The online racing simulator
#1 - MR_B
Stock Cup Rules
Rules

Its highly recommended that before entering at the bottom of this page, you have read ALL of the rules listed below, this is to ensure that questions are kept to a minimum and the league is enjoyable for everyone.


Season 4 Rules Are In RED


Layout:

  • 30mins Qualifying, 1 Sprint & 1 Feature Race with compulsory pitstop and lag lap
  • Both races will begin with a standing start.
Cars:
  • XRT - Restriction*
  • RB4
  • FXO - Restriction*
    * Dependant on circuit
Rounds:


BL GP Rev
10 laps
31 laps

SO Long Rev
8 laps
22 laps


FE Green Rev
11 laps
33 laps

AS Cadet
15 laps
45 laps


Points:
30 - 28 - 26 - 24 - 22 - 20 - 19 - 18 - 17 - 16 - 15 - 14 - 13 - 12 - 11 - 10 - 09 - 08 - 07 - 06 - 05 - 04 - 03 - 02 - 01


Team Layout:

  • Max of 3 drivers per team.
  • Teams Must be fictional, any representation of official LFS teams is prohibited.
  • Each team MUST use an FXO, RB4 and XRT. However if a teams can enter just 2 drivers. Team layout may be as follows:

    FXO+XRT+RB4
    FXO+XRT
    FXO+RB4
    RB4+XRT
  • The individual entrant’s choice of car will last him/her for the entire season; this means you cannot change car from XRT to RB4 or vise versa. So choose carefully!
  • The FXO & XRT can carry an intake restriction, the exact percentage is dependant on the track, and will be revealed to drivers in-between rounds.
Championship Standings:
  • The league will consist of five championships, the driver and team championships, as well as class championships for the XRT, RB4 and FXO.
Skins:
  • Team skins must bare a significant resemblance to each other.
  • Skins must not be of a vulgar or obscene nature.
  • Skins must carry the "Stock Cup" number board on the side of the car with the drivers assigned number. The board must not be tampered with and will be issued to each driver in the specified thread.
  • For returning competitors, you will not have to submit new skins. The skins used in the previous season are automatically accepted, but must be re-uploaded to the correct thread.
  • Returning champions however will be given a Number 1 board.
Race Behaviour:


Behaviour
  • If you block messages you risk missing important race control instructions. In doing so it may make you liable to penalties.
  • When grids are being formed in the pre-session screen, it is asked that un-necessary talking is kept to a minimum as forming the grid takes twice as long and is highly disrespectful.
Overtaking
  • When passing someone on the inside you must have your car at least half way along side to have the right of way.
  • If you try to pass around the outside then you must be fully along side the other car, otherwise they are entitled to take the normal racing line.
Defensive driving
  • The driver who is leading is entitled to drive defensively. This is to protect their position. Other drivers should be aware of this.
  • Drivers should not block the cars behind.
  • The lead driver is entitled to make one move to maintain their position and one move to return to the normal racing line before every turn.
Re-entering track
  • If for any reason your car leaves the track you should look around to see if there are any oncoming racers before rejoining.
  • If you are off the track you may reset your car IF there are no other drivers near you, if there are other drivers near you, wait until they have left the scene of the accident before resetting the car.
  • Stopping on track is prohibited.
Car Damage / Fuel
  • If your car is damaged or low on fuel, remember to keep off of the racing line and be prepared to give way to other racers. It’s a good idea to use your hazard lights.
Contact
  • Rubbing and tapping are all parts or everyday racing, so these are allowed as long as it doesn’t harm anyone’s race or gain you an advantage. Due to occasional lag, small taps may cause a major crash, so be careful.
  • If you gain an advantage from making contact with another driver, you must allow that driver back through. If this is not possible then it‘s down to your integrity to apologise.
Lapping
  • Backmarkers will be lapped by other cars, this is an everyday occurrence.
  • Other drivers should be treated with the same respect as drivers you are racing.
  • When you receive a Blue Flag it is your responsibility to wait until there is a
    safe place to allow the car behind to pass. The usual allowance is three Blue Flags or in the case of LFS, Three Corners.
Pitting
  • When pealing away from the racing line, care should be taken as to the cars around you, make sure your path is clear to the left or the right. If possible, signal your intentions with the use of your car’s indicators.
  • Do not cross the pit exit line and be prepared to give way as drivers on track have right
    of way.
Deliberate Corner Cutting
  • Cutting a corner, or deliberately running into tyres on a chicane will not give the driver
    an advantage. Keeping the car on the track at all times is vital to clean racing
After The Race
  • Slow down to a suitable and steady speed, remain in your current positions and return to the pitlane, park in a single file line in the pitboxes and wait for the instruction to
    leave/spectate.
  • The top 3 drivers must line up next to each other on the start finish line.
  • Do Not pit straight away, or crash into other racers.
  • Any drivers breaking the After Race rules will automatically have 5 seconds added to their finish time.
-
(MR_B) DELETED by MR_B : OLD - Un-related to Season 4 Rules
-
(mkinnov8) DELETED by MR_B : OLD - Un-related to Season 4 Rules
-
(robt) DELETED by MR_B : OLD - Un-related to Season 4 Rules
-
(mkinnov8) DELETED by MR_B : OLD - Un-related to Season 4 Rules
-
(robt) DELETED by MR_B : OLD - Un-related to Season 4 Rules
-
(mkinnov8) DELETED by MR_B : OLD - Un-related to Season 4 Rules
-
(robt) DELETED by MR_B : OLD - Un-related to Season 4 Rules
#2 - MR_B
Rules Ammended for Season 4

FGED GREDG RDFGDR GSFDG