The online racing simulator
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azasmith14
S2 licensed
Quote from impresora :Okey but in a place that i stop and appear TEXT or message. Only explainme that please

Are you sure you're British?
azasmith14
S2 licensed
Quote from bunder9999 :i'm not debating that, i'm just saying it's not suspension damage that causes the OOS.

whether or not a real car would do the same, i'm not sure. i vaguely remember something that the mythbusters did that was similar, i'm going to go through my pvr.

I wasn't debating your debate. I know it's not. Someone else said that. I'm new to the conversation.

Well, you would imagine that a normal car would stay at the same speed. As it did when I drove over it at a safe speed and then accelerated in a higher gear. The episode of Mythbusters you are thinking of is "Driving faster on a bumpy road makes a less bumpy ride"
azasmith14
S2 licensed
Quote from bunder9999 :i ran over them a few times in the xrg with the rallycross setup, and it didn't damage my suspension... and that was going full tilt too.

i'd show you, but my replay also OOSes a few bumps in.

edit: one thing i noticed while watching replays. if the replay does OOS, you can move the camera around, but you can't rotate or pitch it.

If you watch his original replay. Press Esc, then Test Drive. You can drive his setup etc, I can confirm that if you go over them whilst hard accelerating in (almost) any gear. You do indeed get progressively faster.

I did two experiments. Full acceleration from his start point. I saw at what speed I hit the wall at the other end by using and not using the bumps.

Without: 110mph and a time of 15.24 seconds.
With: 138mph and a time of 13.55 seconds.

It seems to be something to do with how the wheels spin when they're not in contact with the bumps. This then speeds the car up to the wheel speed.

As previously stated all SPRs I attempt to watch after saving lead to an OOS problem. Suspension is still intact at the end of the run too.
Last edited by azasmith14, .
azasmith14
S2 licensed
Quote from Joku123 :Tyre temp sliders are rly cool.

I can't for the life of me see where this is.
azasmith14
S2 licensed
Quote from numbazZ :another bug on Kyoto ring

Well spotted. I can tell you now that this hasn't been posted 6 thousand times already....
azasmith14
S2 licensed
Quote from bitzaxp90 :So most of the supercars I try to race with

Quote from bitzaxp90 :Demo Racer

I know we've already worked this out. But, in order to get into 3rd gear and above in the supercars. You need an S2 license. They're £24. I don't know how much in Romanian currency. (Three donkeys and a Goat if that episode of Top Gear I watched is anything to go by.)

This license can be purchased from https://www.lfs.net/?page=shop

Thank you and have a nice day.
azasmith14
S2 licensed
Quote from dimarcox :Man, i use a keygen to get S2 Content because i don't have money to pay it

Well, in before the lock. Not something you'd really want to admit on the official forum of the game you're ripping off...

illepall and probably :slap: too...
azasmith14
S2 licensed
Quote from Silverracer :Was in relation to this;


I see said the blind man.
azasmith14
S2 licensed
Quote from imamura72 :His absence will be a big loss for everyone.

Will it? I don't even know who you're on about. Oh and I'm pretty sure selling accounts isn't allowed. But well done for posting the username.
azasmith14
S2 licensed
Quote from TehPaws3D :I don't think this was directly awnsered (Don't worry about this question if you are deep into coding or something) How much strain would be be to have different colored wheels? I Know you're probably busy, Even if i can't understand how technical it is, I'd still like to know "What" Goes in when you download a skin.

Thanks for your work Scawen

Wheel colour can be changed...
azasmith14
S2 licensed
Quote from Squelch :Thanks for the confirmation.

Got it!

It seems there is an optimum speed for it to happen.

I was able to reproduce in an FZ50 too, but as the replay shows, it only seems to happen at certain speeds.

At first I thought it might have been the fact that the car was damaged first.

It happens to me no matter what the speed. It really does depend on where you hit the barrier though.
azasmith14
S2 licensed
Quote from Lucas McFly :Hello - attachment - attachment - Goodbye

Yeah this happens to me as well.

Although I don't understand the 2nd one.
Last edited by azasmith14, .
azasmith14
S2 licensed
Quote from Senninha25 :During a pit-stop in yesterday's 6-hour race, the game fixed damage even though I had the "Repair Damage" option set to [no]. All I did was add fuel (48%), change tyres (set to always) and I also did a slight tweak to the car's setup (added camber).
This bug happened with Z33, don't know if someone else reported it before.

Underlined why. It also does it if you change the tyres from one type to another. Because you're changing the camber. The car has to be "not broken" for it to work. So it fixes the suspension and all other damage. Then adjusts camber.

Not really much you can do about it.
azasmith14
S2 licensed
Quote from Scawen :In game programming, optimisation means making it use less CPU / GPU time without really changing the outcome. There are two optimisations in this one, the alpha optimisation (for fences, etc) saves about 1% to 2% of the draw time, specially on open configs (not much) but the other optimisation provides *far* better frame rate when there are hundreds of autocross objects. This is by the use of static vertex buffers - the objects are stored on the graphics card, instead of sending their polygons there every frame.

I'll just nod and agree.

Quote from Inouva :


Did you get the free pr0n?
azasmith14
S2 licensed
Quote from Squelch :The only place I didn't drive.
I think the bridge is intersecting the fence at that point. The fence is solid all the way before and after that point up until the stands where you fall through the grass.

The fence issues start at that point. I can also do it past that point. If I drive past, then come back. I can do it all the way up to the point where you fall off the edge of the track.

EDIT: http://www.mediafire.com/?xbonydw76doe0zi

Most other places, you can still get caught. But the fence spits you back out again so you're not stuck.
Last edited by azasmith14, .
azasmith14
S2 licensed
Quote from Squelch :Hmm, that seems odd. The fences are solid in the position you say. The only problem I had was falling through the grass in front of the stands while driving along the fence, but that hasn't been addressed in this patch, and I consider this area to be no drive anyhow.

Replay added to previous post.
azasmith14
S2 licensed
Quote from Squelch :Funny that. I was just exactly there and the fence on the opposite side of the access road. Both seem to be solid for me.

It's solid for me. Up until the point where you get to the Petronas board with lfs.de on the opposite side. From that point on it's still possible to get caught.

Definitely running Z32.

http://www.mediafire.com/?74aw0g5ve1iexvd

Ignore the 45 second penalty. Couldn't be bothered waiting.
Last edited by azasmith14, .
azasmith14
S2 licensed
Quote from Scawen :
Optimised transparent objects (e.g. fences) to help open configs

Still get stuck in the fences on Aston. Unless this wasn't what was optimised.

Some parts of the fence allow you to bounce off it. Other parts get the wheel caught.

AS3Y. Straight on, left, then immediately left again up the side road. Where the Petronas board is. Seems you can get stuck from there onwards.

Not a huge problem. But that was where I got stuck before.
azasmith14
S2 licensed
Quote from Inouva :Also your pick of the s2 user showing your RB4 is totaly fake, you downloaded the video from youtube and took a screenshot of the video and paste here

That was me. His video is a few posts above it.
azasmith14
S2 licensed
Quote from Flame CZE :Well, it can be an in-game nick, not a username. But it all seems quite suspicious.

Didn't think of that. Still don't believe it's a friends account though.
azasmith14
S2 licensed
Quote from tobberobbe :I borrow my friends account, and he dont mind.

Last edited by azasmith14, .
azasmith14
S2 licensed
Quote from pjuniorbra :Which patch has the fastest cars, since the LFS was released, which files should be changed?

The FBM can do 200mph. So, go with that.
azasmith14
S2 licensed
Quote from BlueFlame :4$

The currency symbol goes before the number. -cringe-
azasmith14
S2 licensed
Quote from MONSTER B-RAD :When i go to use lfstweak and i press apply, it just freezes and stops responding. How can i fix this?

Try closing it and playing normally like everyone else.
azasmith14
S2 licensed
Quote from Tur8o :is anyone else have problems with the master server or is it just me + team mate?

Went down for me too. Including LFS.net and LFSForum. Seems fine now.
FGED GREDG RDFGDR GSFDG