The online racing simulator
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Jake_Blasted
S3 licensed
Quote from Ales_M :hello this looks cool can somone pls help install

Download all files and paste them into the corresponding folders in your LFS game folder.
Allow it to replace and files, make sure to make a backup just incase!
Jake_Blasted
S3 licensed
Quote from R-to :https://cdn.discordapp.com/attachments/680709795422273557/808343103181160509/rx_drift_engine_change.jpg

I dont know how hard will it be, but it will be so much fun if you can change in the garage in your configuratio mode: drift car engine and maybe tweak the powerband by yourself in the game just putting numbers example 500hp @ 7200rpm and 600nm @ 4500rpm and that you will get then. All GTR cars has option to change engine and you can chose i4 turbo, i5 or vr5 turbo - i6 or v6 or vr6 na/turbo, v8 na/turbo, v10 na/turbo, wankel 2,3 and 4 rotor, boxer 4 and 6 cylinder you name it... with their realistic engine sounds and their own powerband curves, Is that too hard to do Tongue ?

In real life drifting competition there is no horsepower limit. You can have 500hp or 1500hp in your motor. Only the tyres sizes are the limit how much you can put power to the ground.

Im full of ideas, but its too bad that those are in my head and i dont know how hard is to modify the game.. But that i know that if it can do, the game will grow faster and gets more popular again.

Maybe next update dude, that's a lot to ask for. It would be pretty cool but bigger priorates right now like the main update bringing us day/night cycle.
Last edited by Flame CZE, .
Jake_Blasted
S3 licensed
So cool! Cant wait to check it out
TAIL OF THE SEAL TOUGE
Jake_Blasted
S3 licensed
シールのしっぽ Mountain pass.

Which roughly translates to SEAL TAIL TOUGE.

The reason for the odd name is when viewed from above, the touge resembles a seal head, body, and tail.
Fans of the initial D series will enjoy competing against other racers on this show inspired touge!




Complete with gutters throughout the whole track. Gutter drops are a useful technique to get an edge on your opponent.


The starting location is fairly simple. Props were focused on the track itself to be challanging and technical but rewarding if you chain the corners just right.



A small rest area to watch or easily access the second half of the road. The full track keeps track of lap times and cutting the track through here will not award a shortcut since a checkpoint will be missed.



Horizontal yellow lines warn of upcoming turns or hazards that you should slow down for!
white guide lines have been placed to mark tight bends visually!


Achieving an under 2 minute time in xrg on this touge, consider yourself very quick!
Acer City
Jake_Blasted
S3 licensed
Acer city is a full blown city fit into au1. Lots of different lines for drifting or maybe racing too!
The idea for this layout was from Acer who wanted to fill au1 with a full city and residential that you could drift on.

Top down you can see the downtown city portion with a parking garage and the residential part where racers will leave their homes to roam the streets!



The gas station is a good meetup point that you can start from to create drift lines and see what you can come up with to drift through the whole city.


Plus the parking garage also has a parts shop with a little garage to do some tuning!


There is also a small university as part of the city!


A couple of easter eggs are hidden through the city. A sweet party or maybe some homeless guys in an alley see if you can find them!
Armco Race-Track
Jake_Blasted
S3 licensed
Track day at Armco!

Lots of stuff going on around the pits before racing begins!

Inspired by japanese/european race tracks. The track itself is short and very wide. I was unsure of what type of car would be used so built a track that fit everything. From experience the less powerful cars are most fun trying to out-break opponents and lots of room for passing!


The pit area is full of life with people selling racing parts and even the tire and part shop located behind the pit area. Over the bridge is a viewing station and also a emergency tunnel to give emergency vehicles quick access to the track in the case of a crash.



The pit area is of full garages with high tech tuning and mechanics to help get your car solid.



Spectators on the slight chicane ready for some passing action and high speed!
Fun-Drive Twoway Touge
Jake_Blasted
S3 licensed
FUN DRIVE TOUGE

Very similar to the Hakone Turnpike touge i made https://www.lfs.net/forum/thread/94196-HAKONE-TURNPIKE-TOUGE

This road has much less detail but has double wide roads so drifting is two-way.

Top down view of the whole track. There are three main sections to the road. Back entry(Top left), double hairpins(bottom right), and the fast section(bottom left). You can drift each section individually back and forth or try and connect the whole track!


double hairpins preview. Right by the entrance to the road its the quickest section to get to and is easily driftable.


Back entry preview. Carry lots of speed to show off in front of spectators! keep momentum and you can keep drift all the way to the double hairpins!


The original file is called: FUN DRIVE TOUGE
But i've included a few others to try out which involve racing!
HAKONE TURNPIKE TOUGE
Jake_Blasted
S3 licensed
Hakone turnpike style touge.

Left lane is single wide at most spots along the road and is used to drive to the "top".
Coming down, the lane becomes double wide which allows drifting.

Detail focused while maintaining a drive-able touge.

A key part of the real life touge is the tolls. There are a few of them scattered throughout the road the higher you go on the mountain. Detail/props are limited in the LFS editor but i tryed to incorporate as many of these details as possible.


The track can be continuously drifted on your way back down while you pass other drivers making their way to the top or resting/watching at any rest-stop along the road. To keep drivers from crossing and causing crashes, small concrete bumps are placed along the yellow divider line. This technique is used on the real road, but instead it is used as a repellent against racers and drifters.


Theres many resting points along the mountain to wait for friends or repairing damage with zipties! keeping with an 90s theme spectators are out to watch the illegal street racers!


At the top of the mountain the final toll booth is blocked off before leading into a "tunnel". The is where you circle back and can now show off to spectators and tandem with friends back down trying to keep in the left lane where possible. Hashed yellow divider lines means you can cross them, as long as there is no traffic coming the other way!


Top down view of the road. The track had to be smaller then i wanted based off the prop limit and how much detail i wanted to put into the road. But its a fun road to get the 90s street drifter vibe.
Last edited by Jake_Blasted, .
Mountain Road Touge Drift
Jake_Blasted
S3 licensed
A lot of people have asked for this layout so here it is Smile
Jake_Blasted
S3 licensed
+1 please fix
Jake_Blasted
S3 licensed
Stage 1 now up for downloads!
(Not 100% done yet with south city & Aston)
Enjoy Smile
Jake_Blasted
S3 licensed
I upload all my updates on the flickr link up top but ill post some cool update photos here Big grin

https://www.flickr.com/photos/142559587@N04/

http://www.flickr.com/photos/142559587@N04/42654541354/in/dateposted-public/
^^^^^ Cliff netting came out nicely

https://www.flickr.com/photos/142559587@N04/42464185625/in/dateposted-public/
^^^^^ Tofu shop inspired + old ae86 special shop sign

https://www.flickr.com/photos/142559587@N04/28498932077/in/dateposted-public/
^^^^^ realistic flood walls Wink

https://www.flickr.com/photos/142559587@N04/43319348192/in/dateposted-public/

cant get the pictures to work in this post :/
Jake_Blasted
S3 licensed
Fernbay and kyoto are done Smile

if anything is wrong or needs updating let me know
Jake_Blasted
S3 licensed
Quote from nikopdr :The FE palmtrees are in 3 separate files, one for trunk (palmtrunk.dds) and 2 for the leaves (palmtop*_alp.dds) on top, should be easy enough to modify. You might know this already. Tongue

The difficulty might be in making it look like a different tree altogether, since there's only leaves on top. 2D ones arent as much of a problem since they just have a square area to where you can replace the original tree with your own and it'll just work.

https://en.wikipedia.org/wiki/Pinus_densiflora
Something like this may as well suit as a replacement for the palm trees, altough they will look bent Big grin

But the textures look good so far, I'm hoping you'll do fern bay too, since it feels most like a touge compared to the other maps. Big grin

ill give the palm trees a shot! I wanted to change fern bay because of the setting but thought it was to difficult but if your tree idea works ill continue Smile
Jake_Blasted
S3 licensed
Quote from THE WIZARD DK :looking great.

but maybe a little too much pink in the pink trees ? i experimented with pink trees like cherry trees aswell. i think ingame sometimes colors float out and make it look a little cartoonish . but i like the overall feel to it. you really feel japanese i think. very nice made Smile



Fernbay :
Trees that is in Original LFS a full tree. will show as tree ingame.

those with leaves are :
leaf 0 & 1 for kyoto track . changing top of tree, hanging out onto track and top of trees on the long straight with a "parking lot" after you cross OVER the bridge. the trees in the left are the ones it changes.

leaf 2 & 3 .
changes the tree with hang out onto track by the intersection to offroad track. and the bushes on dirt track , and bushes on top horseshoe wall before bridge. and on top of mountain near beach area.

the last one is a killer to deal with. because it is both the top of a tree and also a bush on the ground and also a 3d image on a fence... annoying file. and even if its blacked out itll show black on some objects..lol. a real annoying file. the bush4 can also be a weird one.

i think you got the road files covered.
if not. the ja_AD file is split in 2. one goes for the parking after the chicane in T1.
and the other across the second pitlane on the right side. thos could be applied some japanese road markings. forexample.

im actually doing FE right now for the desert mod. so im pretty up to date with it if you need help Smile

Ay thanks a lot man really like your work!

Yea I've uploaded a couple new pictures showing how I changed the trees. They were just to pink and I had made to many it wasn't natural so I changed it up a bit give more of a autumn feeling im going for.

i haven't done much to change the roads because im not super great with them only the easy things as changing BL road to solid line instead of dotted as an example lol

And if you can change fernbay from palm trees to something close to japanese that would be great because i havent even started FE because I thought it wouldnt even work Big grin
Realistic Japan Textures Mod - Project Japan (Work in Progress)
Jake_Blasted
S3 licensed
Realistic Japan Textures Mod (Work in Progress)

Made by Brett Smile

No Mods Used

with billboard textures from:
Initial D - LFS Stage (Welcome to Japan) Mod
https://www.lfs.net/forum/thread/82418-Initial-D---LFS-Stage-(Welcome-to-Japan)
I Will be trying to replace these^

Pictures and Updates:
https://www.flickr.com/photos/142559587@N04/

Fern Bay is now a part of the project! (Thanks to nikopdr for the ideas)

If you would like to help/contribute message me on discord! Smile
Brett#1559

Project Japan Stage 1! Smile
http://www.mediafire.com/file/nhahtxbx13ymdxi/LFS-Project%20Japan%20Stage%201.rar

Project Japan Stage 2! Out Now! Smile
http://www.mediafire.com/file/3ouheog33kzggyo/LFS-Project_Japan_Stage_2.rar/file

More Updates Coming soon!
Last edited by Jake_Blasted, .
1:1 Nikko Circuit Layout
Jake_Blasted
S3 licensed
1:1 nikko circuit by Brett.

Everything is 1:1 scale as close as i could get it using satellite & reference images.

enjoy Smile
Irohazaka touge LFS lyt
Jake_Blasted
S3 licensed
Irohazaka styled touge i made Smile

https://www.youtube.com/watch?v=bqQEVi0Tx5Q
Last edited by Jake_Blasted, .
Jake_Blasted
S3 licensed
good idea +1
Jake_Blasted
S3 licensed
damn that skin is poppin
i tryed to sign in but it says all my unlocks are used for this week?
Jake_Blasted
S3 licensed
I tryed to log into my s1 account and it wont let because a message pops up saying that all my unlocks are used for this week how do i fix that?
FGED GREDG RDFGDR GSFDG