For me the point with the
LFS exploits is (I make it very short):
It's a sim game and exploit searching people using parts (i.e the replays) of the software in a way it shouldn't be used.
It's a replay of a race nothing more. Not a code example to play with.
No one told them to do it and it's not made by the devs for things like this.
But they dig in the code of the replays till they find something that allows i.e. a buffer overflow.
Which doesn't do anything to anyone nor is it a real security hole except
till the day these people write code to use the software part in a way the software wasn't made for.
An imo illegal way.
Then the LFS community/
the devs have a problem were no problem was before,
and it wouldn't be there if they would use the software like it should be used:
For playing and having fun while racing.
So these "security holes" are only there because people searching for gaps to use the software
or parts of it in an illegal way or to show others how they can perform illegal things on other people computers with it etc.
In the end it's not making the software more secure but
it steals my time, your time, and especially the devs time and delays the release of LFS final.
Thx a lot you (insert your bad words here)
