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DarrenMarsh
S2 licensed
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http://steamcommunity.com/steamvr

Or from within steam go to the store page, then Hardware->SteamVR in the store banner menu.
DarrenMarsh
S2 licensed
Quote from scania :how can they draw a white line on a slick tire?

They could use striped/coloured sidewalls like Champ Car had.
DarrenMarsh
S2 licensed
Quote from Crommi :Blackflag rule really needs some work, currently cutting the track gives you some sort of "half-black" that you need to clear off by stopping the car.

Just take your foot off the throttle until it goes.

Also, the corkscrew black flag isn't more sensitive than any other, it's just easier to get wrong

Next time you get one, check the replay and you'll most likely find you've got 1/2 the car over the dirt, which is the trigger.
DarrenMarsh
S2 licensed
Quote from jtr99 : I wouldn't like to buy Sears Point for $20 and then get told a few months later that it was now going for $10.

Surely anyone who buys computer hardware would be used to this happening
DarrenMarsh
S2 licensed
Quote from Shotglass :hang on a sec
so if youd like to drive the radical in a worst case situation youd have to wait 8 and a half months to get there?

6 months would be the worst case. You can race the next license level cars as soon as your SR is over 4.0.

The Radical is the B license car so you could start racing it as soon as you get a C license. So 3 months as rookie, 3 months at D, then you could start racing the Radical when you get the C license.

For you guys it'll be 4 months, 1 month rookie, 3 months D license, then you could start racing the Radical.

Quote from Hyperactive :Well, I have done just two races, 2nd and 1st being my finishing positions. If I'm reading it right I have now 96 points versus the 95 I had after my first race. I just wonder how many points less I'd have had I finished 3rd and last? - A lot less.

Try thinking a little longer term. It's not going to make any difference in 4-5 races, but 20-30 races and you'll definitely start to notice. The guys who do more races (and finish in the top 50% on average) will get more points.

Quote :Hmm, so let me get this straight: drivers are pitted against drivers who have similar irating? But aren't the race grids decided by the qualify times?

No. Say there are 60 drivers signed up to a particular race. The max grid size is 12, so the system splits up that into 5. The main factor in that split is iRating. Things like the friends list also factor in, but I don't know how much. The grids within those 5 servers are then ordered by qualifying times. Anyone who hasn't set a qualifying time starts from the back in order of iRating.

Quote :The situation with the points will stay however. If I manage to finish high on my first race of the week there is very little sense to race again and risk losing lot of points that may even be impossible to get back. It says averaged and averaged is average .

Doing that may help you win the current season, but it will make it harder to win the next one, very hard to win the one after that etc etc

Quote :So I have about 4 weeks to get my SR to above 4.0 to be able to race the skippie later if I choose to do so? Again, the system seems a bit strange. Some people are looking at grinds of 12 weeks while some may get the higher lisence within just week or two?

No, you can start racing the Skip Barber as soon as your SR is above 4. That took me about 4-5 days.

People who don't get over 4.0, but do get their license over 3.0 will be able to race them as soon as their license is upgraded in August.

Anyone who doesn't get their rating over 3 by the end of next month will be stuck in the rookie license for another 3 months, but give it a few more days and you'll see you won't have to worry about that

Quote :Well, Summit point, here me comes.

Summit Point Jefferson in the Solstice is, without doubt, the worst combo available. Have fun
DarrenMarsh
S2 licensed
Quote from DaveWS :Was there a tyre physics patch / change since the spring? Because Greger Huttu's PB in the Solstice around Lime Rock is 1:01.8xx, whereas my pb is 1:03.345, and I can't see how anything under 1:03 would be possible...

Yes, those fast laptimes were from the alpha test. I think the physics change was just before the beta test started.

They were going to delete those laptimes but I guess it's on the bottom of the priority list
DarrenMarsh
S2 licensed
Quote from Jonesy_ :01:03.818 ;p

But for some reason, I'm not eglible for ttranking, how fair is that!?

You don't get to see your ttRating or iRating when you have a rookie license. They want rookies to focus on just the SR Safety Rating so that you get in the habit of driving cleanly.

I still haven't figured out what the point of the ttRating is anyway, so I wouldn't worry too much about that one
DarrenMarsh
S2 licensed
Quote from Hyperactive : Anyways, it looks now that there is no point (literally) for me to do another race on this week because the results are averaged. So I'd need to win or be 2nd to make the race worthwhile for points. And that's very unlikely because I'm most probably going to be pitted against much faster guys on the next race.

No reason to do it for the irating and ttrating, you can get those from time trialing without any risk of losing points. Great intentive iracing, keep people away from racing so they can keep their points!

This isn't correct. The rating you can see at the moment is only your Safety Rating, not your iRating. Your iRating only goes up in races and it's the one that determines what drivers you get matched with. Usually it will go up if you finish in the top 1/2 of the field. Down if you finish in the bottom 1/2, but it is weighted on whether you beat or are beaten by higher/lower rated drivers. You can see who is rated higher by their car number.

So what is the incentive to do more races? The points you earn are based on the average iRating of all the drivers in the race. The higher your iRating is, the higher strength field you'll get in and the more points will be on offer. The highest I've had so far is 193 points for a win. If you only do 1 race a week you'll never get that many

For the rookie series though, the focus is on SR. Races will get that up quicker, which means you can start driving the advanced cars and D license cars sooner

They are working on open practice sessions (where you can join any time instead of having sessions every 2 mins) as a priority, so hopefully we'll see it soon.

Quote from ajp71 :What do I have to do to get to the advanced cars/up a license level? Is it just getting the safety rating thing to 5?

If you click on the series page it shows the license requirements.

For rookie license:
SR < 3.0 you can only race Rookie Solstice and Rookie Legends
SR > 3.0 you can race the Advanced Solstice and Advanced Legends as well as the above
SR > 4.0 you can race the Skip Barbers and Late Models as well as the above

The license upgrades only happen at the end of the 12 week seasons, which will be the 2nd August so you'll only have 4 weeks as a rookie. To go up from rookie you need your SR > 3.0 and to complete at least 2 races or 4 time trials. Oval and Road licenses are separate, so you'll need to do that in both if you want your license to go up in both.
DarrenMarsh
S2 licensed
DarrenMarsh
S2 licensed
Quote from ajp71 :Driving round for 20 minutes in a car that is a handful on the straights trying to avoid other equally damaged cars isn't fun.

Shift-R. Hey presto, no more damaged car. I hope they take it out and replace it with working pitstops soon though

I agree that it needs more races and larger grids, but I think the race length is good.

Quote from ajp71 :Does anybody know what the rookie rating is based on, I only seem to have one rating atm is it performance or safety or both? and do I go up a level when I get it to 5?

The SR rating that you can see is based on incidents only. It's based on average corners per incident.
DarrenMarsh
S2 licensed
Quote from ajp71 :I would completely disagree with you there, the starter cars are slow and easy enough to go straight into racing with a few laps testing so long as people drive sensibly

I just looked at the results of that race you were in and there was a guy who got 28 incident points in 13 laps. That's the kind of guy I'm talking about

The flipside though, is that if you can race and finish in the top 1/2 of the order your iRating will go up which will stop you from being gridded with those guys.
DarrenMarsh
S2 licensed
TBH, if I were signing up now I wouldn't be doing races already. There will be plenty of guys jumping into races with very little practice and a lot of accidents are bound to happen.

I'd stick to practice, qualifying and tt sessions for a day or 2 until everything settles down and people get a handle on the sim and the cars.

It'll also take a bit for people to shift their attitude to how they approach the sim compared to others. Every race should really be approached as if it were a league race because just jumping on and crashing around like a traditional pickup race will send your SR backwards in a hurry. It takes a bit for that to sink in with some people

Road races are every 2 hours as well, George. Offset 1 hour from the oval races.
DarrenMarsh
S2 licensed
Quote from ajp71 :The car seems incredibly dull to drive and I can't really make any comments on the sounds because the engine barely makes any.

Well it is a 4 cylinder production road car

Race distance is shown at the top of the screen when you join. Pit speed limit and your current speed is shown on screen when you're driving in pit lane.

The number in brackets on the button with the countdown at the top right corner of the browser windows is how many have signed up to the session. Same goes for the session selection page. The number in brackets next to the session is the number of people signed up for it.
DarrenMarsh
S2 licensed
You can't change the suspension in the Solstice. Only tyre pressure, camber, caster and toe.
DarrenMarsh
S2 licensed
Quote from ajp71 :Clearly it is a strip of smooth asphalt (not ridged like in the photos someone has posted bellow). Upon closer inspection the iRacing appears to have a ridged run off like in the photos, which apparently isn't bumpy?

They are ridged, but the ridges aren't very high. You can feel it though the FFB, but it's not that noticable at speed.

Not their best looking curbs compared to the photos
DarrenMarsh
S2 licensed
Quote from ajp71 :I didn't even see the black matting in that Audi video

It isn't matting. Either they've painted those curbs black or they've formed them out of tarmac or something.

Here's a photo
http://murphoto.smugmug.com/ga ... YZR7#228510343_Bb9Uy-O-LB

I think it's fairly new because I don't remember seeing it in the champ car race last year.

EDIT: found a better picture. Looks like they're just made of tarmac

http://murphoto.smugmug.com/ga ... YZR7#228513373_kwtPM-O-LB
Last edited by DarrenMarsh, .
DarrenMarsh
S2 licensed
Quote from The Moose :It doesn't matter if your taken out in turn 1, you can reset your car to the pits and carry on. Just like real racing....

(not a dig at iRacing George It's another of those things i find a bit odd about a supposed "hardcore" sim though )

Resets will be limited or not available for higher license levels AFAIK, but it's something I also think shouldn't be there to begin with
DarrenMarsh
S2 licensed
Quote from JJ72 :i don't think anyone is going to sue you because you changed the grass texture honestly, and technically i don't think they would go through all the trouble encripting everything.

I don't know if the files are encrypted (I imagine they would be, to try and prevent people ripping their tracks to other sims), but they're packed in a single file and are checked before you drive online. So if you did change one to modify a texture, you wouldn't be able to race.
DarrenMarsh
S2 licensed
Quote from xaotik :Any other options to "(a) my pc"?

Yes. For the links in the flash section of the site to work you have to be at http://www.iracing.com

The links don't work without the www.
DarrenMarsh
S2 licensed
Quote from ajp71 :Is that iRacing watermark displayed in game? Please don't tell me those are official screens

The watermark is shown over the replay screen, so it doesn't mean they're official. The grass at VIR is pretty ordinary at the moment. They did say that a few tracks would be getting an overhaul and that's the most likely candidate. Others like Laguna and Infineon look absolutely amazing.

Quote from Hyperactive :Soo, is it possible to get into the skip barber car racing in 4-5 days or was that just the way it was in the beta?

So a dual-core processor is required?

The beta worked exactly the same as the final release will, so if I could do it, then you could too

http://www.iracing.com/membership/tech.php?lc=3
"Hyperthreaded Intel CPU, AMD Athlon 64 CPU, OR any dual-core CPU"

Dual core isn't required, but it's properly supported. Only 2 cores at the moment though, not 4.
DarrenMarsh
S2 licensed
Quote from Hyperactive :According to one person it is possible to grind through the solstice in about 15 sessions but aren't the licenses upgraded monthly?

Is it possible to gain access to any other car (as to be able to race online) in the first month than the sloucher and slouchest legend/solstice?

Or is it just grinding for the first month to get rid of the damn underpowered turdwagon (sorry ), which is the biggest negative for me at the moment...

Yes, I think that would be possible. Probably less. It took me 4-5 days to get into the Skip Barber cars, but I can't remember how many sessions it was. Not too far off 15 I'd say.

What you can drive is determined by the "SR" safety rating which is based on corners per incident, which starts at 2.4.

< 3.0 and you can only drive the rookie solstice/legends

3.0 - 4.0 and you can drive the advanced solstice/legends (Solstice has a softer front arb and you can change tyre pressures, camber and toe, legends has a higher rev limit and full setup options)

Over 4.0 and you can race in the next license level series. Skip Barbers and Late Models.

Each time your SR goes up a bracket it goes near the middle so that if you have a bad race you don't get demoted straight away. So from 2.9 it goes to 3.4 for instance. That's why you can jump up in a fairly low number of sessions. You also get a 0.1 bonus in your oval rating when you go up a bracket in your road rating and vise-versa.

I the early stages I was getting 0.2 per race and 0.1 per time trial/qualifying. That, combined with the way it jumps to .4 means it doesn't take long to go up.

Licenses are only upgraded at the end of seasons. The rookie season is 4 weeks, but as mentioned above, you can race the next level up series as soon as your rating is > 4.0. The non-rookie series are 12 weeks, so it will take longer to go up licenses after that. You can still race in the next level series up if your rating is > 4.0 though.

Whether you have to wait the full 4 weeks would depend on whether you joined at the start a series or not. The requirement for an upgrade from the rookie license is a rating over 3.0 and a minimum of 2 races or 4 time trial sessions. I suppose someone could join the service 1 day before the current rookie series ends, do 3 races or whatever it takes them to get their rating over 3.0 and get upgraded to a D license and be racing the Skip Barber and Late Model cars the next day

The Solstice is pretty good fun to race, so it didn't feel like grinding to me
DarrenMarsh
S2 licensed
Quote from Mackie The Staggie :Just a quick question. Regarding the bonus dollars that you get when subscribing to Iraing, is that a one of, or a constant bonus?

You get the bonus every time you renew your subscription, not just the first time.
DarrenMarsh
S2 licensed
Quote from Glenn67 :Can you earn credits by doing well? Remember something along those lines being eluded to, to encourage good drivers

Haven't seen anything in there along those lines yet.

Full pricing for all the content has been posted at RSC
http://forum.racesimcentral.com/showthread.php?t=320950
DarrenMarsh
S2 licensed
Quote from ajp71 :Does anybody have the pricing information for 3 months? If it comes with enough free credit to get the Skip Barber car I might go for 3 months.

1 month $20 with $2.5 credit
3 months $50 with $10 credit
6 months $90 with $25 credit
12 months $156 with $60 credit

Skip Barber car: $15

Tracks needed for the complete series (you could skip buying VIR and still compete because only the best 8 of 12 rounds count)
Virginia International Speedway: $20
Infineon: $25

10% volume discount for 3 or more items, 20% for 6 or more

So $54 total for the Skip Barber series and not covered by the 3 month subscription credits.

To buy everything available at the moment would cost $260 with the 20% discount. Those guys must be very keen

No steering lag for me either. I'm sure I could get some in LFS by turning on vsync and leaving the frames to render ahead at the default
Last edited by DarrenMarsh, .
DarrenMarsh
S2 licensed
Quote from T.Kaneda :A couple of questions:

Is it possible to adjust the in-cockpit field of view and move the eyepoint up/down, left/right and backward/forward? All of the videos and screenshots I have seen so far use the same FOV and eyepoint.

Also, does the game support TrackIR?

FOV yes from about 40 to 135 degrees IIRC.

Eye point, no. It's cockpit view only, fixed position, and fov is the only thing you can adjust. It has the usual look left/right button support. No look behind, but it has a virtual mirror as in most sims.

TrackIR support is in the sim, but was waiting on a new driver release from NaturalPoint to add the support on their side. That was from early May, so if there have been any driver releases since then, it may be supported already.
Last edited by DarrenMarsh, .
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