The online racing simulator
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DasKlee
S3 licensed
here's my car - no candidate for best handling though
DasKlee
S3 licensed
if you mean the brown (at least on my screen) bar, you're right - it's the dirt level. no bar at all = clean tires, the bigger the bar is, the more dirt is on the wheels
DasKlee
S3 licensed
Quote from Bob Smith :We suspect the RB4 is being left standard until the the rally pack, so there won't ever be a race version of it.

that could be a good explanation, although i do not hope it is..
in my eyes, there's no reason in not having a roadrace and a rally version of the same cars. and a rally pack with the kit-car like XF & UF, the RB and an offroad FX should be possible, even if race versions for most of the cars already exist
DasKlee
S3 licensed
i don't like it - although an addition to the 2 car class would be great, i don't think it should be the XR - since we have no GTR version of the RB4, why not make an RBR version that fits into the GT2/GTS class?

a little more powerful/faster than the XFR but also a lot heavier and a lot more thirsty

i think the RB4 deserves a race version as well but 4 different GTR cars aren't really necessary (although i wouldn't mind having 4..) so maybe it could be added to the GTS/GT2 class sometime in the future..
DasKlee
S3 licensed
LfS Review at gmx.de

one of the largest freemailing services in germany and also a well known OSP with a large newsportal

quite a good review of the game (IN GERMAN !)
DasKlee
S3 licensed
Quote from bright devil :Hi, i guess it would be a great thing if the cars were more equal.
This thread is for talking about this thing and for suggestions, what changes are reasonable to reach the aim of equal cars and as a result of this races with mixed up startfields.

I´ll begin with the big GTR´s.
The FZR is faster at the start and at straights if you compare it with the XRR. And the 3rd thing is, that it is possible to get out of mud with the FZR, but not with the XRR. Is this just fair. I guess i don´t have to say any words about the FXR, if he would be a little slower, he could mess with the XFR ... .
I love driving XRR, but if i see, that e.g. on AS National, I´m 1 sec faster with the FZR, it doesn´t make sense to drive my favourite car as it´s just too slow.
The result is, that the whole field drives FZR just because the other cars are to slow, no matter what the favourite car of the racers is.

My suggestion:
Making it possible to get out of mud with the XRR and making it a little faster could solve the problem. And the FXR should get more speed, too, as hes the slowest of the big GTR´s and as he doesn´t have other big advantages.
bd

the GTR class may look like totaly unbalanced, but don't just look at the single lap times - if you run in a 40 or 60 lap race, tire wear and fuel consumption becomes also a huge factor - and here, the XRR is miles ahead of the FZR

i think a few slight adjustments would be great but i wouldn't go that far and call the car unequal

like back at RSC everybody has his own opinion about this and you will neer find solution that suits everyone, but here's how i'd like to have it with the full release

a class system that can also be used for the serverlists (some quicklinks as addition to selecting every single type of car)

TOURING DIVISION 2 (up to 1.8 litres, no turbo)
UF1, XFG, XRG (just give the UF1 15 more Hp and make it lose 30 kilos with a little lower fuel consumption and tire wear)

TOURING DIVISION 1 (the turbo class)
RB4, FXO, XRT (no real changes needed here - maybe a little less tire wear and a little less weight on the RB4)

SPORTSCARS
LX4, LX6, FZ5, RAC (make the LX4 lose 30 kilos and use a little less fuel and tires than right now and it might be a challenger on some tracks)

GT2
XFR, UFR (no real changes needed here, kind of like the turbo class)

GT1
XRR, FZR, FXR (also no big changes needed here - maybe a few more HP on the FXR and a little less weight on the XRR , but the class is not that unbalanced)

MRT5 - single car class

FOX - single car class

FO8 - single car class
DasKlee
S3 licensed
hehe this time with the correct sig
DasKlee
S3 licensed
Quote from Gunn :This has always been a tough call, but a reasonable concern of course.

I have always thought that instead of credits, the only way to ensure that an experienced driver is behind the wheel is by how many miles/Km they have completed. My thinking is that if they have completed a lot of online miles that they by default must have gained some skills along the way (in 99% of cases perhaps :P ).

There may be better methods but I can't yet think of one.

1. Driver must complete X number of miles either offline or online, whichever seems fairest, in a particular car before he can take the faster class out on to an online track.

2. This does away with the situation of eventually having zillions of credits and no use for them.

3. As an added bonus, the mere goal of attaining more miles, at least online, will encourage online racing activity in general. This may lead to more racers being online in general at any one time, which would be cool too.


* Feel free to constructively shoot my idea full of holes.

i'd also prefer these thougfhts to the old credit system - although i wouldn't restrict the online miage to single cars but rather to car classes. being forced to actually drive a car you do not like isn't good from my point of view

a certain ammount of milage on the slow cars (UF1, XFG, XRG) to get to the TBO class, and a certain ammount of milage there to move on to the sportscars (LX, FZ5, RAC) and the MRT - then GTR2 (XFR, UFR) and the FXO - then GT1 (FZR, FXR, XRR) and finally the FO8

or a sytem only focussing on the mileage without forcing to take certain cars to drive the miles (e.g. 1000 miles - TBO - 4000 miles - sportscars/mrt5 - 8000 miles GTR2/FXO...)
DasKlee
S3 licensed
actually the credits system was there to prevent starters to chose thefastest cars right away - from what i understand, the points system will come back with the full release (not the alpha) and i think it's the rigth way to handle it.

i know that credits aren't hard to get but it still prevents a certain amount of new users to race with the cars they can't control
DasKlee
S3 licensed
looks like the cadillac ranch but without the fins on the back
DasKlee
S3 licensed
so this is going to be our new home? hmm looks suspiciously like the old one but with no 'USE THE DAMN SEARCH FUNCTION' posts yet

congratulations to the new official forum
DasKlee
S3 licensed
Quote from inCogNito :i don't see the point, the first 3 yellow dots are the first 3 leaders.

instead lapped drivers should get a different color, because it's not always easy to see if the guy behind you is a lapped driver or someone who fights for your position.
But there were already many suggestions for this on rsc.

have to agree with this..

it would indeed be helpful to know if you could let the guy behind you pass or have to fight - especially in the later stages of a race where you don't want to ruin your whole race by getting into problems with a lapped backmarker

a lapped driver faster than you? probably not on most circuits but on the oal and other very short tracks, this can happen easily - i remember being more than a lap up on the 2nd place driver just because of my later pitstop on the kyoto oval in a race once..
DasKlee
S3 licensed
what's that 2nd URL in your sig pabs?

shouldn't it be .com not .org?
FGED GREDG RDFGDR GSFDG