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Dac
S2 licensed
Quote from JPeace :Well, posting on the thread they setup to post how the development asking how its going is something i can do to find out the speed of progress. But apart from that, yes there is nothing i, or you, can do.

Well, don't try and act like you can "push" Scawen into developing any faster which would result in us getting them even slower because we all know your voice means sweet "f" all just like everybody else's
Dac
S2 licensed
Quote from JPeace :thing is, i dont wanna push him, because from past experiecnes there could be hidden reasons behind the lack of knowledge. Once one of my mates and me where in the same situation (i needed something from him) and i pushed him and nothing happened, we fell out then i understood there had been a death in the family, someone close to him. therefore i wouldnt wanna do the same to scawen. not saying that its the case, but it could of happened, you never know.

I don't think theres anything you could do to speed up the progress TBH.
Dac
S2 licensed
Quote from george_tsiros :in b4 tl

And only 16 pages in, man your fast :P
Dac
S2 licensed
I doubt i will be able to handle the FFB at 83!
Dac
S2 licensed
Quote from Tomba(FIN) :If it wasn't for discussion, then why isn't this locked already?

Because that would fuel the update wars
Dac
S2 licensed
This is getting crazy lol
Dac
S2 licensed
Quote from Termi :Wich incredible velocity in developement... (for 3 guys)
i Love lfs.
That is no sarcasm.... ;P

That is no English either
Dac
S2 licensed
Just keeping this thread alive....

Maybe the developers drank all their development money away?
Dac
S2 licensed
One car one track demo to get a feel the new physics would be good enough for me!
Dac
S2 licensed
Quote from col :Straw man argument:
You can't find a good way to attack the opposing view in an debate so you set up a 'straw man' - a similar/related but different (and much weaker) argument, present it as the same argument, and then attack that instead.

You attempted to present this discussion as a "Valid LFS critic vs the fanboys" argument when it was not.
(it is a very common tactic here, and always a sign of a weak argument).

I only ever argue where I see fit and im used to debates far more intellectual and academic than a bunch of LFS fanbois! You could say that, but it would be under false pretension because my argument has stayed the same throughout otherwise why would I have a) bothered and b) stuck with it?! If anything can be salvaged from this argument it's that you et al have made multiple personal attacks including this one, sign of a weak argument? I most certainly think so.

Good day to you.
Dac
S2 licensed
Quote from Bawbag :You said your bit? Seems to me you choose a differn't argument and just say whatever completely contradicts the person you are posting too, so your points just go against each other, once again, your just arguing with yourself.

There is just no way of getting you to understand anything :banghead:
Dac
S2 licensed
Quote from Ca18Slider :Awesome, when I graduated high school I received my Comp/TIA A+ IT Certification, got enough insight on electrical engineering to know it's not something I want to pursue, good luck with that. I was thinking med school, or psychology for now. Psychology is by far more enthralling.

Medicine training is more intensive though and probably more financially rewarding
Dac
S2 licensed
Quote from Ca18Slider :
Off-Topic: I was considering psychology for my college, just filling out my student aid apps now, is psychology all you thought it would be?

I don't think this thread could get any more off topic lol. Until theres an update in it I don't think theres any harm derailing it as it keeps it active and hopefully in the moderators eye!

Yes it is, I'd highly recommend it, im actually studying a dual honours Computer Science & Psychology and psy is by far the most interesting. You can pretty much see everything from it as it covers so much from driving to music even the psychology of trees!
Dac
S2 licensed
Quote from col :True but irrelevant - a very obvious 'straw man'.
I wasn't even considering that your argument is in any way a criticism of or challenge to LFS.
What this current discussion is about is whether 'driving skills' developed in a sim can help with real world driving.
For my part, you could replace LFS with GPL, iRacing, rFactor etc. and the points are still valid and the argument still stands.

Not sure what a 'straw man' is, I am assuming clutching at straws? If so then I don't believe so, I said my piece and I stick by it. I am in my last few months of my Psychology degree and I fully agree that driving in a racing sim helps strengthen and refine the schemas used for race driving. But, my argument if you want to get more scientific is that the skills you develop in LFS are not directly mappable to those used in real life. I believe this comes from the lack of 100% realism in the physics but also the lack sensation. More specifically, when you are driving a real car you can feel so much more, through the seat, the wheel, gravity, everything and this activates a far more broader aspect of the mind. Put it this way, how much easier is it to get 'in the zone' in a RL kart than the MRT in LFS? A lot more, where the knowledge of control and prediction of the car will be similar, and practice in LFS will help you here by making your actions more second nature, you need to develop the RL experience in order to develop your RL driving skills.

Now hopefully you can see where my COD illustration came from. It's not a comparison, but a more extreme example to make it easier to understand my point.
Dac
S2 licensed
I'll let the LFS worshippers think what they want, your always going to have difficulty challenging LFS on an LFS forum.
Dac
S2 licensed
Quote from kaynd :Then it was a failed metaphor. Anyone above is stating that proper sim experience helps in real world. No one said it makes you a real racing driver of any kind, instantly.
In many aspects it helps as theory classes would help you learning proper lines on paper. Also eye to hand-foot coordination and vehicle physics understanding are greatly benefited.
But apart from these there are a whole lot other aspects.
e.g
If you are able to know where exactly is each opponent around your car in a restrictive 3D environment, then you are definitely going to have increased environment awareness in a real track too. Not because you get the same experience, but because you know now, what you have to be aware of in order to avoid hitting anyone while being able to race him.

That's exactly what I am saying! LFS WILL help you become a better racer, but not because you get experience of handling a car but because it teaches you the dynamics of racing. That does not mean I am saying the physics are totally incomparable, I am saying they are not good enough (as of yet at least) for you to be able to be good at LFS and then jump out and be as good as if you had lots of RL experience. In order to be good in RL you need RL experience, but LFS will help you get there as a 'tool'. If what Bawbag et al were saying is correct, then I can easily punch out 30 laps around Blackwood in the BF1, do you think id have the same chance in a RL F1 car? Most certainly not. But would it help me? Sure would, as I know to be a lot more sensitive on the throttle
Dac
S2 licensed
Quote from Bawbag :
Seriously theres lots of people who go from LFS and jump into real cars, Norbi, [Duck] and Vale (I think thats him) who just got signed up to be a F1 test driver, ask anyone of the people who drive IRL if LFS helps or not.

I knew this was too ridiculous to believe. Vale, the 2010 Williams test driver, so clearly one of the best drivers in the world, yes he is a member of LFS but his racing career started in 2001 and has been in a RL championship every year. To say he went from LFS into a real car is the most ludicrous statement i've heard so far. He is a RL racer not an LFS'er who got draught into Williams F1!

http://en.wikipedia.org/wiki/Valtteri_Bottas

With these kind of stupid posts it's no wonder you made me angry.
Dac
S2 licensed
What is the point, seriously. It's a ****ing metaphor! I give up, there seems to be a heck of a lot of arrogant argumentative teenagers that haven't even passed GCSE English yet.
Dac
S2 licensed
Quote from col :Reading the discussion so far, the anecdotal (and some factual) evidence points to them being correct and you being wrong!
So you need to bring some evidence to the table.

Personally, I've had a few 'LFS moments' while driving myself, A couple of times I have hit unexpected ice and immediately gone into LFS mode, instinctively correcting the slide and regaining control. When that has happened it gives me strong and clear recollection of the game. It has twice saved me from badly kerbing my car.
It is a shame that it feels more like LFS when on ice... but I reckon that's because that is the only time I get near the limit driving on public roads.

Nobody is suggesting that LFS will turn you into a great driver, but there is plenty of evidence to support the idea that some of the skills learned in the game are transferable to real driving (race or road).

Col

Quote from Bawbag :And how is that, you claim that LFS doesn't make you faster, in my post I said I was ok before I found LFS, then once i'd been playing LFS for a while I was much faster in karts.

And yea, comparing CoD to a racing simulator is wise as hell, do people in the army use a mouse and keyboard to run around, do they allways sit still? No, but with racing simulators we have wheels and pedals, the only thing most of us are without G forces and cockpits.

Sounds to me like your going down the bitter route of believing your a great driver IRL but you suck at LFS, because seriously, how do you know if being fast in LFS can make you faster in real life if your not even fast yourself?

Seriously theres lots of people who go from LFS and jump into real cars, Norbi, [Duck] and Vale (I think thats him) who just got signed up to be a F1 test driver, ask anyone of the people who drive IRL if LFS helps or not.

Btw, your theory of having uber high mileage to be fast is quite flawed, sure i've done massive amounts of mileage on LFS, but i'm just getting into iRacing and pretty much straight away i'm going faster than people who've had the game from the start. RamboJorgen came from another sim, GP Legends I think, he was great on that and as soon as he joined LFS he was racing against the best drivers in LFS.

Quote from NickC :Agree with bawbag.

Vale is a good example btw. He is test driver now for Williams.

Also i can learn a bit from LFS. For example being focusses for an hour during a MoE stint. Practicing that will also help you focus in real life. Practicing race lines will also help you finding those lines faster in real life.

Lfs doesnt come close really, because of tyre physics etc etc and the miss of Gforce. But you can deffo learn something from it and use that IRL

Quote from Bawbag :Yea, I forgot to mention Nick in my post, again someone else rather new to LFS who drives IRL, look at the speed he has without the "uber high mileage".

Quote from tristancliffe :LFS helped me massively with car control, race craft, reducing the amount of mental time I had to devote to driving, coping with pressure (wither applying pressure to a car in front, keeping a quicker car behind, leading a race, or having to come through the field due to a silly mistake or a car problem), setting up the car...

Yes, I'd done a bit of arrive-and-drive karting before (mostly when I was about 10 - 14), and I'd done a few track days, but the vast majority of my learning was done on sims (from F1GP through to LFS), most of which was LFS.

Quote from MadCat360 :I was driving sims before I first started karting. It definitely helped, but I still had to learn everything - it just made the learning process a bit faster, because I already knew what countersteer, understeer and oversteer was, the basic concepts of grip and apexes, etc. But it definitely didn't stop me from going "woah, that's fast" and backing off the first time I went down the straight at 60.

At this point in time, after 2 years of instruction from a team of coaches, simulators hold very little value for me in terms of learning things. They keep my skills from degrading too much during the off season, and iRacing will help me to learn new tracks, but other than that I would rather have 10 laps of real track time than 100 laps of a virtual track, heck maybe even 1,000 laps. In terms of learning setups, the changes I will be making in real life will be too fine to feel in a sim, the range of limit in real life is too narrow to consistently hit in a sim without the G forces, and the racing is too close in real life to be able to keep it clean in the sim with the lack of situational awareness that you have on the computer.

For the record, I'm quite fast in real life (check my videos), just as fast as my coaches, hand-picked by Jim Russell, and when I went to do a high performance course in road cars at Skip Barber the instructors there were highly impressed, but in sims I've never been able to get that 'nth degree out of the car, so no, I don't believe that skill is transferable. You can learn things about the virtual world from racing in real life, and you can learn some things that you would learn in real life with virtual track time, but being fast in real life and being fast in a simulator is about as related as being fast in a NASCAR stock car and being fast in a Formula car. Some people are naturally gifted at both, most people are good at one and not so good at the other. Look at many of the professionals who use iRacing - some are very good, yes, but some are quite mediocre or even bad.

All supporting my argument. LFS will not make you Michael Schumacher, but it will teach you what he knows. It's putting it into practice that will make you fast in RL. I think a lot of proof reading is necessary here before people start shouting their mouths off about their understanding of other peoples arguments
Dac
S2 licensed
I think the problem a lot of LFS'ers have is that they want to believe it makes them that much of a better driver.
Dac
S2 licensed
Quote from bbman :Very, very bad example, because a) as far as racing sims and RL racing are apart, the handling of weapons in a shooter (a quite arcade one at that) and in reality is far more different - there are universes between them... B), real wars usually aren't scripted to have shelling go off when you currently are in a safe spot (not that there are many of them with real shrapnels flying around)... And c), pointing an arbitrary reticle with a mouse or a thumbstick at the avatar of a foe is quite another thing than pressing a rifle into your shoulder and aim over iron sights without any FOV or zoom change - don't even get me started on the virtual representation of accuracy, damage or recoil or the human regenerative ability for that matter...

It was an example used to illustrate my point, I was not making a comparison! I honestly don't know how anybody would want to spend time debating here because it usually ends up too literal without making any progress. The example served it's purpose, so stop being so argumentative.

Quote from bbman :No, not if he's relying on the "sensory overload", as you called it... If he'd be given time to adjust to the lack of g-forces and the like, I'm pretty sure he would be near the top - I really don't believe he spent all the time in the Williams-simulator for nothing... Which brings me to my next point: if F1 teams didn't think their drivers would benefit from simulators, they wouldn't spend a considerable part of their budget to get simulators, let alone test new parts in the sim with the drivers...

As far as i'm aware no F1 driver has trained on a racing simulator. They use it for a difference purpose, Lewis Hamilton uses them as a tool to learn the track, different setups and strategies etc. Without actually having the RL experience he has got he would be useless. In fact he wouldn't even be competitive in a Kart. And that was my point. You cannot use LFS and then step into a RL car thinking you can control it, you may know the dynamics of racing through LFS but you don't have the necessary skill and experience to apply it directly to RL, for that you need actual RL experience, at least at the moment you do.
Dac
S2 licensed
Quote from Bawbag :
It could also be argued that fast people in LFS are fast because they simply have the natural talent to be fast, most fast people in LFS come from racing backgrounds, mainly karting. Though the best argument for the point is Norbi, he got a test drive in a clio cup car simply because he was fast in LFS, when he tested the car he was by far the fastest and got a drive, going on to win 2 seasons. Ask him if he hadn't been found LFS and still got this test drive, if he would of been as fast?...

Unfortunately i'd like that to be true but I can't believe it. Fast people in LFS are almost always the ones who have done a ridiculous amount of mileage compared to the others. If you play COD all day everyday you will ace it, but stick you in a real war with real guns and you'd get your head blown off!

There's a video on youtube where Nico Rosberg was racing people on a racing simulator and was sick of getting beaten by the general public, as he said "bankers etc". If your theory was true then Nico should have been much faster than the average joe on a simulator.
Dac
S2 licensed
Quote from The Very End :Do not agree.

LFS increase the Epenis of people and they think beeing good in a game makes them good on the road, it's so wrong on so many parts...

Either way, as a very very very basic way of teaching the absolute basic - yes, but I do strongly disbelive that mastering LFS = Mastering real life full-blood race car.

Edit : But then again, I am drunk so who cares about my opinion anyway :rolleyes:

Quote from DaveWS :I agree with Ray. LFS teaches you car control which you can apply to real life, along with many other things. Of course before you push the limits IRL you have to get accustomed to the difference in feel, and especially the feedback sensory overload, but once you do that, you can apply your knowledge from driving in LFS (or any other realistic sim for that matter).

Most people are really taken by suprise the moment they have to start controlling the rear end of a vehicle by countersteering. Anyone who's competant with LFS won't have this problem.

Exactly my point. LFS teaches you HOW to control a car but it does not give you the necessary experience to apply it to real cars. A basic example, if a total noob started playing LFS, then went into a real car on a real track he would know how to control the car, but he would be starting at level zero in terms of being able to control it simply because the sensation, feeling and physics are not directly transferable to real life.
Dac
S2 licensed
Quote from Bawbag :That's bollocks, I've allays for been able to "hold my own" at karting since way before I started LFS, but when I started LFS it taught me much more than just holding my own, which meant the next time I'd go karting (arrive and drive though) I would actually be able to reach the limits of the kart. It also meant when I started driving I knew what to do when the rear end started to break away or when surprise under steer bites you in the ass.

I went to knockhill and had some laps in 1.2 single seater, it was great fun but it was even more fun actually knowing how to throw the car around and control over steer when it came around. That was the first RWD 'car' i've properly driven though my experience in LFS gave me confidence to drive it fast.

What you have just said is "bollocks" actually, if you were karting way before you started playing LFS then it's completely different to what I said in my post was it!
Dac
S2 licensed
The throttle certainly does not need FFB, and neither does the clutch, with my limited 4 years driving experience it's hard enough to feel when the brakes are locked up through the pedal let alone when the clutch bites. It's more from the steering and seat that you feel a lock up.
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