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Heel 'n Toe
Dizzydarryn
S2 licensed
i have a DFP which obviously has no clutch, so i race with auto clutch. as im starting to understand the game and get quicker, im finding the need to Heel n toe.

So what im doing is this: Braking with my left foot, and then "blipping" the throttle with my right foot just after (or just about at the same time) as i down shift with the paddle.

This seems to be working well, but im a bit worried that i might be "accelerating" instead of blipping. Is there a way to show bars or anything of that sort which show throttle/clutch and brake on the screen while driving.

Or... which is the best programme (analyser programme) to use. I assume, they would all point this out with ease...
Dizzydarryn
S2 licensed
Hi guys again, i decided to hijack my own thread instead of creating a new one. I've been racing offline and trying to save replays, but i cant because it keeps telling me that the replay wasnt recorded, even though i have set it to enable manual save in options... any ideas?

When i leave the pits, its says "not recording" on the top left of the screen.

One other thing, when viewing replays, is there a way to rewind etc... at the mo, i can only speed up replays, not skipping? I.E If i did a 10 lap race and wanted to watch lap 10, do i really have to fast forward all the way to lap 10?

Thanks
Last edited by Dizzydarryn, .
Dizzydarryn
S2 licensed
Quote from JO53PHS :No, I did not turn on canreset, it was already on when I got there, stop blaming me.

We are blaming you... or at least i am! and you have to let me blame you... cause of that most epic of all FAILS!!!! lol

...anyone heard of the SC driver needing a license before being appointed???

Dizzydarryn
S2 licensed
heya ppl... is anyone attending FP2 tonight? how did things go like last night? are we gonna get a variety of cars, or is everyone going with FXO and running a pit
Dizzydarryn
S2 licensed
Quote from Dizzydarryn :...
@hyntty: Reverse grid/random grid is not purist for sure!!! but it does make super interesting racing and it is the same basis for everyone. if 2 of the top series in the world are doing it... why cant we?

Read again and you'll see i never mentioned THE top 2... i said 2 OF THE top series in the world...

Dizzydarryn
S2 licensed
Quote from dekojester :On the ballast -

I discussed what J@tko really meant by the ballast system, and that is what is in the Official Regulations is how the ballast is applied.

The Reverse Grid:

I believe last year, I had Excel select a Random Number between 2 and 10 (Will confirm tonight), and then those positions would be reversed. If memory serves, the number generated was 6. So:

Race 1 Result:
1
2
3
4
5
6
7
8
9
10
...

Race 2 Grid:
6
5
4
3
2
1
7
8
9
10
...

The ONLY random thing about this is how many grid spots are reversed. Using Excel to generate the number is similar to pullig it out of a hat. The actual order will simply be inverted, not randomized. So, if the number is 4, and you finished 4th, you're on pole, and if you finished 1st, you start 4th. 5 on back are unaffected.

d

Thanks for clearing that up. i think that is more or less what we were both suggesting, except the random number part. which is quite a neat idea, havent heard it before but i kinda like it!

@hyntty: Reverse grid/random grid is not purist for sure!!! but it does make super interesting racing and it is the same basis for everyone. if 2 of the top series in the world are doing it... why cant we?
Dizzydarryn
S2 licensed
Quote from dekojester :No, the way I sort the grid is to reverse a random number seed (generated by Excel =RAND based on number of cars that start the race. And I do not announce this until after Race 1, so that people still race like it's the own race, and not try to finish where they'd start on pole.

And ballast will be the same for Race 1 as Race 2.

d

and you not interested in considering changing it to fastest lap times from heat 1 reverse??? a bit more purist than a random number generator excel doc that you can never re run to prove its validity :-)
Dizzydarryn
S2 licensed
Quote from bunder9999 :you could try enabling "use player settings", i think its under misc. it won't force them to use your fuel settings, but they should use everything else, including intake restriction.

cheers

have that enabled already... just wanted to know if there was any way to get them quicker
Dizzydarryn
S2 licensed
yeah, top 8 will work... it works awesome in those 2 series. we also run it in the series im currently racing in and it works awesome! generally the top 8 guys are neat drivers and even with reverse grid, racing is super close and not too much bumping.
Dizzydarryn
S2 licensed
Is there anyway to use the Ai's to test how long a set lasts? i tried a new set a while back on Blackwood over 30 odd laps... Ai's were running almost 3s off my pace, so their tyres lasted, with me, it didnt come close?

Anyone got some advice
Dizzydarryn
S2 licensed
Quote from J@tko :We are pleased to announce the LFSBC Season 2 Calendar.

Race Calendar
...
Round 4 - 13/9/08 - AS3 – FOX – 2 x 7laps (half points for each) - Second Race is Random Reverse Grid...

My suggestion... should this not be changed to a reverse grid based on EITHER: 1. finishing positions in heat 1 OR 2. Based on fastest laps per heat 1???

Random reverse could really mess things around if you have fastest driver starting 1st and 2nd fastest starting last...
Dizzydarryn
S2 licensed
sorry i couldnt make the prac last night guys. just got home far too late from work
Dizzydarryn
S2 licensed
Lol... yeah u right... we'll just pull in and post what server, although, we could probably see the server name under the persons nick hey.


See you later!
Dizzydarryn
S2 licensed
yup, im GMT +2. I should be home by 7 30 my time. u guys have a server? i think i can get my hands on an S.A. server if we cant come right
Dizzydarryn
S2 licensed
You serious... i had a feeling it was down to a camber issue but i couldnt remember what the key was to get that live camber thing up while driving. i only played around with pressure. Im at work at the moment, but maybe sometime tonight?
Dizzydarryn
S2 licensed
as far as i understand, ballast is standard and based on the cars weight. their is no handicapping in the TBO class...

FXO might be the fastest but its not gonna last a race distance!!!! unless im missing something
Dizzydarryn
S2 licensed
yeah ive also been playing with those sets. best ive managed is 59.3 but then set only last 3-4 laps... oh dear im in huge trouble...
Dizzydarryn
S2 licensed
ill be damned if i can get my set to last even 8 laps!! nothing i do saves the left front!!!
Dizzydarryn
S2 licensed
great race. well done!
Dizzydarryn
S2 licensed
Quote from Dru :nice site and well done on the team with a good result at kyalami.

It's weird - with your comments about not sure of the benefits of being in a team in LFS I half expected you to be a single car outfit... so when I saw that you had 3 entred cars I was a bit set back.

Surely with 3 drivers you sohuld be sharing information, tips and setups in real life, just like we do in teams in LFS?

Regarding the points about picking up 'bad habits'.... maybe that would happen with running more 'real race laps too' It is surely all about your dedication and commitment. If you treat online racing as a simulator and a benefit for real life racing, then you should take it seriously and not allow yourself to pick up those bad habits

I am indeed part of a team and have been for the past couple years. Last year and for the prior 3 years i was part of a 3 car team with 4 national championships between the drivers. This year im part of a 5 car team. 3 Nissan 350Z's in production cars (touring car) and 2 formula VW's. So i absolutely am understand the benefit of a team in real racing.

However, being new at the whole online sim thing, i was trying to figure out the similarities, hence my question bout teams. Teams in real motorsport cost money, LOTS of it, and therefore, teams arent just formed to have a "tag behind your name" as most cases in LFS. But based on the ppl that have contacted me privately, and in this thread, it is obvious that there are some SERIOUS!!! teams. which function in the same manner as RL racing teams. Question answered

With regards to bad habits... Lucky enough/unlucky enough, in real life, we are generally limited to one race car for a season. Or at least, if you serious enough about your racing, you generally not gonna be a car slut like you can in sims. So as much as i agree with your comment, the aspect i was trying to get at, is that, one night you can be driving a real wheel drive single seater, and the next, a front wheel drive tin top.

I guess that brings about another question: If you start taking your sim racing seriously and try to stick to, say single seaters, does this hurt your ability to drive for a team, who may compete in a wide variety of racing categories?
Dizzydarryn
S2 licensed
thanks for organising this championship. i really enjoyed the first race (except my lcok up and play in the sandtrap, cost me a possible victory/podium)... was gr8 racing all round. its gonna be a great season!
Dizzydarryn
S2 licensed
Thanks very much... they were awesome cars to race. check out www.shelbycanam.co.za

This year i am racing in South African production cars (touring cars). My team page www.samracing.co.za
Dizzydarryn
S2 licensed
Quote from AaronH :I do appologise mate !....


sorry

No worries bud. I do appreciate the offer and will have a look out for you guys. I have had a few pm's regarding teams which was quite unexpected cause i had no intention initially to join a team due to my current racing programme (and work), maybe a hange in mind occuring... But it does seems as though the comaradery (SPELLING?!?!) of a team makes the game more enjoyable.

I've currently joined the begginers cup and depending on how things progress there... maybe ill start looking for a team to join.

Until then, im gonna carry on loving LFS

Untill then, i guess ill carry on enjoying my sim racing
Dizzydarryn
S2 licensed
I defnitely do agree with the 2 heads being better than 1. so it seems as though joining a team has different benefits to different people. The idea of the team enduro's is pretty neat.

I recently had a debate with my team manager (this may change this subject a little). We were busy discussing what impact the sim racing will have on your real racing. It will obviously help the joe bloggs ordinary guy on the street. but, do you think you can develope bad habits from the sim which will carry through to your real racing?

Im pretty undecided at the moment...
Dizzydarryn
S2 licensed
This is such an interesting debate which is currently going on in the team i am involved in.

On the one side, we have an ex karter (world rotax max champion) who believes the following: High pressure= higher volume of air molecules, therefore more molecules banging into each other, therefore more friction... and therefore, more immediate temperature throught the tyre. All this means the tyre comes on more quickly, but may not last as long.

The other arguement in the team is from a single seater race engineer who says: Lower pressures mean more "roll"/"flex" which creates more friction in side walls etc. This allows the tyre to generate heat quickly and therefore, comes on quickly. Higher pressures allow less roll/flex and therefore, slightly longer to come in but more stability (pronlonged life).

The reply from the karter... Softer temps generates side wall heat and mainly surface temperature which is not what cause a tyre to work, as you need core tyre temp to work, not only surface heat.

Who the hell knows?
FGED GREDG RDFGDR GSFDG