Firstly, a single rating isn't going to mark you as a wrecker.
With regards to people spamming other driver's ratings, this is unlikely to happen as you can only rate each driver once, and you can only rate 1 player after every race. The idea being you rate the player that you felt had the most influence on your race. Good or bad.
I have released a very early Alpha version of the add-on. Feel free to give it a try and let me know what you think. Any feedback is appreciated. You can download it at http://pos.lfs.marcomark.net
Last edited by F.Rizzo, .
Reason : Corrcted CTRA statement - the reporting issue was my mistake
I did a little bit of working with Com ports a few years ago but honestly wouldn't be able to tell you how to go about it now I'm afraid. Google search should reveal some good examples though surely?
Another quick question ... does each driver have to drive the 3 car/track combos or is it that you have to decide within the "team" who drives which car?
Hyperactive: That is something I also considered and could still be implemented. I could calculate a users reputation by vote+voter's rating rather than just the straight rating. This would also keep it dynamic and update as individual users' rating changes. This might actually be an easier way of dealing with "bad voters" rather than running server rules to filter them out. I will certainly look into this as an option.
I think one vote/rating is enough as any more would imo make it too complicated/confusing for users.
For those that have had a look at the system on my server I am sure you have noticed that I tried to make it subtle so it isn't annoying but obvious enough to get it noticed.
Hollywood: I have now added an option to either use a "Global" rating that is shared between all participating servers, or the server admin can choose to keep ratings for their own server only.
Dajmin: Apologies if the idea was previously suggested and thank you for your positive comments.
Micha: That is a very valid point, however if "toublemakers" started doing this I think their "Rating/Reputation" would soon go down-hill when they enter serious raceing servers. Because every user can only rate each other one I think this would not be such a big issue.
Hollywood: I can totally see where you are coming from and that is in no way what I am trying to achieve! It is purely another way of offering serious race servers to elimiate trouble makers. It's not like this will be used on every server.
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I wanted to create a system like this to help improve the level of racing on public race servers. I realise that Wreckers Barricade already does this to some extend and this is not to compete with WB or take away their system - it's just another added level of protection. The main problem with Replay based systems is that someone needs to watch replay, and it's that person's sole opinion that decides if the accused should be marked as a trouble maker or not.
A "skill" based rating system was indeed one of my next projects, however this isn't meant to be quite the same as that. This system is meant to rate a user based on their "racing enjoyment", not their skill.
I think a skill based system should be on a server to server basis and not on a global scale (although I guess there could be both).
My scoring calculations were along them lines as well, where you take the average skill of participating racers and points get awarded based on your skill/position compared to the average score. However a pre-tested working scoring mechanism like the chess one sound slike a much better idea!
I would be happy to work with you guys on something like this. PM me if you want to get something on the way
That is very true. The decision most certainly would be emotionally influenced, which I don't really see as a problem.
The whole idea is not nesseseraly to rate the player as "this driver is super fast" but rather "I really enjoyed racing with this person". Because after all that is what it is all about on public race servers.
Now if 50 out of 50 people give you a rating of -5, chances are that it will be reasonable accurate and the server setting could easily be set to only consider rating for people with at least 50 ratings.
First of all Thanks for your feedback. As I said in my above post, the idea would be that after a race, you may rate one player from that race. The idea being that if you had a great race against another player you can rate that player with a good rating. If someone really screwed up your race you can rate that player, or if you had a regular race with a coupld of small incidents, you may choose to rate one of them players with an avergae rating. However you can only every rate the 1 player after any race.
I also think there could be certain server rules that filter out spammers. For example a player with a negative rating, who only every gives negative ratings could be filtered out as "inaccurate". There could be any number of rule sets to filter out a lot of the "spam" ratings.
Last edited by F.Rizzo, .
Reason : addition of "spam rules"
That could indeed be an issue. There are a couple of ideas I was toying with, one of which would be that a player is only allowed to rate another player if they both participated in the previous race, and raced at least 75% of the distance (the rating player at least).
That way people can't just join a server and randomly rate people.
Also, rating is completely anon. and there is no "I'll leave a bad rating if you do" scenario.
the *rate command was only really ever intended to be used during testing.
On the registration form it asks for your Nationality and then Region. This is a little confusing as I would need to enter German as Nationality, however I live in Cornwall in the UK?
It would appear the server only shows when I only search for XFG+XRG servers but when I search for all cars / all tracks it doesn't show? Could someone please try this from their end for me? Thanks!
Mhhh, the server is set ro Laps 0 Practice when nobody is on it. So maybe if it's on 0 for too long in unregisteres itself? I have just set it to laps 10 and back to 0 and it seems to have re-appeared int he master list!
Mhhhh ... the server is running on Win2003 Server. I was trying to avoid having to restart the server as that is not a very convenient way of automating it without annoying people on the server (if there are any). Would be good to know what causes this really. Glad to hear it's not just me! lol
I am running a dev test server which was showing up fine in the master list but suddenly disappeared. I can still connect by entering the IP:PORT combo though. Is there a way of telling the server to re-post itself to the master list or what could be the cause of it disappearing? Server is "Marco Mark's Dev Server" if that helps.