I can only go on what people that have raced for real tell me.
Tristan will say LFS i imagine. He knows what it's like to race a car, so i respect his opinion on that front.
I know sim racers that have driven Formula Renault and F3 cars that both agree nKPro is as close as it gets.
iRacing is sure to be the most accurate yet. Perfect? i doubt it, but it's looking good on the realism front (as far as the driving is concerned anyway)
I have never heard anyone that has any real life race experience recommend any of the ISI offerings. The flaws in the tire models are just to huge to be ignored if you want realism.
Tristan will say LFS i imagine. He knows what it's like to race a car, so i respect his opinion on that front.
I know sim racers that have driven Formula Renault and F3 cars that both agree nKPro is as close as it gets.
iRacing is sure to be the most accurate yet. Perfect? i doubt it, but it's looking good on the realism front (as far as the driving is concerned anyway)
I have never heard anyone that has any real life race experience recommend any of the ISI offerings. The flaws in the tire models are just to huge to be ignored if you want realism.
) they're not going to give any useful feedback. One of the main marketing points of Forza was 'you can't take a hairpin at 500mph', I think that is the kind of thing they really look for and of course they're not going to say what they really think. Remember Tiff being impressed that FWD understeered and RWD oversteered in GT4? Or the recently released prototype for rF supposedly developed by real engineers?



