201?s=19

Damn that's look beautiful ! Smile

I am not sure about this system impact on performance tho.
lfsrm
S3 licensed
The bloom effect seems very well tweaked for a start! many games like to exaggerate this effect which make them look awful!

I think those white edges are from the FZ5 mesh model, they are too sharp.
Last edited by lfsrm, .
lfsrm
S3 licensed
Quote from PeterN :Open source doesn't mean you can just take code and use it an a closed source environment... (In this case you can because it's MIT licensed)

Depend on the type of license as you said, tbh open source projects ( I use Blender ) are great for learning/research purpose, for those who are into soft developments.
lfsrm
S3 licensed
Keep us updated, Personally I am very passionate about graphics creations in general! Smile

Scawen, you can also explore one of the rising open source engine if you are curious or in need ideas from other approaches, the code is open source so you can explore or integrate some parts of it as you see fit.

https://godotengine.org/article/vulkan-progress-report-5
https://godotengine.org/
lfsrm
S3 licensed
When the platform will be open for modding.
lfsrm
S3 licensed
Very curious to how you will tackle the dynamic clouds implementation.. Petals
lfsrm
S3 licensed
Quote from Scawen :Hmm, you've got me thinking again. I haven't thought about dashboards in all that much detail.

It's only just occurred to me (or maybe I knew this before but forgot) that it seems a lot of them are backlit, rather than being lit from the front. Without going out to look in my car, I suppose it is common for the gauges to be on a transparent plate which is mainly blacked out, with light coming through in the lines and numbers that are not blacked out. And the needles of the gauges are light pipes, with light entering the needle at its base and coming out along the length of the needle.

https://duckduckgo.com/?q=dashboard+gauge+needle+lighting&iax=images&ia=images&iai=https%3A%2F%2Fi.ebayimg.com%2Fimages%2Fi%2F262815326502-0-1%2Fs-l1000.jpg



I think it's just as you said, in the image above they used a translucent numbers on dash plate lit by maybe 2 or 3 lamps/leds including the central needles, it's the semi-translucency which try to uniform the light distribution (clearly not that uniform), but that's only for 80's, 90's and early 2000's cars (depend on countries), now they use maybe a full adjustable led stripe backlight.

I guess it can easily be done with some textures work, tho I don't know if it's possible to make them animated or dynamic in the LFS engine to simulate adjustable backlight.

Quote :It's a bit frustrating that the more I actually do interact with the community and talk about what I am doing, the more certain members become frustrated because I don't appear to do what they think is the priority. And that can result in slightly sarcastic quips like your ending comment.

It's a burden and a heavy task (well if it was easy we should've have it in the pub version by now), so I am 100% with you focusing on other areas (graphics), if some are not happy well they can be ignored.
lfsrm
S3 licensed
I guess the majority of LFS cars should have normal side/edge light for dashboard (apart from VW scirocco) :



Maybe if you introduce something Like an XRT2 or FZ100 with updated architecture, you could make usage of modern sensors implementation.
lfsrm
S3 licensed
Quote from RC-Maus :Just wondering will we have also clouds with new lightning system?
I mean never saw clouds in pics with new lightning.

I guess that's the hardest thing to make right, I mean it's quite a challenge to fake clouds volumetric light diffusion plus the interaction with the sun spot without crippling performance to oblivion.
lfsrm
S3 licensed
Yea looks promising (just the right amount), any early result on performances footprints ?

Dunno if it's possible to make lens distortion effect only for car headlight bloom ?
lfsrm
S3 licensed
Quote from Chriship :I recall moderators and yourself, Scawen, moving posts that are classed as 'offtopic' to a separate thread in the past. So shall we apply the same rule in here and from now on comment about the 'October Progress Report' which at the end is the whole point of this thread? I do not see why we're talking about climate, China, UK and US in a Live For Speed October Update thread that should only be a discussion regarding the new progress that has been done in the game.

There's not often an 'update' thread, so the least you guys can do is ensure 'that one update thread' remains being used for what it's intended to be.

Gee... It's not like the forum is out of control or anything, true it's off-topic but I am quite happy to see some discussion on a relatively "quiet" forum!
lfsrm
S3 licensed
Quote from Scawen : We also need to make sure everyone can control their own family sizes because our population is still rapidly increasing, which is crazy on an overpopulated planet.

This. I can't understand how irresponsible people become, many can't even manage their own but at the same time dreaming about wives and kids...
lfsrm
S3 licensed
Quote from Scawen :Um... we're the ones spending every day working on this, as a creative adventure. Intrepid really understands this, very well. And a lot of people in our community do understand that we take our time and work on things in a different way from other businesses and get some good results.

A lot of people seem to fall for this capitalist idea that the sole purpose of working (or even of life itself) is to make as much money as possible. Well, making money may excite some people and get them out of bed in the morning but for us, work is about trying to create something we like. The priorities aren't about maximising income or getting things done as quickly as possible.

I realise it's very hard to understand for some people, maybe because of the general brainwashing by our monster global civilisation. But there are many faults with the way we humans have organised ourselves. Make yourself aware, have a look around, we are causing an environmental crisis because of our endless quest for growth and profit. It's so bad it is leading to mass extinctions and may well result in our own extinction. So that's how great modern capitalism is. The world would really be a better place if people would calm down and stop trying to earn as much money as possible so they can buy the latest phone and a bigger car and all this ridiculous nonsense. Life is better when you slow down, take time to enjoy the world around you, take time and pride in your work. I don't say these things as a bunch of hollow words to ignore, I really mean that a calmer life is better for the individual and the whole world community.

So we aren't one bit interested in giving up our approach to work, that makes us happy, because some people think we should be doing something different. There are other companies that work the way you think we should work, and their products are available to you if you would like to buy them. You are free to do so, and still have a go on LFS when an update becomes available.

I'm enjoying the journey of discovery in the new graphics and lighting. And that's what matters, to me. I'm not interested in working to someone else's set of priorities and schedule, because if I was then I would be a lot better off working in someone else's company.

The funny thing is that we are sort of forced to live the way you described around here, as jobs opportunity are non-existent, I am personally fine as a freelancer (for now), but people think in our modern society happiness and success in life is getting a full time job and consuming as much as your money can afford, which is simply wrong.

But I do understand that some competencies are not compatible with self-employment environment, as many people are forced to find a full time just to survive, sometimes you don't have the luxury of choices.
lfsrm
S3 licensed
Quote from Scawen :I think it works nicely at South City.
The attached shot is of the OLD South City, which I have been using for testing purposes.
This is NOT the updated South City which Eric has been working on.

I can imagine how great the finale Southcity will look! Thumbs up

Is LFS capable of animated shaders ? (just got some weird idea about having animated adv as side track obj)
lfsrm
S3 licensed
Quote from Intrepid :I don't think you understand the nature of a creative process and creative people. Scawan and co couldn't have been more explicit in their description of their business and working model.

I think the way people act about this is borderline personality disorder territory. As if spending 25 quid entitles you to question someone business model which has been so clearly defined for the last 15 years.

I do notice that most of these complaints are from people who have never even come close to producing something anywhere near the quality of Live For Speed. The fact it's still being worked on is miraculous and should be celebrated.

heh coming from nowhere calling people names and assuming their expertise in the matter, you are no better than those who complain for the sake of complaining.

I do agree tho, creative process is restricted when there is some sort of deadline (I experience this first hand everydays), programers are somehow like artists and if they have enough freedom they can do wonders, but the moment you start interacting with clients even if you are a freelancer you will be pulled again by the pressure of getting the job done, this is just how things work when you try to get a living by selling your services.
lfsrm
S3 licensed
It always stroke me how much the protagonist in this game resemble thierry henry.
lfsrm
S3 licensed
Nice to see some progress, I suppose those are prebacked light sources ? do only cars use real time light emission ?

Also I find the sunset auto exposure very bizarre, it's supposed to simulate eyes adaptation to low light conditions ?
lfsrm
S3 licensed
Quote from Pasci :Guys, discuss your topics (other sims, what the devs should do differently, and so on) in another threads, please. This thread is - from my point of view - the wrong place for that topics.

If you are dissatisfied with LFS (as is and/or development) anyway, then just drive your favorite sims.


I expect information about the development progress here.

Another thread should be created when there is something new to announce anyway.

Well we could just shut up like you are suggesting, but discussing LFS and its future is a part of commenting progress reports and by that keeping this forum alive, in a sense this is how we show how much we care for LFS.
lfsrm
S3 licensed
Quote from False hope :It sums it up for you

You are MousemanLV aren't you ? Petals

I mostly agree about the actual LFS state, tho the actual situation is not as desperate as you might think.

Of course there is no way for such small game to compete with those who are investing hundreds thousands into this hobby of ours, but in case of LFS the devs could try to cater to those who want cheap and accessible (in term of multiplayer) sim for their quick daily fix, I mean it can appear harsh but a much cheaper game will sell regardless of the difference in complexity versus the competition, now even if they decrease the license price there is still the visibility and platform problem...

But I am sure Scavier hate the idea of revisiting the selling price, it's their choice and I respect that. Smile
lfsrm
S3 licensed
That's a very kind offering for demo players who are maintaining multiplayer pretty much alive Thumbs up.
lfsrm
S3 licensed
An Intel Core I3 3000 or 4000 series with integrated intel HD GPU will be mostly fine for 30 fps if we consider the requirements for recent updated tracks.

But when the major graphics update will drop..., you should just give up on playing recent 3D games with your current budget.
lfsrm
S3 licensed
Thanks for warning us, it seems strange why they are aiming for LFS forum, it's not like the most active forum lately.
lfsrm
S3 licensed
Quote from MousemanLV :Most of them are nonames, except for SL and Botsi Shrug And how many of them finish the actual race? How long is the actual race tho.

Try to replicate it with a sign-up system via LFSforums.

Nonames ? there is an actual higher vampire and an doppler in that list!! Petals

More importantly, a niche game in a niche market, it's only logical to expect low activity.
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