The online racing simulator
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Breizh
S2 licensed
Quote from luchian :results I have seen from 3D printers are not so convincing

Why? Some non astronomically priced printing services are accurate enough that you need a strong magnifier to see the flaws (granularity / deviation from digital model)
Breizh
S2 licensed
Quote from dawesdust_12 :you guys just don't get it. The best part of lfs is that

Quote from sp!tfire :it was all about having lots of fun

pibkac
Breizh
S2 licensed
Friends from GPL played it. I tried the demo XFG on Blackwood car park and was buying it within 5min.
Breizh
S2 licensed
Quote from Victor :
I could link to that page from a new "desktop icon" on lfsworld, but i couldn't come up with a decent one. If anyone feels like giving making an icon for this a go, that would be nice.

A world globe with LFS icon(s) shining out like Batsignals.
Breizh
S2 licensed
So this ain't a political rant thread?
Breizh
S2 licensed
No, see, it ain't parallel, not even in a parallel but backwards sense: you say that the absence of evidence for LFS development is proof that development is not happening - does not exist. You then take this principle and flip it round with Roswell as analogy as argument for absence of evidence being proof of existence, which is a different proposal entirely. You never took or read basic philosophy.
Absence of evidence is not evidence of absence - that's an axiom and you don't need to take my word for it. Look it up yourself, or maybe think about it before repeating it backwards like that meant something.

PR is inconsequential to what really happens. Because last weekend's Barcelona GP or some private test at some racetrack had no press releases does not mean it did or didn't happen nor that work was or wasn't done, nor that progress was or wasn't made.
This whole argument of yours hinges on your personal dissatisfaction, your personal pet peeve that the devs aren't fulfilling your personal needs. This neediness is neither good nor bad on its own, but neither are the devs responsible for satisfying it. That ain't in the freakin contractual agreement when you handed over however many Euros S2 costs, nor does your own personal decision to start and maintain servers give you a seat on the freakin LFS design committee.

This you have totally backwards. You start with this dissatisfaction and from there seek to change how LFS is developed. That ain't how it is nor how it oughta be. It's the other way around: LFS is or isn't what floats your boat, and then whether you choose to keep boating in LFS waters is left for you to decide.

Quote :Where the hell is this coming from?

From you pulling outta nowhere that anything in LFS development, or lack thereof, is your fault... Or that this LFS situation would be resolved if we found who to blame. That ain't gonna do jack for moving LFS forward.

Quote :The problem is.. With you fanboys.. Is that you put someone in the center of the universe and like saying forever.. Hey! Don't touch my religion, he is coming back to earth. Nobody knows when. But he is coming.

"Not even wrong." I'm no fanboy. The difference is I have bladder control. I know when I'm not in the bathroom... This forum, and for that matter any of the devs' PM mailbox and email and so on, aren't either.

There is no positive consequence from griping nonsensically like you are. So I don't do it. Despite the very real misgivings I have about lack of LFS updates.

----------------
Also, it's got to be said for the sake of balance here, that LFS updates are IMNSHO some of the best. Look them up, they should be on the main website. As clear and concise as the rest of LFS' aesthetics.

Then, consider the relativity of things here: how much is too much and too little? Is there a point where the amount of "updates" and other PR is disproportionately large WRT developments? Because at some point, all that was worth saying has been said. So.... LFS being as simple, as minimalistic a racing game as it is (and this is undeniably part of its unique appeal), just how much can you bloat the PR when you get to the point where the WIP... think of Sauron's "searchlight" Eye - Scawen can only focus on so many things at once... how much PR can you fill this "sacrilegious" void that's rubbing everyone the wrong way, when the WIP is tightly focused on something like physics? Something that's as PR-friendly as a long scroll of The Matrix green text.

Scavier are no fools. They would "release" info if there were such info worth not-keeping from the public, that hadn't been publicized already. How about this for an ACCURATE update: "Work continues as usual." Meanwhile some people perpetually complain how unfair it is that they get to twiddle their thumbs while someone in England has the nerve to take responsibility for wading thru an almost endless slog of physics coding problems that no one else would take responsibility for.
Last edited by Breizh, .
Breizh
S2 licensed
Quote from cargame.nl :You know this Roswell incident? It was a cover up!

Aliens are here.. Possibly your neighbors. They are not saying anything, but they are here. I'm tellin ya. Sometimes you see that flash in the sky? It's them. Making a signal.

Lets all look to the sky and wait for the next signal. And talk about it for another six months.

See, all you got is BS. In the colloquial sense. FUD.

Quote from cargame.nl :With 4 years of no progress it doesn't make a difference anyway does it?

Does it? Let's see:
1) after 4+n years LFS will see an update with new physics and a minimum of new content. Pretty much what you're clamoring for.
2) after 4+n years LFS will see no update. Pretty much what you're lamenting.

Is that "a difference"?

Quote :And suddenly it's all my fault. I like that.

You like taking yourself for the center of the universe, then blaming others for ... you blaming yourself as a pretense for martyrdom... Just more contrived BS that's got nothing to do with the subject.

Quote :Running some racing servers every day (about the only left)

Servers running software that appeared out of nowhere. Unless it every little subroutine in the physics and subtexture in the art content had been spotlighted as WIP by the devs and dissected by the oh-so-even-keeled "community" -- then it exists. Otherwise "it's just vaporware". Even if it does eventually get released so upstanding "community members" like you can flaunt the righteousness of it all.
Last edited by Breizh, .
Breizh
S2 licensed
Absence of evidence is evidence of absence. Gotcha.
Breizh
S2 licensed
Quote from cargame.nl :Why are you keep pretending that something is going on?

What makes you think that?

Pretending that nothing is going on?



Quote from Tuze :I didn't read the whole thread, and even if I did, I might be beating a dead horse here.

What I don't like is how people here defend the devs too much. Yes, they are a small team, and they can and should do things their way. But that shouldn't stop them from expanding their team if there is a need for that. They could recruit people which have same ideas as they have, the same passion etc. If a game hasn't progressed at all for many years (the game needs new physics), a expansion of team could actually be their only thing to save the game imo. I don't know the size of kunos's teamu, but in my view they have accomplished more in shorter time than LFS. They started with a game that was pretty much dead, then turned it into something with alot promise (FFB, physics). That's what bothers me, LFS is so far behind of some of these games, and I'm purely talking physics wise.

I mean, look at Natural Selection 2. The game was pretty much "dying" not too long ago, calling for pre-orders from customers, promising a game in alpha state, yet marketing it as a "beta" release. The game wouldn't be at where it is right now if the team hadn't expanded, because before team expansion, they were working for it for many years without any real progress.

I really don't see the reason of them not expanding their team. Because I'm sure there are more stories of how team expansion has saved a game.

It's not about need but doing what the F ever they want to. So clearly the time to add more manpower is not yet now, by their arbitrary. As far as we know anyway. If you ask cargameNL, Scavier are sunning in Brazil and only telecommuting from their tablets back at the beach side bar's WiFi hotspot every now and then, to keep up the pretense.

Put another way - maybe the "need" to have one more guy in the team is a negative net value at this point. Just like... The "need" to communicate programming and art WIP's is a net negative here and now.
Last edited by Breizh, .
Breizh
S2 licensed
Quote from edge3147 :It would atleast show us they are doing something, right now its as if nothing is being done.

It's also as if something's being done but they don't want to keep teasing while they can't commit to any kind of release timeframe.
Breizh
S2 licensed
Quote from cargame.nl :Don't think so. LFS was alone ten years ago. Situation has changed over the years.

Last month we had someone in our team, coming from Forza.

Guess what, he is back at Forza. The team there didn't saw anything interesting in this thing called LFS.

I play Forza. Never felt any interest in consoles, but played it at friend's recently and actually gonna plunk down the couple hundred $$$ just to play this one game. And I'll play LFS again when the physics show up. So YMMV. As in "more or less".

Quote from Danas :go to forza then, im sure youll love the new implemented physics feature that the car can actually flip over.

Myself it's the sound alone that got me hooked. That and the eye candy of my all time fav car (a Ferrari, not gonna show up in LFS for a while) rendered in typical car porn style. Thank you Gran Turismo for making this kinda eye candy the golden standard so many years ago.
Breizh
S2 licensed
Quote from cargame.nl :Yeah how did it get it Breizh, explain that. (And it's not supposedly, maybe refresh your s2/s1 serverlist a bit more often. Maybe you detect a pattern).

'Supposedly' meaning it's outside the scope of what I'm arguing.

Whatever drew players in the first place will draw players again when the new physics are done; more or less. Or maybe the physics never get done and Scavier decide that LFS isn't worth continuing with subpar physics. It's their game.

Quote from Masterboy19660815 :I also wonder, why no Developer is writing here? Well, It's a talk about LFS - and their development.
How the most already said here, LFS is going to die fastly now. I think the Dev's gave up - It seems like that.

You can only have the same 'conversation' so many times over before it's undeniably a waste of time.

Quote from edge3147 :End-user License Agreement

Improvements, fixes and/or changes made to the game, are to be expected. I am not in the "anti-eric" clan. I am merely discussing the state of development.

There is no timeframe given for the above "clause"


Quote from Töki (HUN) :Yes. Still no reply with correct information about the development, only Eric with his "I work like I want, I'm my own boss, bla bla" attitude. Totally works. No wonder people are inpatient.

Ya know, when I get superiors at work giving me that attitude, my attitude is even less enthusiastic about getting something done because they insist. Easy demonstration of why Scavier went "off the grid" from conventional "cubicle" game development scheme.

I admit I really don't like not having anything in so long, and can't really fathom a defense for Eric not having any work to even just show, for so long, but... I like even less pretending he and they "owe" me anything. Kinda like what Voltaire said about something else - something like "I may disagree with what you say, but I will defend to the death your right to say it"
Last edited by Breizh, .
Breizh
S2 licensed
Quote from Sobis :Where?

Don't remember. Saw those couple of posts when I was searching for a thread to post my first question above about this new Cryengine development.
Breizh
S2 licensed
Quote from neilmichaelcasey :
Give em a ring Scawen

Scawen and the RoR physics dev talked at least briefly on this LFS forum
Breizh
S2 licensed
Quote from cargame.nl :Right... It's a strategy to let a complete community stay in the dark for almost 4 years. No testing at all if the headed direction is working in practice.

To understand this strategy there is more needed then just some lunches. We have that stuff legally in our country.

Nothing but an entitlement rant

Quote from edge3147 :Someone who doesn't understand the entire gaming industry would say something like that.

The fact of the matter remains, LFS is a video game, nothing more, nothing less. You don't see LFS being used to train race drivers, nor do you see the fanfare and player base that other quality games have.

LFS is dying unless, from all of our complaints, the devs come and grace us with a response about the developments that have taken place since the last response they provided us over 6 months ago.

How did LFS get this player base that's supposedly leaving, in the first place?
Last edited by Breizh, .
Breizh
S2 licensed
Quote from cargame.nl :An different approach is only possible if there is an approach at all.

Lately, I get the idea that there is not really a tactic.

The Scirroco got postponed 3.5 years ago.. How long does it actually take before this tire physics thing gets postponed?

Strategy, not tactics. And it's your perception. Unless you're regularly having lunch with Scavier, you are just speculating.


Quote from cargame.nl :Updating tire physics actually makes sense?

The physics are flawed and majority of skilled players and real drivers agree. And either way the bottom line is still the same. It's their game. They'll make it what they want to, the same any other engineer or artist would his or her work.
Breizh
S2 licensed
Thanks!
Breizh
S2 licensed
Quote from MadCat360 :It says CryEngine3 right in the title.

Euphoria physics videos say GTA IV in the title.
Breizh
S2 licensed
The thing LFS emulates is the same thing quality .twk's model. More cars for more rubber laying, apex nailing, hotlapping or racecrafting fun alone on the track or with friends and strangers online.
Breizh
S2 licensed
Anyone know if this is a development from the same engine, or something new altogether?

http://www.youtube.com/watch?v=KppTmsNFneg
Breizh
S2 licensed
Quote from Bob Smith :However I don't think the devs are allowing tweak apps anymore

That's too bad.
Breizh
S2 licensed
Dunno how annoying this question will be, but given how LFS is apparently frozen on the current version for the foreseeable future, is there any chance you'll put together a Tweak app for it? IIRC you'd said you would for this or one of the last versions... a Tweak app and/or something like a standard NASCAR tweak preset for spec racing.
Breizh
S2 licensed
Quote from Alistair :there are very few real life cars.

Only a serious problem because the car set has major outstanding car types. A few random e.g. : no road legal V8, LMPs, road going analogs (as the FZ5 is to the Porsche archetype) to the Corvette roadster and M3/5 and exotica like Ferrari/Lambo/McLaren mid engined types, no RWD in the smaller GTR class (an old race converted Fiat 500 or VW Beetle like you find in amateur Rallies would do), etc.

All of these are staples of motorsport and seriously reduce LFS from what it could be, even without real world licenses.

I'd argue the same, but to a lesser degree, for real licensed racetracks.
Breizh
S2 licensed
Quote from luki97 :I sayed that I dont think this car can compete with FXR, XRR, or FZR in same race. This car design for me suggest it should be in car class something between hm... lotus evora and lambo gallardo. It just look like road supersport's car but this still isn't a race car, its like comparing which car will make faster lap- stock lambo gallardo or race prepared Aston DBR9 from Le Mans. Both have 550-600hp but horsepower is not everything. Of course both are competitive (maybe) in a drag race but not in a full race track lap.

What exactly in the picture gives any definitive information about the hardware underneath the bodywork? The FXR and FZR are based on two cars from production performance classes about as different as an Evora and Gallardo.

LFS is free from any such obligations to conform to the economic realities of real production/race cars. The class that'd most benefit from an RAC-GTR is the FZR/FXR/XRR class. Currently there is no mid-engined model in that class. The unfortunate detail is that it would probably be yet another 4 cylinder powered model. LFS really needs to break out of that... obsession or whatever it is, with freakin four cylinder engines. /4 banger rant
Last edited by Breizh, .
Breizh
S2 licensed
Quote from luki97 :this drawing looks awesome, i like the car design (it have included some sports details but still overall line of the car is very clean like "simple and beauty") but this car with design like that suggest it cannot be a GTR and its hard to find any class for it, maybe your design will be good together with scirroco or sth.

What is the exact reasoning behind this performance prediction from esthetic evidence?
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