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KingOfIce
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LFSFrance.org #1
Yes, it would automate and save a lot of time for this kind of display:



Same gain for SimBroadCasts I imagine.

(I think it's one of the missing elements that brought Lazy to an end, even if not the most important one, to have the top view of any mod for the radar).

For my part, I've half-automated the process. I select the right car with the right skin in the garage, then the rest is automatic (capture, remove the background to replace it with transparency, then crop).
Last edited by KingOfIce, .
KingOfIce
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LFSFrance.org #1
Yes, I thinks it's on Pimax side... But if you have a last version of the dll Scaven ? Perhaps it can work ?
KingOfIce
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LFSFrance.org #1
Shh... don't make me wait for it any longer Big grin
(Thanks for your answer)
KingOfIce
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LFSFrance.org #1
In the first and fourth images of the initial post, you can see a track bug.




Here it is shown differently, even if it's not easy to see.


(There are 2 like this in Kyoto too)
KingOfIce
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LFSFrance.org #1
Ah yes, damn. I'd seen that and corrected it but didn't upload the right file. It should be OK now (download again)
KingOfIce
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LFSFrance.org #1
Hello all !

Happy new year to you !

New release today:

Same Link as before (2nd post)
You can overwrite only the exe if you already have the application

1.2.3.0 - 20240101
[New] LFS 0.7E version compatible
[Improved] Performances
[Fix] inverted tyres
[Fix] layout compatibility
[Fix] Take over car issue

Have happy races !
KingOfIce
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LFSFrance.org #1
Okay, so you don't get anything in your interface (which manages cameras, seen player, etc.) to see what's being said, host messages, etc. ?
It can be an improvement to receive it by insim even if it's blocked on LFS client side (I know that our commentator - Hekatte - reads certain messages to find out what's going on)
KingOfIce
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LFSFrance.org #1
I can not play for a few days but the 1st tests seem conclusive, I let you this beta if you want :
https://kingofice.go.yo.fr/Detect&Monitor_b07E.zip
KingOfIce
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LFSFrance.org #1
Hello, yes I have to work on it...
Is it possible to block message on screen but to receive it by insim ?
KingOfIce
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LFSFrance.org #1
Hello,

Do you know how to block message on screen for streaming ("/block 2" seems to be the best way to achieve it) but to receive all messages by insim to display them outside of LFS screen (players messages and systems messages ideally)) ?
KingOfIce
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LFSFrance.org #1
Hello Scawen,
are you considering adding the new 7D information "engine damage" to insim (more globally, perhaps a new "damage" or "car condition" package with clutch slip, bodywork, suspensions, etc.)?
KingOfIce
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LFSFrance.org #1
Hello,
Sorry, it's a huge job to find all the addresses in the exe of each new version! So I can't do it every time and wait for the "official" versions (and even then, it will take me some time).
I'm making the code evolve so that I don't need to read data from memory (the most requested data that used to require it is now displayed in LFS, like engine damages for example) but this takes time and motivation...
KingOfIce
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LFSFrance.org #1
Isn't that enough ?
KingOfIce
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LFSFrance.org #1
Hello,
As described in the other thread here https://www.lfs.net/forum/post/2056084#post2056084, Bass-Driver's proposal is close to what I would consider ideal.
KingOfIce
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LFSFrance.org #1
Having done it in Detect&Monitor, the only tricks needed are the nodes lines.

So no problems for officials tracks !

For layouts, the best thing would be to be able to insert node lines (to have live deltas in Detect&Monitor and/or in my broadcast/stream application, I have insim circles added to the layout track or perform 3d distance calculations – this being rather consuming and not very precise, even random...).
KingOfIce
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LFSFrance.org #1
It doesn't disappear when you uncheck there!?
KingOfIce
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LFSFrance.org #1
You've created a new host with a password, and insim requires this password.
2 solutions:
- go back to "Multiplayer / create new host" then delete the password
- open the Detect&Monitor.cfg file and replace the "null" in "Admin Password: " with your host password.
KingOfIce
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LFSFrance.org #1
I can confirm that it never worked for me either.
Here are the logs, but there doesn't seem to be anything interesting (but I'm available for further tests if necessary). (I changed the "log" extensions to "txt", "log" not being accepted)

LFS crashes (closes itself) when you switch to 3D.
KingOfIce
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LFSFrance.org #1
Quote from mbutcher :All of the data in our broadcasts is pulled via InSim, but that car graphic is generated before the broadcast from the skins teams submit.

It was the idea of this suggestion (to automate it a lot) : here
Last edited by KingOfIce, .
KingOfIce
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LFSFrance.org #1
Sorry to find myself in this debate...
I have indeed used this memory reading technique due to the high demand for certain information present in Lazy AND with the agreement of the developers!
As said recently on the Detect&Monitor thread here : https://www.lfs.net/forum/post/2039663#post2039663 I intend to stop this practice which costs too much time with each new .exe and which does not seem necessary to me any more following the recent evolutions brought by Scawen.
Detect&Monitor will continue with some less informations, now available natively in LFS.
Hopefully this will be my only post here to leave Scawen alone to other more important things...
Zoomed mini map = radar ?
KingOfIce
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LFSFrance.org #1
A feature much requested when Lazy disappeared was the radar (I didn't read everything but I imagine that already asked several times here).
For me, it already exists in LFS even if it is not exploitable (except Detect&Monitor where I created 3 types of "insim" radars as I could with the "basic" features of the insim buttons): the mini map!

Can we imagine 2 modes for the mini-map :
- the current one = zoomed out, whole circuit
- a zoomed mode (of a 10 or 20 m area - configurable) which corresponds to a radar ! The 2 other conditions (than the zoom) are : centered on the current player + rotation to have the front of the car up.
KingOfIce
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LFSFrance.org #1
Yes the average can be interesting for long races with refueling or for endurance races.
KingOfIce
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LFSFrance.org #1
Congratulations ! Very beautifull video ! Thumbs up
KingOfIce
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LFSFrance.org #1
So cool! Scawen just implemented something that looks like my original request in 0.7D14.
Thanks!
Suggestion closed.
KingOfIce
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LFSFrance.org #1
Hello pilots!
I haven't had much time for the app lately but I'll try to get back to it.
Small survey please: Scawen having implemented the engine damage and the gearbox speeds in the incoming version, it seems to me a good opportunity to stop the memory reading, very constraining, to go back to full "insim".
The impacts would be :
+ compatible with any new version of LFS (except big update to come if insim modifications are necessary on the tire information side !?)
+ no more time wasting or waiting for each version
- disappearance of "engine damage", "gearbox speed" and "tire thickness" I think
FGED GREDG RDFGDR GSFDG