Is it possible for people who do not use FF wheels to critique the physics in race sims? I use FF and I use what I feel through the wheel coupled with knowledge of the way in which the FF effects are produced to decide whether a sim has got it right, or as right as possible. LFS is one of those sims.
Just wondering if people running no FF can tell a crappy sim from a good one. I feel that if a game feels like crap in the FF dept, then it's physics engine is most likely crap too. What do you guys think?
Just wondering if people running no FF can tell a crappy sim from a good one. I feel that if a game feels like crap in the FF dept, then it's physics engine is most likely crap too. What do you guys think?
It makes it easier to correct mistakes and avoiding to spin out.
illepall What happened to everyone wanting LFS to have complete realism? It may not be perfect but it's fairly good. Adjust your FF settings, that will help. My wheel gets light under power sliding, chatters when I am braking on the brake points where the track is rough, pulls when I lock one tire up, I could keep going but you get the idea. Most of the basics are there, it's just figuring out how it feels, just like driving a car thats new to you.